Player Matchup

Cupid
Cupid
Jeanpi96
Cupid
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 30L
1,478 Elo+
Solo
Khepri
Khepri
MexAKAxRagnorok
Khepri
Level 26
God Stats
2W - 0L
1,737 SR
Queue Stats
10W - 3L
1,735 Elo+
Solo
Camazotz
Camazotz
falley6
Camazotz
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
56W - 46L
1,589 Elo+
Solo
The Morrigan
The Morrigan
mega guns 99
The Morrigan
Level 27
God Stats
6W - 5L
1,583 SR
Queue Stats
87W - 97L
1,658 Elo+
Party 1
Thor
Thor
meggaman98
Thor
Level 16
God Stats
1W - 4L
1,180 SR
Queue Stats
2W - 6L
1,204 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,533 Elo+

VS

Team Averages
Level 13
1,480 SR
1,282 Elo+
Ymir
Ymir
Big dog8775
Ymir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,170 Elo+
Solo
Izanami
Izanami
PridefulPine516
Izanami
Level 27
God Stats
37W - 45L
1,436 SR
Queue Stats
165W - 213L
1,402 Elo+
Solo
Thor
Thor
Sugarglue1
Thor
Level 4
God Stats
0W - 4L
1,289 SR
Queue Stats
1W - 4L
1,101 Elo+
Solo
Bellona
Bellona
Yorgarr
Bellona
Level 21
God Stats
1W - 1L
1,675 SR
Queue Stats
3W - 6L
1,397 Elo+
Solo
Merlin
Merlin
liamproxx
Merlin
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 65L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jeanpi96
Cupid
18
4 / 0 / 33
11,508
1,046
15,762
6,325
3,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 0 / 34
11,837
1,076
10,400
6,180
7,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Camazotz
falley6
Camazotz
18
5 / 2 / 31
11,153
1,014
11,350
11,610
10,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
mega guns 99
The Morrigan
20
21 / 0 / 22
12,064
1,097
24,642
4,928
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
13 / 0 / 28
11,494
1,045
16,699
6,780
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

341

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 0
8,843
804
733
18,142
12,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 3 / 0
9,391
854
12,376
12,355
4,535
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 17 / 1
8,834
803
5,099
24,558
9,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Yorgarr
Bellona
15
1 / 10 / 1
9,335
849
8,762
23,203
23,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
liamproxx
Merlin
14
0 / 9 / 1
8,715
792
1,007
13,186
4,775

Match Insights

Player Kills, Deaths, and Assists

198
Kill Participation
5
50
Kills
2
2
Deaths
50
148
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
W
Cupid
Jeanpi96
Cupid
4
0
33
20.5
W
7
0
34
24
L
1
3
0
0.33
L
0
17
1
0.03
L
Bellona
Yorgarr
Bellona
1
10
1
0.15
W
Camazotz
falley6
Camazotz
5
2
31
10.25
L
Merlin
liamproxx
Merlin
0
9
1
0.06
W
The Morrigan
mega guns 99
The Morrigan
21
0
22
32
W
13
0
28
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,853
Damage
27,977
35,823
Taken
91,444
27,869
Mitigated
55,404
9,904
Healing
2,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
733
666
0
178
18,142
12,522
0
5,750
11,350
3,539
0
W
Cupid
Jeanpi96
Cupid
15,762
10,407
1,360
2,403
6,325
3,506
0
289
5,961
0
36,124
W
10,400
1,893
0
0
6,180
7,290
0
189
5,795
19,874
0
L
12,376
10,029
0
370
12,355
4,535
0
5,873
6,357
0
47,014
L
5,099
2,522
0
1,349
24,558
9,601
0
6,557
17,826
0
14,861
L
Bellona
Yorgarr
Bellona
8,762
3,997
0
892
23,203
23,971
0
7,026
15,939
360
22,171
W
Camazotz
falley6
Camazotz
11,350
4,697
0
4,931
11,610
10,703
0
692
10,703
338
20,040
L
Merlin
liamproxx
Merlin
1,007
154
0
0
13,186
4,775
0
6,950
6,136
7,076
0
W
The Morrigan
mega guns 99
The Morrigan
24,642
5,681
0
662
4,928
2,473
0
390
4,492
30,066
3,452
W
16,699
4,175
0
548
6,780
3,897
0
485
6,252
0
25,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,056
Gold Earned
45,118
141
Minions Killed
129
5
Camps Cleared
3
938,922
Distance Traveled
719,236
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,843
804
3
0
0
162,200
0
W
Cupid
11,508
1,046
56
5
3
183,036
0
W
Khepri
11,837
1,076
20
2
0
174,379
0
L
Izanami
9,391
854
68
6
2
151,073
1
L
Thor
8,834
803
19
2
0
139,327
0
L
Bellona
9,335
849
31
3
1
147,391
0
W
Camazotz
11,153
1,014
24
2
0
191,270
2
L
Merlin
8,715
792
8
1
0
119,245
0
W
The Morrigan
12,064
1,097
23
2
2
193,215
0
W
Thor
11,494
1,045
18
2
0
197,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role