Player Matchup

Xing Tian
Xing Tian
BlitzenBomber
Xing Tian
Level 74
God Stats
0W - 1L
1,221 SR
Queue Stats
46W - 30L
1,531 Elo+
Solo
Chaac
Chaac
LtPxnda
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 187L
1,552 Elo+
Solo
Vulcan
Vulcan
TriggeredLucio
Vulcan
Level 73
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 46L
1,267 Elo+
Solo
Cupid
Cupid
geminimnida
Cupid
Level 89
God Stats
7W - 10L
1,290 SR
Queue Stats
403W - 424L
1,472 Elo+
Solo
Thanatos
Thanatos
zulus149
Thanatos
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 79
1,402 SR
1,464 Elo+

VS

Team Averages
Level 106
1,485 SR
1,444 Elo+
Cerberus
Cerberus
Bezzle
Cerberus
Level 129
God Stats
45W - 37L
1,675 SR
Queue Stats
432W - 410L
1,476 Elo+
Solo
Hades
Hades
DarthMaker
Hades
Level 151
God Stats
7W - 10L
1,228 SR
Queue Stats
40W - 39L
1,467 Elo+
Party 1
Scylla
Scylla
Pearsos
Scylla
Level 55
God Stats
62W - 73L
1,556 SR
Queue Stats
344W - 385L
1,430 Elo+
Solo
Nemesis
Nemesis
SilverFN
Nemesis
Level 136
God Stats
11W - 8L
1,468 SR
Queue Stats
36W - 38L
1,415 Elo+
Party 1
Izanami
Izanami
True_he_yooooo
Izanami
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlitzenBomber
Xing Tian
13
1 / 3 / 4
8,636
480
7,482
16,598
10,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
LtPxnda
Chaac
15
2 / 4 / 3
8,836
491
4,996
15,441
13,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 10 / 4
8,331
463
7,615
11,585
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 4 / 2
7,554
420
5,872
9,774
2,916
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
zulus149
Thanatos
13
4 / 9 / 3
8,805
489
9,702
15,860
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bezzle
Cerberus
15
2 / 2 / 13
9,702
539
7,693
16,458
9,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
17
3 / 1 / 10
10,677
593
10,952
15,738
12,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Pearsos
Scylla
15
4 / 3 / 6
9,728
540
8,456
7,580
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
SilverFN
Nemesis
17
13 / 3 / 6
11,742
652
9,801
13,543
6,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 1 / 7
10,662
592
12,891
13,984
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
9
Kills
30
30
Deaths
10
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bezzle
Cerberus
2
2
13
4.25
L
Xing Tian
BlitzenBomber
Xing Tian
1
3
4
1
W
Hades
3
1
10
8
L
Chaac
LtPxnda
Chaac
2
4
3
0.88
W
Scylla
Pearsos
Scylla
4
3
6
2.33
W
Nemesis
SilverFN
Nemesis
13
3
6
5.33
L
2
10
4
0.4
W
8
1
7
11.5
L
0
4
2
0.25
L
Thanatos
zulus149
Thanatos
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,667
Damage
49,793
69,258
Taken
67,303
35,571
Mitigated
37,249
22,716
Healing
26,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bezzle
Cerberus
7,693
634
0
5,964
16,458
9,799
208
4,410
11,825
40,794
0
L
Xing Tian
BlitzenBomber
Xing Tian
7,482
766
0
3,647
16,598
10,512
158
7,561
8,917
31,032
0
W
Hades
10,952
1,551
613
8,966
15,738
12,931
1,409
874
14,577
71,727
0
L
Chaac
LtPxnda
Chaac
4,996
963
0
5,101
15,441
13,755
0
7,870
7,487
0
38,534
W
Scylla
Pearsos
Scylla
8,456
300
0
461
7,580
2,642
566
2,203
5,244
48,541
0
W
Nemesis
SilverFN
Nemesis
9,801
5,433
0
917
13,543
6,509
1,068
4,227
9,205
0
68,124
L
7,615
1,802
0
571
11,585
3,875
0
3,981
7,440
34,982
0
W
12,891
9,046
0
9,200
13,984
5,368
2,831
2,941
10,959
0
75,170
L
5,872
2,671
482
3,485
9,774
2,916
410
2,596
7,136
0
41,789
L
Thanatos
zulus149
Thanatos
9,702
2,621
0
9,430
15,860
4,513
0
4,571
11,177
0
38,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,162
Gold Earned
52,511
305
Minions Killed
514
0
Camps Cleared
0
1,609,745
Distance Traveled
1,653,083
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,702
539
83
5
0
376,542
9
L
Xing Tian
8,636
480
44
2
0
374,310
6
W
Hades
10,677
593
136
8
0
310,719
5
L
Chaac
8,836
491
54
3
0
324,283
1
W
Scylla
9,728
540
82
5
0
318,699
6
W
Nemesis
11,742
652
106
6
0
350,168
4
L
Vulcan
8,331
463
59
3
0
287,117
5
W
Izanami
10,662
592
107
6
0
296,955
2
L
Cupid
7,554
420
87
5
0
323,712
0
L
Thanatos
8,805
489
61
3
0
300,323
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role