Player Matchup

Fenrir
Fenrir
Hexqoi
Fenrir
Level 16
God Stats
17W - 20L
1,293 SR
Queue Stats
27W - 41L
1,197 Elo+
Party 1
Hera
Hera
IRS Tyrone
Hera
Level 82
God Stats
2W - 1L
1,718 SR
Queue Stats
34W - 46L
1,261 Elo+
Party 1
Ymir
Ymir
Luxqiz
Ymir
Level 10
God Stats
16W - 11L
1,536 SR
Queue Stats
20W - 20L
1,198 Elo+
Party 1
Team Averages
Level 36
1,516 SR
1,219 Elo+

VS

Team Averages
Level 30
1,263 SR
1,193 Elo+
Cthulhu
Cthulhu
Kronix Cough
Cthulhu
Level 17
God Stats
5W - 9L
1,419 SR
Queue Stats
50W - 85L
1,050 Elo+
Solo
Chronos
Chronos
TeenBeanMachine
Chronos
Level 45
God Stats
0W - 5L
1,123 SR
Queue Stats
13W - 26L
1,203 Elo+
Solo
Loki
Loki
TheXLocoXClansX
Loki
Level 28
God Stats
3W - 8L
1,246 SR
Queue Stats
53W - 78L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hexqoi
Fenrir
12
5 / 8 / 6
9,938
710
7,653
13,066
7,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
8 / 1 / 7
11,134
795
12,801
7,088
2,519
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
Luxqiz
Ymir
11
2 / 3 / 9
9,519
680
8,127
12,457
8,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kronix Cough
Cthulhu
11
1 / 6 / 9
8,754
625
5,986
15,798
9,017
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 3 / 6
8,811
629
6,489
10,766
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
9 / 6 / 2
10,129
724
10,808
12,495
4,763
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
15
Kills
12
12
Deaths
15
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Hexqoi
Fenrir
5
8
6
1
W
8
1
7
11.5
L
Cthulhu
Kronix Cough
Cthulhu
1
6
9
0.92
W
Ymir
Luxqiz
Ymir
2
3
9
2.17
L
2
3
6
1.67
L
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,581
Damage
23,283
32,611
Taken
39,059
18,722
Mitigated
17,763
3,592
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Hexqoi
Fenrir
7,653
3,371
0
321
13,066
7,850
1,612
4,998
8,068
0
13,410
W
12,801
2,692
171
3,028
7,088
2,519
879
3,397
3,691
58,066
0
L
Cthulhu
Kronix Cough
Cthulhu
5,986
686
0
0
15,798
9,017
26
8,636
7,162
22,508
0
W
Ymir
Luxqiz
Ymir
8,127
2,238
0
72
12,457
8,353
337
4,136
8,321
13,439
0
L
6,489
1,235
0
3,080
10,766
3,983
139
6,548
4,218
37,129
0
L
10,808
4,552
295
2,159
12,495
4,763
0
5,805
6,690
0
36,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,591
Gold Earned
27,694
113
Minions Killed
119
0
Camps Cleared
0
708,263
Distance Traveled
648,803
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,938
710
4
0
0
240,458
0
W
Hera
11,134
795
97
7
0
246,135
0
L
Cthulhu
8,754
625
34
2
0
205,077
1
W
Ymir
9,519
680
12
1
0
221,670
2
L
Chronos
8,811
629
48
3
0
227,934
1
L
Loki
10,129
724
37
3
0
215,792
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role