Player Matchup

Merlin
Merlin
Andjxa
Merlin
Level 41
God Stats
7W - 10L
1,743 SR
Queue Stats
77W - 67L
1,651 Elo+
Party 3
Ne Zha
Ne Zha
Deadly Gobbler
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,559 Elo+
Party 1
Tyr
Tyr
Dusty D7982
Tyr
Level 14
God Stats
2W - 3L
1,847 SR
Queue Stats
18W - 21L
1,419 Elo+
Party 1
Sylvanus
Sylvanus
ParsiuG
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,625 Elo+
Party 3
Zeus
Zeus
xKushi
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,547 Elo+
Party 3
Team Averages
Level 19
1,618 SR
1,560 Elo+

VS

Team Averages
Level 19
1,457 SR
1,482 Elo+
Fafnir
Fafnir
AnEvilWaffl
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 38L
1,448 Elo+
Party 2
Hera
Hera
ItsAdamBtw
Hera
Level 25
God Stats
39W - 25L
1,543 SR
Queue Stats
63W - 52L
1,472 Elo+
Party 2
Bellona
Bellona
NotArdi
Bellona
Level 21
God Stats
1W - 0L
1,368 SR
Queue Stats
12W - 6L
1,551 Elo+
Party 4
Nox
Nox
bandayd
Nox
Level 15
God Stats
12W - 13L
1,373 SR
Queue Stats
38W - 36L
1,387 Elo+
Party 2
Guan Yu
Guan Yu
littled1265
Guan Yu
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 6L
1,551 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Andjxa
Merlin
16
1 / 7 / 5
9,624
875
14,305
17,565
7,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 11 / 7
9,569
870
10,770
23,016
6,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 3 / 4
9,979
907
12,574
20,279
20,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
ParsiuG
Sylvanus
15
3 / 1 / 2
9,824
893
6,860
12,456
8,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
xKushi
Zeus
15
1 / 8 / 2
9,485
862
15,588
15,003
5,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

123

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
5 / 0 / 15
11,863
1,078
13,473
16,246
21,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 1 / 11
11,495
1,045
23,376
7,111
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
NotArdi
Bellona
17
7 / 3 / 14
10,739
976
20,389
16,572
16,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nox
17
0 / 1 / 18
10,151
923
6,898
7,932
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
littled1265
Guan Yu
19
10 / 2 / 19
12,537
1,140
18,228
18,284
19,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
107
7
Kills
30
30
Deaths
7
20
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Fafnir
5
0
15
12.5
L
Merlin
Andjxa
Merlin
1
7
5
0.5
L
0
11
7
0.32
L
2
3
4
1.33
W
8
1
11
13.5
W
Bellona
NotArdi
Bellona
7
3
14
4.67
L
Sylvanus
ParsiuG
Sylvanus
3
1
2
4
W
Nox
0
1
18
9
W
Guan Yu
littled1265
Guan Yu
10
2
19
9.75
L
Zeus
xKushi
Zeus
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,097
Damage
82,364
88,319
Taken
66,145
48,666
Mitigated
63,312
12,051
Healing
13,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
13,473
5,636
0
2,201
16,246
21,576
0
8,456
7,565
20,957
0
L
Merlin
Andjxa
Merlin
14,305
1,800
0
486
17,565
7,313
0
8,681
8,684
48,994
0
L
10,770
1,908
0
1,272
23,016
6,883
0
12,752
9,889
0
22,603
L
12,574
2,993
0
3,897
20,279
20,245
0
9,970
9,927
359
22,948
W
23,376
5,714
0
580
7,111
2,688
0
2,831
4,179
45,906
0
W
Bellona
NotArdi
Bellona
20,389
5,868
0
817
16,572
16,980
0
9,979
6,352
384
32,196
L
Sylvanus
ParsiuG
Sylvanus
6,860
2,794
4,025
2,371
12,456
8,924
0
7,136
5,070
14,844
0
W
Nox
6,898
1,865
0
0
7,932
3,047
0
4,700
3,207
21,953
0
W
Guan Yu
littled1265
Guan Yu
18,228
3,749
4,688
5,319
18,284
19,021
0
11,088
7,096
0
32,229
L
Zeus
xKushi
Zeus
15,588
2,748
0
0
15,003
5,301
0
5,550
9,202
41,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,481
Gold Earned
56,785
185
Minions Killed
205
3
Camps Cleared
3
938,156
Distance Traveled
1,006,575
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,863
1,078
16
1
1
202,730
0
L
Merlin
9,624
875
54
5
0
174,225
0
L
Ne Zha
9,569
870
29
3
1
188,214
2
L
Tyr
9,979
907
29
3
1
234,064
0
W
Hera
11,495
1,045
78
7
1
174,864
1
W
Bellona
10,739
976
27
2
0
215,449
1
L
Sylvanus
9,824
893
19
2
0
177,562
0
W
Nox
10,151
923
52
5
1
182,045
0
W
Guan Yu
12,537
1,140
32
3
0
231,487
0
L
Zeus
9,485
862
54
5
1
164,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role