Player Matchup

Mercury
Mercury
Adepti
Mercury
Level 16
God Stats
5W - 5L
1,525 SR
Queue Stats
51W - 31L
1,789 Elo+
Party 2
Guan Yu
Guan Yu
Azarlith
Guan Yu
Level 18
God Stats
12W - 2L
1,942 SR
Queue Stats
33W - 19L
1,780 Elo+
Party 2
Merlin
Merlin
Drakavion
Merlin
Level 27
God Stats
9W - 4L
1,819 SR
Queue Stats
37W - 17L
1,778 Elo+
Solo
Apollo
Apollo
kaloer
Apollo
Level 25
God Stats
2W - 0L
1,746 SR
Queue Stats
3W - 1L
1,625 Elo+
Solo
Sylvanus
Sylvanus
thasaltiest
Sylvanus
Level 25
God Stats
3W - 0L
1,631 SR
Queue Stats
62W - 51L
1,585 Elo+
Solo
Team Averages
Level 22
1,733 SR
1,712 Elo+

VS

Team Averages
Level 29
1,607 SR
1,725 Elo+
Artio
Artio
Aernasis
Artio
Level 28
God Stats
2W - 3L
1,766 SR
Queue Stats
205W - 164L
1,793 Elo+
Party 1
Nemesis
Nemesis
Astez-11
Nemesis
Level 51
God Stats
1W - 3L
1,531 SR
Queue Stats
117W - 90L
1,665 Elo+
Party 3
Odin
Odin
Dogdogdogs
Odin
Level 18
God Stats
7W - 5L
1,739 SR
Queue Stats
73W - 56L
1,669 Elo+
Party 3
Agni
Agni
NiReds
Agni
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 92L
1,657 Elo+
Party 3
Ymir
Ymir
SalYoutations
Ymir
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
538W - 365L
1,840 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Adepti
Mercury
20
14 / 2 / 14
14,186
645
18,912
18,507
9,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Azarlith
Guan Yu
18
4 / 5 / 8
12,466
567
17,654
22,328
23,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Drakavion
Merlin
20
6 / 1 / 12
13,627
619
22,808
10,275
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
kaloer
Apollo
19
5 / 5 / 13
12,881
586
12,633
21,421
8,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
thasaltiest
Sylvanus
16
3 / 7 / 11
11,350
516
9,319
22,577
18,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aernasis
Artio
15
3 / 6 / 10
10,649
484
10,089
24,304
27,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Astez-11
Nemesis
15
0 / 4 / 4
9,365
426
5,530
14,461
7,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 8 / 0
9,712
441
12,217
23,163
17,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
NiReds
Agni
16
0 / 6 / 2
9,291
422
12,587
15,373
7,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
14 / 8 / 3
12,873
585
21,418
26,899
12,420
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
39
32
Kills
20
20
Deaths
32
58
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
Adepti
Mercury
14
2
14
10.5
L
Artio
Aernasis
Artio
3
6
10
1.33
L
Nemesis
Astez-11
Nemesis
0
4
4
0.5
W
Guan Yu
Azarlith
Guan Yu
4
5
8
1.6
L
3
8
0
0.38
W
Merlin
Drakavion
Merlin
6
1
12
12
L
Agni
NiReds
Agni
0
6
2
0.17
L
14
8
3
1.94
W
Apollo
kaloer
Apollo
5
5
13
2.3
W
Sylvanus
thasaltiest
Sylvanus
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,326
Damage
61,841
95,108
Taken
104,200
64,274
Mitigated
72,538
32,350
Healing
24,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Adepti
Mercury
18,912
11,681
0
559
18,507
9,342
3,277
8,186
10,321
0
93,953
L
Artio
Aernasis
Artio
10,089
1,514
1,759
5,648
24,304
27,892
396
7,959
16,067
21,387
0
L
Nemesis
Astez-11
Nemesis
5,530
2,631
0
1,125
14,461
7,734
317
2,338
12,085
0
71,507
W
Guan Yu
Azarlith
Guan Yu
17,654
5,096
3,823
5,064
22,328
23,923
1,815
7,343
14,985
0
69,721
L
12,217
5,078
0
3,564
23,163
17,428
0
2,682
20,421
0
53,410
W
Merlin
Drakavion
Merlin
22,808
1,450
590
3,214
10,275
4,340
269
6,215
4,060
94,893
0
L
Agni
NiReds
Agni
12,587
886
486
4,721
15,373
7,064
49
6,591
8,466
66,688
0
L
21,418
8,418
0
6,878
26,899
12,420
448
11,546
15,034
86,889
0
W
Apollo
kaloer
Apollo
12,633
7,574
0
9,622
21,421
8,273
6,463
10,546
10,875
0
102,143
W
Sylvanus
thasaltiest
Sylvanus
9,319
1,961
3,482
5,996
22,577
18,396
454
11,804
10,773
27,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,510
Gold Earned
51,890
575
Minions Killed
483
0
Camps Cleared
0
2,108,128
Distance Traveled
1,906,064
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,186
645
106
5
0
544,156
7
L
Artio
10,649
484
23
1
0
374,697
6
L
Nemesis
9,365
426
116
5
0
480,406
3
W
Guan Yu
12,466
567
131
6
0
407,431
2
L
Odin
9,712
441
91
4
0
343,290
4
W
Merlin
13,627
619
164
7
0
399,663
5
L
Agni
9,291
422
119
5
0
353,192
3
L
Ymir
12,873
585
134
6
0
354,479
2
W
Apollo
12,881
586
149
7
0
381,246
3
W
Sylvanus
11,350
516
25
1
0
375,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role