Player Matchup

Cthulhu
Cthulhu
Chapinsito9228
Cthulhu
Level 17
God Stats
18W - 18L
1,469 SR
Queue Stats
22W - 20L
1,338 Elo+
Party 3
Skadi
Skadi
Herlikk
Skadi
Level 22
God Stats
2W - 2L
1,597 SR
Queue Stats
2W - 8L
1,431 Elo+
Party 2
Hercules
Hercules
Liniker08
Hercules
Level 8
God Stats
2W - 0L
1,829 SR
Queue Stats
2W - 1L
1,431 Elo+
Party 2
Thor
Thor
Nrobinsonn
Thor
Level 17
God Stats
8W - 6L
1,470 SR
Queue Stats
37W - 28L
1,345 Elo+
Party 3
Nox
Nox
OotsukaT
Nox
Level 41
God Stats
1W - 0L
1,340 SR
Queue Stats
2W - 1L
1,431 Elo+
Party 2
Team Averages
Level 21
1,541 SR
1,395 Elo+

VS

Team Averages
Level 22
1,438 SR
1,372 Elo+
Ullr
Ullr
CoLGuT
Ullr
Level 20
God Stats
4W - 14L
1,500 SR
Queue Stats
85W - 85L
1,407 Elo+
Solo
Medusa
Medusa
CoOnRaD519
Medusa
Level 12
God Stats
0W - 2L
1,225 SR
Queue Stats
8W - 13L
1,138 Elo+
Solo
Freya
Freya
XxWolfPackxX666
Freya
Level 14
God Stats
10W - 8L
1,540 SR
Queue Stats
229W - 185L
1,445 Elo+
Party 1
Ymir
Ymir
tifffff
Ymir
Level 27
God Stats
12W - 19L
1,449 SR
Queue Stats
69W - 85L
1,424 Elo+
Solo
Artemis
Artemis
x3DreamDollx3
Artemis
Level 35
God Stats
9W - 11L
1,476 SR
Queue Stats
204W - 214L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 18
16,331
1,167
26,862
33,839
32,277
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Skadi
Herlikk
Skadi
20
8 / 7 / 14
14,990
1,071
19,750
16,027
7,132
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Liniker08
Hercules
20
2 / 5 / 22
13,785
985
12,128
20,708
16,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
7 / 8 / 18
15,485
1,106
19,791
18,868
8,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 6 / 16
15,078
1,077
15,404
16,310
7,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
CoLGuT
Ullr
17
1 / 1 / 5
11,575
827
4,278
3,366
1,344
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
CoOnRaD519
Medusa
15
0 / 2 / 1
10,602
757
788
1,986
651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
15 / 8 / 12
18,152
1,297
41,024
35,125
17,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
tifffff
Ymir
20
8 / 8 / 12
16,171
1,155
22,531
37,360
27,689
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
20
7 / 14 / 12
15,547
1,111
31,036
26,031
12,459
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
73
33
Kills
31
31
Deaths
33
88
Assists
42
Player
Kills
Deaths
Assists
KDA
W
9
5
18
3.6
L
Ullr
CoLGuT
Ullr
1
1
5
3.5
L
Medusa
CoOnRaD519
Medusa
0
2
1
0.25
W
Skadi
Herlikk
Skadi
8
7
14
2.14
W
Hercules
Liniker08
Hercules
2
5
22
2.6
W
7
8
18
2
W
7
6
16
2.5
L
15
8
12
2.63
L
Ymir
tifffff
Ymir
8
8
12
1.75
L
Artemis
7
14
12
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,935
Damage
99,657
105,752
Taken
103,868
72,812
Mitigated
59,304
23,016
Healing
16,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,862
1,659
2,353
7,959
33,839
32,277
0
20,793
13,046
61,563
0
L
Ullr
CoLGuT
Ullr
4,278
2,359
0
17
3,366
1,344
0
1,300
2,020
0
14,240
L
Medusa
CoOnRaD519
Medusa
788
251
0
0
1,986
651
0
1,172
789
0
2,796
W
Skadi
Herlikk
Skadi
19,750
14,565
789
1,347
16,027
7,132
0
6,382
9,645
0
42,281
W
Hercules
Liniker08
Hercules
12,128
2,602
0
3,960
20,708
16,996
0
13,610
7,098
0
23,508
W
19,791
8,611
1,533
2,968
18,868
8,927
0
13,553
5,315
0
43,075
W
15,404
544
399
1,708
16,310
7,480
0
9,217
7,093
36,423
0
L
41,024
14,380
0
9,938
35,125
17,161
0
15,461
19,514
63,676
0
L
Ymir
tifffff
Ymir
22,531
3,737
573
4,762
37,360
27,689
0
11,899
25,220
85,155
0
L
Artemis
31,036
19,432
686
984
26,031
12,459
0
12,434
13,451
0
47,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,669
Gold Earned
72,047
244
Minions Killed
248
7
Camps Cleared
6
1,173,209
Distance Traveled
861,342
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,331
1,167
79
6
1
276,549
3
L
Ullr
11,575
827
24
2
0
98,704
0
L
Medusa
10,602
757
4
0
0
67,907
0
W
Skadi
14,990
1,071
41
3
1
167,048
0
W
Hercules
13,785
985
27
2
0
251,993
0
W
Thor
15,485
1,106
47
3
4
242,773
1
W
Nox
15,078
1,077
50
4
1
234,846
0
L
Freya
18,152
1,297
41
3
4
271,667
0
L
Ymir
16,171
1,155
135
10
0
238,041
0
L
Artemis
15,547
1,111
44
3
2
185,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role