Player Matchup

Thanatos
Thanatos
BlackHil1
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,621 Elo+
Party 1
Hachiman
Hachiman
RiseOfLife
Hachiman
Level 24
God Stats
5W - 11L
1,362 SR
Queue Stats
57W - 90L
1,387 Elo+
Party 1
Set
Set
coring_do_Baile
Set
Level 25
God Stats
3W - 1L
1,418 SR
Queue Stats
87W - 112L
1,352 Elo+
Solo
Aphrodite
Aphrodite
yDarkSpanw
Aphrodite
Level 48
God Stats
4W - 4L
1,697 SR
Queue Stats
46W - 91L
1,347 Elo+
Party 1
Chronos
Chronos
zoteloPR-arg-
Chronos
Level 27
God Stats
6W - 9L
1,469 SR
Queue Stats
109W - 133L
1,494 Elo+
Solo
Team Averages
Level 26
1,489 SR
1,440 Elo+

VS

Team Averages
Level 19
1,451 SR
1,365 Elo+
Chronos
Chronos
Chocolatinho4
Chronos
Level 10
God Stats
1W - 1L
1,509 SR
Queue Stats
1W - 3L
1,286 Elo+
Party 3
Loki
Loki
RaidenGSM
Loki
Level 20
God Stats
4W - 5L
1,187 SR
Queue Stats
35W - 29L
1,469 Elo+
Solo
Ymir
Ymir
canabinoidi
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,286 Elo+
Party 3
Cernunnos
Cernunnos
felipemartinsk
Cernunnos
Level 28
God Stats
9W - 13L
1,668 SR
Queue Stats
40W - 59L
1,396 Elo+
Party 2
Osiris
Osiris
twistednevera
Osiris
Level 26
God Stats
3W - 4L
1,390 SR
Queue Stats
17W - 26L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlackHil1
Thanatos
15
8 / 0 / 1
9,087
649
6,009
8,877
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
RiseOfLife
Hachiman
13
5 / 0 / 2
7,541
539
7,802
8,738
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 2
7,294
521
1,591
4,718
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
yDarkSpanw
Aphrodite
11
1 / 2 / 4
7,298
521
4,889
6,882
3,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
12
6 / 7 / 2
8,389
599
7,919
9,437
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
2 / 6 / 3
7,493
535
4,580
8,510
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
14
6 / 2 / 0
8,452
604
4,206
7,446
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 5 / 0
5,874
420
1,265
9,307
4,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
felipemartinsk
Cernunnos
10
0 / 3 / 1
6,028
431
5,524
8,278
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 4 / 2
7,393
528
5,298
8,598
5,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
20
Kills
11
11
Deaths
20
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BlackHil1
Thanatos
8
0
1
8.5
L
Chronos
2
6
3
0.58
L
Loki
6
2
0
3
W
Hachiman
RiseOfLife
Hachiman
5
0
2
6
L
0
5
0
0
W
0
2
2
0.5
L
Cernunnos
felipemartinsk
Cernunnos
0
3
1
0.17
L
3
4
2
1
W
Aphrodite
yDarkSpanw
Aphrodite
1
2
4
1.5
W
Chronos
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,210
Damage
20,873
38,652
Taken
42,139
15,248
Mitigated
17,238
22,631
Healing
7,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BlackHil1
Thanatos
6,009
2,582
0
10,531
8,877
3,150
0
725
8,077
0
46,801
L
Chronos
4,580
1,837
0
629
8,510
2,792
2,587
4,678
3,832
24,815
0
L
Loki
4,206
1,245
0
3,099
7,446
2,260
0
1,383
6,063
0
51,335
W
Hachiman
RiseOfLife
Hachiman
7,802
3,801
0
4,282
8,738
2,425
1,655
426
8,312
0
35,700
L
1,265
349
0
679
9,307
4,141
112
2,901
6,406
12,251
0
W
1,591
506
0
388
4,718
1,563
2,299
0
4,518
0
30,427
L
Cernunnos
felipemartinsk
Cernunnos
5,524
3,236
0
2,592
8,278
2,056
352
1,529
6,749
0
29,758
L
5,298
2,120
0
665
8,598
5,989
931
1,817
6,781
0
33,548
W
Aphrodite
yDarkSpanw
Aphrodite
4,889
650
2,983
3,937
6,882
3,485
769
763
6,119
28,677
0
W
Chronos
7,919
3,480
0
510
9,437
4,625
831
3,931
5,396
32,857
1,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,609
Gold Earned
35,240
319
Minions Killed
296
0
Camps Cleared
0
1,318,798
Distance Traveled
1,184,646
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,087
649
89
6
0
324,209
0
L
Chronos
7,493
535
58
4
0
203,022
0
L
Loki
8,452
604
99
7
0
271,917
3
W
Hachiman
7,541
539
53
4
0
265,878
1
L
Ymir
5,874
420
17
1
0
233,898
3
W
Set
7,294
521
69
5
0
272,486
1
L
Cernunnos
6,028
431
56
4
0
238,538
0
L
Osiris
7,393
528
66
5
0
237,271
0
W
Aphrodite
7,298
521
53
4
0
238,731
2
W
Chronos
8,389
599
55
4
0
217,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role