Player Matchup

Nemesis
Nemesis
Boris-Berjcha
Nemesis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 73L
1,466 Elo+
Solo
Merlin
Merlin
FeCaswer
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
MeninoOgro
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
MeninoSuco
Bellona
Level 3
God Stats
1W - 2L
1,689 SR
Queue Stats
1W - 2L
1,661 Elo+
Party 2
Medusa
Medusa
oKaeps
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 9
1,538 SR
1,525 Elo+

VS

Team Averages
Level 21
1,524 SR
1,313 Elo+
Sol
Sol
Djow7
Sol
Level 18
God Stats
12W - 13L
1,606 SR
Queue Stats
100W - 142L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
DracaryTargarien
Danzaburou
Level 19
God Stats
4W - 10L
1,510 SR
Queue Stats
4W - 11L
1,401 Elo+
Solo
King Arthur
King Arthur
GOD IRO7
King Arthur
Level 20
God Stats
8W - 16L
1,338 SR
Queue Stats
339W - 506L
1,183 Elo+
Party 1
Yemoja
Yemoja
K4B3L0
Yemoja
Level 22
God Stats
15W - 13L
1,527 SR
Queue Stats
244W - 332L
1,268 Elo+
Party 1
Neith
Neith
Sergio Shidokay
Neith
Level 26
God Stats
13W - 12L
1,641 SR
Queue Stats
90W - 146L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
0 / 0 / 0
4,826
439
2,343
6,113
1,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
FeCaswer
Merlin
8
0 / 4 / 0
5,017
456
1,794
3,875
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
2 / 5 / 0
5,161
469
3,206
5,907
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
MeninoSuco
Bellona
8
1 / 2 / 1
5,073
461
2,834
6,003
3,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
oKaeps
Medusa
7
1 / 5 / 2
4,890
445
7,026
8,695
2,556
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Djow7
Sol
12
8 / 0 / 1
7,335
667
5,649
6,473
1,863
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
DracaryTargarien
Danzaburou
9
3 / 1 / 0
5,838
531
2,093
6,709
1,798
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
GOD IRO7
King Arthur
11
0 / 1 / 1
6,150
559
1,554
5,327
2,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
K4B3L0
Yemoja
8
1 / 2 / 2
5,055
460
2,383
5,200
2,043
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
3 / 1 / 3
5,936
540
6,375
7,794
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
15
16
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
0
0
0
W
Sol
Djow7
Sol
8
0
1
8.5
W
Danzaburou
DracaryTargarien
Danzaburou
3
1
0
3
L
Merlin
FeCaswer
Merlin
0
4
0
0
W
King Arthur
GOD IRO7
King Arthur
0
1
1
0.5
W
Yemoja
K4B3L0
Yemoja
1
2
2
1
L
2
5
0
0.4
L
Bellona
MeninoSuco
Bellona
1
2
1
0.75
W
3
1
3
4.5
L
Medusa
oKaeps
Medusa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,203
Damage
18,054
30,593
Taken
31,503
10,638
Mitigated
10,622
6,006
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
2,343
789
0
3,260
6,113
1,616
0
1,001
5,112
0
17,760
W
Sol
Djow7
Sol
5,649
1,035
0
2,515
6,473
1,863
1,618
1,093
5,255
40,016
0
W
Danzaburou
DracaryTargarien
Danzaburou
2,093
632
0
2,303
6,709
1,798
0
2,362
4,347
0
21,578
L
Merlin
FeCaswer
Merlin
1,794
35
0
0
3,875
1,184
86
2,492
1,383
22,785
0
W
King Arthur
GOD IRO7
King Arthur
1,554
625
0
561
5,327
2,525
468
758
4,445
0
23,109
W
Yemoja
K4B3L0
Yemoja
2,383
641
1,674
204
5,200
2,043
0
98
5,027
7,553
0
L
3,206
1,104
0
493
5,907
1,541
0
393
5,489
17,924
0
L
Bellona
MeninoSuco
Bellona
2,834
574
0
532
6,003
3,741
0
1,387
4,491
0
11,876
W
6,375
2,953
0
2,944
7,794
2,393
308
689
7,055
0
25,256
L
Medusa
oKaeps
Medusa
7,026
3,455
0
1,721
8,695
2,556
0
2,759
5,936
0
16,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,967
Gold Earned
30,314
170
Minions Killed
215
0
Camps Cleared
0
1,051,206
Distance Traveled
908,292
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,826
439
42
4
0
194,969
0
W
Sol
7,335
667
78
7
0
196,704
2
W
Danzaburou
5,838
531
38
3
0
156,594
4
L
Merlin
5,017
456
37
3
0
181,375
4
W
King Arthur
6,150
559
46
4
0
192,386
3
W
Yemoja
5,055
460
9
1
0
185,788
3
L
Ra
5,161
469
45
4
0
208,133
2
L
Bellona
5,073
461
25
2
0
256,645
3
W
Neith
5,936
540
44
4
0
176,820
1
L
Medusa
4,890
445
21
2
0
210,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role