Player Matchup

Baron Samedi
Baron Samedi
MittBama
Baron Samedi
Level 148
God Stats
0W - 2L
1,656 SR
Queue Stats
384W - 243L
1,660 Elo+
Party 1
Cthulhu
Cthulhu
Oshtertag
Cthulhu
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 46L
1,302 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
decimater24
Ah Muzen Cab
Level 139
God Stats
22W - 13L
1,323 SR
Queue Stats
262W - 192L
1,601 Elo+
Party 1
Team Averages
Level 132
1,493 SR
1,521 Elo+

VS

Team Averages
Level 127
1,403 SR
1,734 Elo+
Nike
Nike
LindsTheGoat
Nike
Level 81
God Stats
3W - 3L
1,551 SR
Queue Stats
95W - 95L
1,604 Elo+
Solo
Anubis
Anubis
Silverhand 3516
Anubis
Level 142
God Stats
2W - 1L
1,243 SR
Queue Stats
33W - 12L
1,799 Elo+
Party 2
Heimdallr
Heimdallr
TheLastRanger
Heimdallr
Level 158
God Stats
2W - 3L
1,415 SR
Queue Stats
45W - 22L
1,799 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MittBama
Baron Samedi
17
5 / 6 / 3
14,514
660
20,247
21,084
9,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Oshtertag
Cthulhu
17
2 / 5 / 6
14,518
660
12,620
27,691
38,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
decimater24
Ah Muzen Cab
15
2 / 10 / 6
13,221
601
16,777
22,184
8,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 5
14,742
670
17,677
22,223
18,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 4 / 12
15,226
692
23,117
17,704
9,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
TheLastRanger
Heimdallr
18
3 / 2 / 15
14,142
643
16,149
21,171
8,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
9
Kills
21
21
Deaths
9
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
10
3
5
4.17
L
Baron Samedi
MittBama
Baron Samedi
5
6
3
1.08
L
Cthulhu
Oshtertag
Cthulhu
2
5
6
1
W
8
4
12
3.5
W
Heimdallr
TheLastRanger
Heimdallr
3
2
15
5.25
L
Ah Muzen Cab
decimater24
Ah Muzen Cab
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,644
Damage
56,943
70,959
Taken
61,098
56,222
Mitigated
36,384
16,998
Healing
18,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,677
2,114
0
5,007
22,223
18,321
0
11,065
11,158
0
68,651
L
Baron Samedi
MittBama
Baron Samedi
20,247
649
2,859
6,292
21,084
9,237
797
6,617
14,242
72,964
0
L
Cthulhu
Oshtertag
Cthulhu
12,620
393
387
2,527
27,691
38,543
32
7,851
19,495
51,158
0
W
23,117
183
1,588
8,798
17,704
9,860
641
10,045
7,659
89,184
0
W
Heimdallr
TheLastRanger
Heimdallr
16,149
7,161
0
3,334
21,171
8,203
593
11,882
9,289
0
78,570
L
Ah Muzen Cab
decimater24
Ah Muzen Cab
16,777
4,973
0
4,933
22,184
8,442
2,443
8,777
13,130
0
61,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,253
Gold Earned
44,110
231
Minions Killed
280
0
Camps Cleared
0
1,271,790
Distance Traveled
1,150,053
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,742
670
72
3
0
430,791
3
L
Baron Samedi
14,514
660
85
4
0
381,883
3
L
Cthulhu
14,518
660
48
2
0
504,102
3
W
Anubis
15,226
692
105
5
0
366,269
2
W
Heimdallr
14,142
643
103
5
0
352,993
0
L
Ah Muzen Cab
13,221
601
98
4
0
385,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role