Player Matchup

Nike
Nike
ABG_Jon58
Nike
Level 60
God Stats
9W - 12L
1,649 SR
Queue Stats
18W - 27L
1,388 Elo+
Party 1
Mercury
Mercury
ClassicDio
Mercury
Level 149
God Stats
1W - 3L
1,910 SR
Queue Stats
57W - 68L
1,500 Elo+
Party 1
Hades
Hades
Funny_man3o3
Hades
Level 123
God Stats
3W - 4L
1,763 SR
Queue Stats
22W - 32L
1,290 Elo+
Party 1
Chang'e
Chang'e
LAVENDERWINDSONG
Chang'e
Level 88
God Stats
2W - 4L
1,366 SR
Queue Stats
17W - 31L
1,322 Elo+
Party 1
Team Averages
Level 105
1,672 SR
1,375 Elo+

VS

Team Averages
Level 118
1,582 SR
1,373 Elo+
Merlin
Merlin
Blizetta
Merlin
Level 124
God Stats
88W - 76L
1,582 SR
Queue Stats
140W - 149L
1,414 Elo+
Party 2
Aphrodite
Aphrodite
Dixieeynormus
Aphrodite
Level 64
God Stats
4W - 2L
1,715 SR
Queue Stats
24W - 37L
1,310 Elo+
Party 3
Neith
Neith
kamermans
Neith
Level 140
God Stats
5W - 3L
1,495 SR
Queue Stats
112W - 117L
1,437 Elo+
Party 2
Cu Chulainn
Cu Chulainn
prboygarcia13
Cu Chulainn
Level 143
God Stats
5W - 5L
1,533 SR
Queue Stats
122W - 155L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
3 / 5 / 3
11,779
693
10,891
13,482
12,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
ClassicDio
Mercury
20
5 / 4 / 3
12,901
759
11,981
21,043
11,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 8 / 1
10,672
628
6,529
17,494
10,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
0 / 5 / 1
10,144
597
1,764
10,644
9,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blizetta
Merlin
20
6 / 0 / 8
13,847
815
16,695
5,814
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Dixieeynormus
Aphrodite
18
4 / 2 / 12
12,875
757
7,753
7,562
5,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
kamermans
Neith
19
7 / 6 / 12
13,801
812
16,537
14,398
6,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
prboygarcia13
Cu Chulainn
19
5 / 1 / 12
13,226
778
11,079
22,812
20,053
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
9
Kills
22
22
Deaths
9
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Nike
3
5
3
0.9
W
Merlin
Blizetta
Merlin
6
0
8
10
L
Mercury
ClassicDio
Mercury
5
4
3
1.63
W
Aphrodite
Dixieeynormus
Aphrodite
4
2
12
5
L
1
8
1
0.19
L
0
5
1
0.1
W
Neith
kamermans
Neith
7
6
12
2.17
W
Cu Chulainn
prboygarcia13
Cu Chulainn
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,165
Damage
52,064
62,663
Taken
50,586
43,793
Mitigated
34,837
9,157
Healing
19,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
10,891
1,577
0
0
13,482
12,634
210
5,178
7,960
0
43,713
W
Merlin
Blizetta
Merlin
16,695
341
371
1,278
5,814
2,478
2,582
1,079
4,735
63,580
0
L
Mercury
ClassicDio
Mercury
11,981
5,265
0
1,056
21,043
11,967
241
8,536
12,068
0
63,808
W
Aphrodite
Dixieeynormus
Aphrodite
7,753
890
6,658
4,120
7,562
5,375
731
2,549
5,013
29,629
0
L
6,529
489
22
3,553
17,494
10,167
450
6,660
10,491
37,775
0
L
1,764
257
2,049
2,477
10,644
9,025
155
4,141
6,151
18,016
0
W
Neith
kamermans
Neith
16,537
10,123
0
1,651
14,398
6,931
1,851
1,851
12,547
0
52,029
W
Cu Chulainn
prboygarcia13
Cu Chulainn
11,079
2,026
0
4,982
22,812
20,053
788
3,219
19,593
5,654
42,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,496
Gold Earned
53,749
295
Minions Killed
300
8
Camps Cleared
15
1,243,085
Distance Traveled
1,254,700
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,779
693
86
5
1
305,055
2
W
Merlin
13,847
815
97
6
5
305,422
2
L
Mercury
12,901
759
103
6
7
385,036
0
W
Aphrodite
12,875
757
70
4
3
316,053
0
L
Hades
10,672
628
68
4
0
255,343
2
L
Chang'e
10,144
597
38
2
0
297,651
2
W
Neith
13,801
812
69
4
4
255,410
0
W
Cu Chulainn
13,226
778
64
4
3
377,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role