Player Matchup

Artemis
Artemis
Aroused Riddler
Artemis
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,684 Elo+
Party 1
Merlin
Merlin
AtomicBomb721
Merlin
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,684 Elo+
Party 1
Odin
Odin
DIIMPL3
Odin
Level 28
God Stats
8W - 9L
1,599 SR
Queue Stats
82W - 91L
1,508 Elo+
Party 3
Da Ji
Da Ji
EMPTlNESS
Da Ji
Level 26
God Stats
3W - 3L
1,488 SR
Queue Stats
82W - 93L
1,521 Elo+
Party 3
Terra
Terra
Tacosenpia716
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,684 Elo+
Party 1
Team Averages
Level 26
1,518 SR
1,616 Elo+

VS

Team Averages
Level 22
1,519 SR
1,494 Elo+
Khepri
Khepri
Kmilkze890
Khepri
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 106L
1,470 Elo+
Solo
Anhur
Anhur
Rb64
Anhur
Level 25
God Stats
2W - 2L
1,463 SR
Queue Stats
46W - 43L
1,493 Elo+
Party 2
Tyr
Tyr
moosebone4562
Tyr
Level 21
God Stats
10W - 21L
1,350 SR
Queue Stats
30W - 49L
1,425 Elo+
Party 2
Discordia
Discordia
sauIty
Discordia
Level 14
God Stats
1W - 2L
1,680 SR
Queue Stats
61W - 47L
1,506 Elo+
Solo
Thor
Thor
tef02049
Thor
Level 24
God Stats
5W - 5L
1,604 SR
Queue Stats
85W - 58L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 9
11,115
428
8,795
14,601
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 5 / 6
12,443
479
18,770
12,185
4,796
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
DIIMPL3
Odin
20
8 / 0 / 7
15,566
599
12,028
9,976
10,357
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
EMPTlNESS
Da Ji
20
7 / 0 / 7
15,027
578
5,869
17,193
8,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 1 / 11
12,319
474
9,808
17,303
16,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kmilkze890
Khepri
16
3 / 4 / 6
11,269
433
8,268
20,530
22,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Rb64
Anhur
16
6 / 6 / 6
10,702
412
19,975
21,159
10,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 7 / 1
9,503
366
5,472
15,040
12,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
sauIty
Discordia
19
4 / 6 / 2
12,001
462
11,170
13,398
6,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
6
0 / 0 / 0
7,316
281
0
3,414
797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
23
Kills
14
14
Deaths
23
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
8
9
0.69
W
5
5
6
1.6
W
Odin
DIIMPL3
Odin
8
0
7
11.5
W
Da Ji
EMPTlNESS
Da Ji
7
0
7
10.5
L
Khepri
Kmilkze890
Khepri
3
4
6
1.5
L
Anhur
Rb64
Anhur
6
6
6
1.5
W
2
1
11
7.5
L
1
7
1
0.21
L
Discordia
sauIty
Discordia
4
6
2
0.83
L
Thor
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,270
Damage
44,885
71,258
Taken
73,541
45,094
Mitigated
53,459
22,861
Healing
16,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,795
3,344
0
2,639
14,601
4,669
3,355
3,961
10,565
0
43,080
W
18,770
1,210
243
1,610
12,185
4,796
1,312
4,290
7,895
75,754
0
W
Odin
DIIMPL3
Odin
12,028
1,993
0
782
9,976
10,357
2,102
2,345
7,381
5,040
72,642
W
Da Ji
EMPTlNESS
Da Ji
5,869
1,581
0
7,629
17,193
8,437
5,462
2,201
14,967
0
130,838
L
Khepri
Kmilkze890
Khepri
8,268
748
0
3,005
20,530
22,736
58
11,858
8,220
35,232
0
L
Anhur
Rb64
Anhur
19,975
8,557
0
7,938
21,159
10,422
1,880
8,876
12,164
0
79,220
W
9,808
1,586
3,051
6,907
17,303
16,835
1,395
6,641
10,613
45,289
0
L
5,472
625
0
2,128
15,040
12,881
0
3,545
11,045
0
36,947
L
Discordia
sauIty
Discordia
11,170
231
0
1,590
13,398
6,623
1,415
5,120
8,142
81,466
0
L
Thor
0
0
0
1,612
3,414
797
0
0
3,414
0
10,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,470
Gold Earned
50,791
628
Minions Killed
424
0
Camps Cleared
0
2,270,801
Distance Traveled
1,818,879
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,115
428
71
3
0
380,842
5
W
Merlin
12,443
479
97
4
0
447,664
4
W
Odin
15,566
599
172
7
0
512,008
3
W
Da Ji
15,027
578
221
9
0
488,257
2
L
Khepri
11,269
433
36
1
0
473,433
4
L
Anhur
10,702
412
110
4
0
389,159
8
W
Terra
12,319
474
67
3
0
442,030
3
L
Tyr
9,503
366
79
3
0
457,296
0
L
Discordia
12,001
462
160
6
0
405,222
3
L
Thor
7,316
281
39
2
0
93,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role