Player Matchup

Neith
Neith
Ismabsolute
Neith
Level 7
God Stats
37W - 26L
1,169 SR
Queue Stats
88W - 69L
1,106 Elo+
Solo
Sobek
Sobek
JoseeIniesta_
Sobek
Level 26
God Stats
6W - 11L
1,720 SR
Queue Stats
103W - 97L
1,480 Elo+
Solo
Set
Set
MiKeL_LJ
Set
Level 27
God Stats
4W - 3L
1,766 SR
Queue Stats
393W - 416L
1,427 Elo+
Solo
Olorun
Olorun
Poli_mat
Olorun
Level 29
God Stats
3W - 5L
1,735 SR
Queue Stats
57W - 78L
1,524 Elo+
Solo
Vamana
Vamana
diegomol31
Vamana
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 6L
1,656 Elo+
Solo
Team Averages
Level 20
1,578 SR
1,439 Elo+

VS

Team Averages
Level 17
1,528 SR
1,484 Elo+
Mercury
Mercury
LFSM_ToTomz
Mercury
Level 20
God Stats
12W - 7L
1,681 SR
Queue Stats
14W - 12L
1,417 Elo+
Solo
Anubis
Anubis
Mimax66000
Anubis
Level 28
God Stats
4W - 2L
1,669 SR
Queue Stats
86W - 72L
1,603 Elo+
Solo
Baba Yaga
Baba Yaga
OperatorStorm
Baba Yaga
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,638 Elo+
Solo
Anhur
Anhur
chukinhio
Anhur
Level 16
God Stats
33W - 26L
1,462 SR
Queue Stats
41W - 34L
1,380 Elo+
Party 1
Bellona
Bellona
nitadu
Bellona
Level 15
God Stats
6W - 9L
1,330 SR
Queue Stats
41W - 34L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 0
7,133
446
7,485
12,491
3,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 1
6,341
396
2,631
13,871
7,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 5 / 1
7,013
438
2,650
12,919
3,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Poli_mat
Olorun
10
0 / 5 / 2
6,516
407
2,055
11,252
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
diegomol31
Vamana
11
0 / 6 / 0
6,442
403
860
10,443
3,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LFSM_ToTomz
Mercury
12
4 / 1 / 2
7,961
498
6,586
7,176
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Mimax66000
Anubis
17
8 / 0 / 2
10,560
660
7,708
8,516
4,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baba Yaga
OperatorStorm
Baba Yaga
14
7 / 1 / 4
9,139
571
13,118
6,455
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
chukinhio
Anhur
12
2 / 1 / 4
7,309
457
8,469
8,036
2,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
nitadu
Bellona
12
5 / 0 / 0
7,560
473
8,268
6,801
5,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
26
26
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
L
0
1
1
0.5
W
Mercury
LFSM_ToTomz
Mercury
4
1
2
5
L
1
5
1
0.3
W
Anubis
Mimax66000
Anubis
8
0
2
9
W
Baba Yaga
OperatorStorm
Baba Yaga
7
1
4
9
L
Olorun
Poli_mat
Olorun
0
5
2
0.2
W
Anhur
chukinhio
Anhur
2
1
4
4
L
Vamana
diegomol31
Vamana
0
6
0
0
W
Bellona
nitadu
Bellona
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,681
Damage
44,149
60,976
Taken
36,984
21,173
Mitigated
17,830
12,861
Healing
14,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,485
3,425
0
1,584
12,491
3,014
906
3,656
8,731
0
28,271
L
2,631
283
0
2,921
13,871
7,259
0
2,857
10,852
15,019
0
W
Mercury
LFSM_ToTomz
Mercury
6,586
2,540
0
900
7,176
2,512
94
480
6,696
0
31,901
L
2,650
1,202
0
4,235
12,919
3,968
0
4,030
8,647
0
34,082
W
Anubis
Mimax66000
Anubis
7,708
203
0
5,949
8,516
4,257
1,848
494
8,022
74,841
0
W
Baba Yaga
OperatorStorm
Baba Yaga
13,118
1,097
0
2,247
6,455
2,525
626
982
5,473
46,920
0
L
Olorun
Poli_mat
Olorun
2,055
873
190
3,200
11,252
3,475
1,068
5,221
5,591
27,549
0
W
Anhur
chukinhio
Anhur
8,469
4,982
294
3,140
8,036
2,688
1,397
1,273
6,763
0
36,614
L
Vamana
diegomol31
Vamana
860
336
0
731
10,443
3,457
380
4,056
6,329
0
22,924
W
Bellona
nitadu
Bellona
8,268
3,183
0
2,382
6,801
5,848
1,204
1,457
5,344
0
30,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,445
Gold Earned
42,529
224
Minions Killed
396
0
Camps Cleared
0
1,506,653
Distance Traveled
1,501,033
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,133
446
43
3
0
262,612
0
L
Sobek
6,341
396
22
1
0
331,071
0
W
Mercury
7,961
498
49
3
0
364,088
0
L
Set
7,013
438
64
4
0
312,525
0
W
Anubis
10,560
660
178
11
0
273,540
1
W
Baba Yaga
9,139
571
74
5
0
289,104
0
L
Olorun
6,516
407
54
3
0
287,436
0
W
Anhur
7,309
457
50
3
0
258,436
0
L
Vamana
6,442
403
41
3
0
313,009
1
W
Bellona
7,560
473
45
3
0
315,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role