Player Matchup

Neith
Neith
AdsikSlake
Neith
Level 19
God Stats
3W - 5L
1,500 SR
Queue Stats
16W - 18L
1,502 Elo+
Party 1
Bakasura
Bakasura
Homer4523
Bakasura
Level 105
God Stats
7W - 4L
1,696 SR
Queue Stats
942W - 899L
1,583 Elo+
Party 1
Hel
Hel
JCpls
Hel
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
164W - 201L
1,459 Elo+
Party 3
Zhong Kui
Zhong Kui
RuleBreakerMedea
Zhong Kui
Level 116
God Stats
16W - 40L
1,393 SR
Queue Stats
525W - 551L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
RyleeTurner
Cthulhu
Level 45
God Stats
1W - 2L
1,705 SR
Queue Stats
34W - 39L
1,415 Elo+
Party 3
Team Averages
Level 70
1,559 SR
1,492 Elo+

VS

Team Averages
Level 67
1,601 SR
1,582 Elo+
Chang'e
Chang'e
DlastSHARK
Chang'e
Level 14
God Stats
2W - 2L
1,848 SR
Queue Stats
68W - 26L
1,672 Elo+
Party 2
Athena
Athena
M_A_N_U_E_L__pR
Athena
Level 140
God Stats
21W - 14L
1,500 SR
Queue Stats
222W - 202L
1,520 Elo+
Party 2
Thanatos
Thanatos
Shincuo
Thanatos
Level 37
God Stats
38W - 25L
1,644 SR
Queue Stats
104W - 95L
1,538 Elo+
Solo
Cupid
Cupid
XxBlazer31xX
Cupid
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 147L
1,549 Elo+
Party 2
Chaac
Chaac
xL3G1TxD3M0Nx
Chaac
Level 47
God Stats
4W - 2L
1,512 SR
Queue Stats
6W - 5L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 3 / 1
5,596
400
1,634
5,808
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Homer4523
Bakasura
13
4 / 3 / 0
7,871
562
8,611
14,104
5,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
JCpls
Hel
11
0 / 6 / 1
6,465
462
3,235
9,743
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
14
4 / 2 / 0
8,085
578
11,993
12,169
9,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
RyleeTurner
Cthulhu
9
0 / 6 / 2
5,622
402
3,056
10,099
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DlastSHARK
Chang'e
15
6 / 1 / 6
9,031
645
12,225
9,561
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 12
7,704
550
3,671
8,513
6,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Shincuo
Thanatos
13
6 / 4 / 5
8,584
613
7,235
9,792
5,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 0 / 5
7,603
543
7,252
5,359
1,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 2 / 2
7,669
548
6,488
13,453
7,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
8
Kills
20
20
Deaths
8
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
0
3
1
0.17
W
Chang'e
DlastSHARK
Chang'e
6
1
6
9
L
Bakasura
Homer4523
Bakasura
4
3
0
1.33
L
Hel
JCpls
Hel
0
6
1
0.08
W
0
1
12
6
L
Zhong Kui
4
2
0
2
L
Cthulhu
RyleeTurner
Cthulhu
0
6
2
0.17
W
Thanatos
Shincuo
Thanatos
6
4
5
2.13
W
6
0
5
8.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,529
Damage
36,871
51,923
Taken
46,678
24,162
Mitigated
24,537
18,730
Healing
24,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
1,634
973
0
1,668
5,808
1,836
0
1,236
4,547
0
14,964
W
Chang'e
DlastSHARK
Chang'e
12,225
1,152
1,464
5,921
9,561
3,349
0
3,764
5,377
61,258
0
L
Bakasura
Homer4523
Bakasura
8,611
4,447
0
6,333
14,104
5,567
0
3,930
10,149
0
42,787
L
Hel
JCpls
Hel
3,235
362
0
3,350
9,743
3,337
366
5,194
4,549
36,034
0
W
3,671
923
537
1,974
8,513
6,699
362
3,052
5,316
25,667
0
L
Zhong Kui
11,993
1,345
0
7,031
12,169
9,234
432
2,146
9,498
52,750
0
L
Cthulhu
RyleeTurner
Cthulhu
3,056
262
0
348
10,099
4,188
93
3,390
6,684
15,893
0
W
Thanatos
Shincuo
Thanatos
7,235
2,275
0
6,278
9,792
5,642
1,377
1,425
7,698
0
47,641
W
7,252
4,876
446
2,005
5,359
1,661
1,891
893
4,186
0
35,036
W
6,488
1,486
0
6,005
13,453
7,186
232
8,530
3,812
0
37,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,639
Gold Earned
40,591
351
Minions Killed
341
0
Camps Cleared
0
1,251,539
Distance Traveled
1,325,923
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,596
400
27
2
0
209,647
2
W
Chang'e
9,031
645
95
7
0
271,452
4
L
Bakasura
7,871
562
119
9
0
282,471
3
L
Hel
6,465
462
67
5
0
234,278
3
W
Athena
7,704
550
50
4
0
321,106
0
L
Zhong Kui
8,085
578
117
8
0
243,429
2
L
Cthulhu
5,622
402
21
2
0
281,714
3
W
Thanatos
8,584
613
81
6
0
244,627
2
W
Cupid
7,603
543
57
4
0
253,135
5
W
Chaac
7,669
548
58
4
0
235,603
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role