Player Matchup

Neith
Neith
BlitzTChain
Neith
Level 7
God Stats
9W - 17L
1,110 SR
Queue Stats
11W - 18L
1,096 Elo+
Solo
Loki
Loki
Kronic_Delusions
Loki
Level 15
God Stats
18W - 18L
1,315 SR
Queue Stats
343W - 403L
1,329 Elo+
Party 3
Cthulhu
Cthulhu
RP-BurVsHumanity
Cthulhu
Level 16
God Stats
54W - 51L
1,271 SR
Queue Stats
604W - 662L
1,325 Elo+
Party 3
Baron Samedi
Baron Samedi
T1ny_StoRm
Baron Samedi
Level 16
God Stats
4W - 2L
1,812 SR
Queue Stats
19W - 21L
1,316 Elo+
Solo
Tsukuyomi
Tsukuyomi
lilitmar
Tsukuyomi
Level 14
God Stats
20W - 20L
1,416 SR
Queue Stats
30W - 32L
1,329 Elo+
Solo
Team Averages
Level 14
1,385 SR
1,279 Elo+

VS

Team Averages
Level 16
1,395 SR
1,200 Elo+
Amaterasu
Amaterasu
Quedakid11
Amaterasu
Level 22
God Stats
3W - 1L
1,282 SR
Queue Stats
22W - 23L
1,218 Elo+
Solo
Chernobog
Chernobog
Tomikcrack1089
Chernobog
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,239 Elo+
Party 2
Chronos
Chronos
TryPointless
Chronos
Level 11
God Stats
1W - 1L
1,687 SR
Queue Stats
19W - 25L
1,020 Elo+
Party 1
Merlin
Merlin
dawsons dragon
Merlin
Level 18
God Stats
2W - 0L
1,361 SR
Queue Stats
2W - 7L
1,107 Elo+
Party 1
Sun Wukong
Sun Wukong
valen-Leddesma
Sun Wukong
Level 17
God Stats
2W - 2L
1,146 SR
Queue Stats
18W - 27L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 8
12,697
846
4,665
6,714
3,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 15 / 6
16,026
1,068
23,315
29,346
10,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 4 / 18
17,558
1,171
34,524
30,584
43,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
T1ny_StoRm
Baron Samedi
15
0 / 0 / 1
9,625
642
0
0
0
Tsukuyomi
lilitmar
Tsukuyomi
20
13 / 5 / 16
17,811
1,187
38,298
34,156
17,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Quedakid11
Amaterasu
20
8 / 7 / 13
15,405
1,027
15,585
31,350
28,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
Tomikcrack1089
Chernobog
20
1 / 6 / 21
14,759
984
16,022
17,317
7,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
TryPointless
Chronos
20
4 / 10 / 11
14,326
955
17,179
21,278
13,908
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 9 / 13
15,520
1,035
23,602
18,268
6,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
valen-Leddesma
Sun Wukong
20
9 / 3 / 14
16,802
1,120
20,879
23,475
20,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
101
34
Kills
29
29
Deaths
35
49
Assists
72
Player
Kills
Deaths
Assists
KDA
L
0
5
8
0.8
L
11
15
6
0.93
W
Amaterasu
Quedakid11
Amaterasu
8
7
13
2.07
L
10
4
18
4.75
L
Baron Samedi
T1ny_StoRm
Baron Samedi
0
0
1
0.5
W
Chernobog
Tomikcrack1089
Chernobog
1
6
21
1.92
W
Chronos
TryPointless
Chronos
4
10
11
0.95
W
7
9
13
1.5
L
Tsukuyomi
lilitmar
Tsukuyomi
13
5
16
4.2
W
Sun Wukong
valen-Leddesma
Sun Wukong
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,802
Damage
93,267
100,800
Taken
111,688
74,798
Mitigated
77,498
13,263
Healing
16,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,665
2,177
0
582
6,714
3,608
0
2,842
3,697
0
20,433
L
23,315
10,064
0
269
29,346
10,817
0
13,772
15,203
0
38,247
W
Amaterasu
Quedakid11
Amaterasu
15,585
8,536
0
3,231
31,350
28,578
0
6,697
24,480
282
35,305
L
34,524
3,493
916
3,778
30,584
43,029
0
12,066
18,062
75,362
0
L
Baron Samedi
T1ny_StoRm
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
Tomikcrack1089
Chernobog
16,022
12,406
267
5,431
17,317
7,899
0
6,977
9,272
89
50,240
W
Chronos
TryPointless
Chronos
17,179
7,122
0
2,560
21,278
13,908
0
7,469
13,684
35,380
0
W
23,602
6,046
0
548
18,268
6,970
0
5,599
12,569
50,569
0
L
Tsukuyomi
lilitmar
Tsukuyomi
38,298
13,472
0
7,718
34,156
17,344
0
12,460
21,121
0
69,293
W
Sun Wukong
valen-Leddesma
Sun Wukong
20,879
5,758
0
4,775
23,475
20,143
0
7,036
16,239
0
49,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,717
Gold Earned
76,812
224
Minions Killed
292
3
Camps Cleared
7
895,156
Distance Traveled
1,237,178
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,697
846
36
2
0
67,023
0
L
Loki
16,026
1,068
33
2
0
213,149
0
W
Amaterasu
15,405
1,027
32
2
5
284,187
1
L
Cthulhu
17,558
1,171
111
7
2
300,391
2
L
Baron Samedi
9,625
642
0
0
0
0
0
W
Chernobog
14,759
984
76
5
0
223,566
3
W
Chronos
14,326
955
38
3
1
208,740
0
W
Merlin
15,520
1,035
64
4
0
230,802
0
L
Tsukuyomi
17,811
1,187
44
3
1
314,593
1
W
Sun Wukong
16,802
1,120
82
5
1
289,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role