Player Matchup

King Arthur
King Arthur
Edsleazy
King Arthur
Level 44
God Stats
14W - 15L
1,314 SR
Queue Stats
352W - 349L
1,378 Elo+
Party 1
Artemis
Artemis
RealVickingin
Artemis
Level 18
God Stats
22W - 20L
1,533 SR
Queue Stats
78W - 71L
1,366 Elo+
Party 1
Chang'e
Chang'e
SeñorYumYum
Chang'e
Level 29
God Stats
27W - 39L
1,436 SR
Queue Stats
263W - 228L
1,465 Elo+
Party 1
Tsukuyomi
Tsukuyomi
gdxmerino
Tsukuyomi
Level 22
God Stats
20W - 34L
1,441 SR
Queue Stats
102W - 135L
1,360 Elo+
Party 3
Sobek
Sobek
xXELDIABLOOXx
Sobek
Level 18
God Stats
5W - 5L
1,351 SR
Queue Stats
29W - 41L
1,393 Elo+
Party 3
Team Averages
Level 26
1,415 SR
1,393 Elo+

VS

Team Averages
Level 12
1,439 SR
1,334 Elo+
Pele
Pele
Aboutjelly
Pele
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
116W - 89L
1,361 Elo+
Party 4
Neith
Neith
Lordishere
Neith
Level 8
God Stats
34W - 26L
1,475 SR
Queue Stats
208W - 200L
1,424 Elo+
Party 4
Ra
Ra
Retkowski
Ra
Level 18
God Stats
0W - 2L
1,233 SR
Queue Stats
40W - 58L
1,344 Elo+
Solo
Zhong Kui
Zhong Kui
TheLHarvester
Zhong Kui
Level 11
God Stats
0W - 2L
1,479 SR
Queue Stats
54W - 38L
1,256 Elo+
Party 2
Jormungandr
Jormungandr
nastynaz
Jormungandr
Level 16
God Stats
4W - 2L
1,510 SR
Queue Stats
17W - 17L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Edsleazy
King Arthur
19
3 / 3 / 5
11,306
538
10,649
18,941
11,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
16
1 / 4 / 6
9,012
429
9,043
13,608
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
SeñorYumYum
Chang'e
19
7 / 6 / 6
12,038
573
11,590
16,990
6,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
gdxmerino
Tsukuyomi
19
10 / 6 / 5
11,822
563
10,145
16,875
6,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 4 / 6
9,959
474
5,035
19,547
13,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 5
10,554
503
11,129
17,929
6,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
15
3 / 8 / 5
9,646
459
11,860
15,016
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 5 / 3
8,872
422
5,389
9,819
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
TheLHarvester
Zhong Kui
16
7 / 5 / 5
10,877
518
15,669
15,582
9,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
nastynaz
Jormungandr
15
2 / 1 / 2
9,582
456
8,876
9,684
6,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
43
24
Kills
23
23
Deaths
25
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
8
6
5
1.75
W
King Arthur
Edsleazy
King Arthur
3
3
5
1.83
L
Neith
3
8
5
0.69
W
Artemis
1
4
6
1
L
3
5
3
0.9
W
Chang'e
SeñorYumYum
Chang'e
7
6
6
1.67
L
Zhong Kui
TheLHarvester
Zhong Kui
7
5
5
1.9
W
Tsukuyomi
gdxmerino
Tsukuyomi
10
6
5
2.08
L
Jormungandr
nastynaz
Jormungandr
2
1
2
3
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,462
Damage
52,923
85,961
Taken
68,030
42,736
Mitigated
31,574
30,920
Healing
17,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,129
3,005
0
5,918
17,929
6,634
0
5,067
12,640
0
72,793
W
King Arthur
Edsleazy
King Arthur
10,649
1,561
0
5,393
18,941
11,661
600
8,159
10,099
0
79,455
L
Neith
11,860
7,309
0
2,884
15,016
4,963
561
4,017
10,925
0
50,372
W
Artemis
9,043
3,831
0
5,698
13,608
4,971
844
2,868
10,740
0
59,293
L
5,389
603
456
2,133
9,819
3,356
64
1,222
8,447
39,728
0
W
Chang'e
SeñorYumYum
Chang'e
11,590
512
1,445
6,643
16,990
6,124
1,210
7,781
9,104
79,851
0
L
Zhong Kui
TheLHarvester
Zhong Kui
15,669
1,256
0
5,305
15,582
9,969
1,379
4,360
10,922
63,440
0
W
Tsukuyomi
gdxmerino
Tsukuyomi
10,145
2,792
0
5,557
16,875
6,637
360
5,662
10,996
0
67,605
L
Jormungandr
nastynaz
Jormungandr
8,876
1,719
0
1,068
9,684
6,652
0
1,321
8,321
52,206
0
W
5,035
469
0
6,184
19,547
13,343
376
5,215
14,332
33,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,137
Gold Earned
49,531
545
Minions Killed
459
0
Camps Cleared
0
1,848,895
Distance Traveled
1,839,736
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,554
503
96
5
0
412,556
0
W
King Arthur
11,306
538
139
7
0
367,496
0
L
Neith
9,646
459
94
4
0
375,958
0
W
Artemis
9,012
429
88
4
0
330,046
0
L
Ra
8,872
422
59
3
0
342,848
9
W
Chang'e
12,038
573
146
7
0
376,897
6
L
Zhong Kui
10,877
518
113
5
0
348,793
1
W
Tsukuyomi
11,822
563
119
6
0
376,771
5
L
Jormungandr
9,582
456
97
5
0
359,581
4
W
Sobek
9,959
474
53
3
0
397,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role