Player Matchup

Ah Puch
Ah Puch
LIP371
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 164L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
UniversalPhenom
Cthulhu
Level 108
God Stats
6W - 6L
1,496 SR
Queue Stats
164W - 167L
1,499 Elo+
Party 2
Jing Wei
Jing Wei
WRclaus
Jing Wei
Level 90
God Stats
7W - 13L
1,500 SR
Queue Stats
747W - 793L
1,437 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lfsouzanit
Tsukuyomi
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 84L
1,349 Elo+
Solo
Chaac
Chaac
wrmaximuz
Chaac
Level 102
God Stats
2W - 4L
1,500 SR
Queue Stats
177W - 175L
1,455 Elo+
Party 1
Team Averages
Level 105
1,499 SR
1,435 Elo+

VS

Team Averages
Level 55
1,544 SR
1,376 Elo+
Terra
Terra
CHOPPEDSKILLITS
Terra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 205L
1,434 Elo+
Party 3
Cerberus
Cerberus
MEBVnOw1
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,249 Elo+
Solo
Artemis
Artemis
Tetris-yetrix
Artemis
Level 18
God Stats
0W - 1L
1,720 SR
Queue Stats
2W - 5L
1,245 Elo+
Party 4
Da Ji
Da Ji
leagus774
Da Ji
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,245 Elo+
Party 4
Chaac
Chaac
xCORPZEGRiNDERx
Chaac
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,709 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LIP371
Ah Puch
20
13 / 3 / 19
13,046
870
30,137
10,146
4,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
8 / 4 / 24
12,894
860
18,874
18,971
22,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
WRclaus
Jing Wei
19
8 / 4 / 15
12,027
802
17,252
11,928
5,309
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
lfsouzanit
Tsukuyomi
17
4 / 6 / 13
11,197
746
8,722
12,901
5,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
wrmaximuz
Chaac
18
3 / 5 / 23
11,376
758
21,315
23,039
29,535
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 13
11,169
745
6,055
30,485
21,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
MEBVnOw1
Cerberus
18
6 / 9 / 10
11,115
741
13,819
22,827
23,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
18
3 / 7 / 10
10,267
684
18,251
15,707
7,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
leagus774
Da Ji
16
7 / 10 / 6
10,673
712
8,022
18,822
8,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 5 / 9
10,862
724
8,959
20,853
18,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
69
36
Kills
21
22
Deaths
36
94
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
5
13
1.9
W
Ah Puch
LIP371
Ah Puch
13
3
19
7.5
L
Cerberus
MEBVnOw1
Cerberus
6
9
10
1.22
L
Artemis
3
7
10
1.14
W
8
4
24
5
W
Jing Wei
WRclaus
Jing Wei
8
4
15
3.88
L
Da Ji
leagus774
Da Ji
7
10
6
1
W
Tsukuyomi
lfsouzanit
Tsukuyomi
4
6
13
1.75
W
Chaac
wrmaximuz
Chaac
3
5
23
2.9
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,300
Damage
55,106
76,985
Taken
108,694
66,736
Mitigated
79,026
27,566
Healing
38,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,055
647
6,244
12,413
30,485
21,837
177
13,095
17,390
13,841
0
W
Ah Puch
LIP371
Ah Puch
30,137
442
1,598
2,921
10,146
4,080
1,701
3,046
7,025
42,971
0
L
Cerberus
MEBVnOw1
Cerberus
13,819
978
1,600
3,568
22,827
23,598
538
11,041
11,786
24,600
0
L
Artemis
18,251
5,498
657
1,631
15,707
7,106
884
7,437
8,270
0
43,215
W
18,874
1,482
2,788
3,391
18,971
22,083
492
5,060
13,749
45,167
0
W
Jing Wei
WRclaus
Jing Wei
17,252
10,915
2,475
2,407
11,928
5,309
1,941
2,391
9,437
0
35,305
L
Da Ji
leagus774
Da Ji
8,022
833
1,384
2,576
18,822
8,411
69
8,053
10,769
0
11,035
W
Tsukuyomi
lfsouzanit
Tsukuyomi
8,722
1,737
468
207
12,901
5,729
192
2,932
9,869
0
19,890
W
Chaac
wrmaximuz
Chaac
21,315
4,369
2,009
9,302
23,039
29,535
768
6,445
16,398
306
34,743
L
8,959
676
2,251
6,203
20,853
18,074
220
9,611
11,242
0
24,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,540
Gold Earned
54,086
165
Minions Killed
138
0
Camps Cleared
0
1,340,477
Distance Traveled
1,126,589
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,169
745
13
1
0
254,774
0
W
Ah Puch
13,046
870
32
2
0
262,787
0
L
Cerberus
11,115
741
28
2
0
226,613
0
L
Artemis
10,267
684
54
4
0
228,322
0
W
Cthulhu
12,894
860
38
3
0
288,691
1
W
Jing Wei
12,027
802
38
3
0
243,534
2
L
Da Ji
10,673
712
8
1
0
204,380
1
W
Tsukuyomi
11,197
746
26
2
0
282,155
1
W
Chaac
11,376
758
31
2
0
263,310
0
L
Chaac
10,862
724
35
2
0
212,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role