Player Matchup

Nox
Nox
CastielsCute
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,819 Elo+
Solo
Odin
Odin
DeeperSpy
Odin
Level 12
God Stats
2W - 3L
1,350 SR
Queue Stats
75W - 47L
1,596 Elo+
Party 2
Olorun
Olorun
FlanDeMiados
Olorun
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 46L
1,800 Elo+
Party 2
Arachne
Arachne
Jrobbins1096
Arachne
Level 16
God Stats
3W - 1L
1,815 SR
Queue Stats
3W - 2L
1,784 Elo+
Solo
Rama
Rama
parttimeshaman69
Rama
Level 26
God Stats
3W - 3L
1,441 SR
Queue Stats
93W - 85L
1,561 Elo+
Solo
Team Averages
Level 25
1,521 SR
1,712 Elo+

VS

Team Averages
Level 31
1,575 SR
1,556 Elo+
The Morrigan
The Morrigan
ALVDrCosta
The Morrigan
Level 24
God Stats
27W - 20L
1,771 SR
Queue Stats
100W - 102L
1,728 Elo+
Solo
Nu Wa
Nu Wa
ItsChrispy
Nu Wa
Level 14
God Stats
12W - 9L
1,632 SR
Queue Stats
31W - 24L
1,521 Elo+
Party 1
Fenrir
Fenrir
QwertyDragoon
Fenrir
Level 95
God Stats
13W - 12L
1,628 SR
Queue Stats
74W - 53L
1,547 Elo+
Party 1
Pele
Pele
SilJuice
Pele
Level 8
God Stats
4W - 5L
1,526 SR
Queue Stats
10W - 14L
1,471 Elo+
Party 1
King Arthur
King Arthur
sauIty
King Arthur
Level 14
God Stats
4W - 5L
1,316 SR
Queue Stats
61W - 47L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
11,267
537
7,939
8,468
3,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
18
9 / 2 / 10
12,450
593
14,877
20,647
17,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
20
10 / 3 / 4
13,683
652
17,663
20,347
9,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
Jrobbins1096
Arachne
17
10 / 8 / 6
11,915
567
16,778
18,738
9,648
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 5 / 4
10,582
504
5,071
15,826
4,834
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ALVDrCosta
The Morrigan
18
9 / 8 / 1
11,262
536
12,041
14,850
5,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
14
4 / 6 / 7
9,654
460
15,446
11,981
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 7 / 10
10,169
484
9,432
22,180
13,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pele
13
1 / 8 / 3
8,335
397
7,140
16,078
5,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
sauIty
King Arthur
15
1 / 6 / 5
8,973
427
4,990
15,920
11,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
47
35
Kills
21
21
Deaths
35
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ALVDrCosta
The Morrigan
9
8
1
1.19
W
3
3
9
2.5
W
Odin
9
2
10
7
W
Olorun
10
3
4
4
L
Nu Wa
4
6
7
1.25
W
Arachne
Jrobbins1096
Arachne
10
8
6
1.63
L
6
7
10
1.57
L
Pele
1
8
3
0.31
W
3
5
4
1
L
King Arthur
sauIty
King Arthur
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,328
Damage
49,049
84,026
Taken
81,009
45,586
Mitigated
41,487
39,547
Healing
9,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ALVDrCosta
The Morrigan
12,041
1,610
0
1,152
14,850
5,947
0
4,435
10,415
67,510
2,369
W
7,939
347
60
2,642
8,468
3,904
949
5,686
2,336
33,714
0
W
Odin
14,877
2,406
0
8,738
20,647
17,730
1,220
5,042
15,331
997
72,494
W
Olorun
17,663
7,948
1,554
13,035
20,347
9,470
4,567
3,926
16,057
127,726
0
L
Nu Wa
15,446
4,516
0
1,560
11,981
4,624
290
6,483
5,498
58,678
0
W
Arachne
Jrobbins1096
Arachne
16,778
12,439
0
6,030
18,738
9,648
26
5,874
12,602
0
64,427
L
9,432
2,462
0
2,565
22,180
13,803
104
6,546
15,634
0
33,918
L
Pele
7,140
1,153
0
3,744
16,078
5,617
0
6,228
9,850
0
49,437
W
5,071
3,948
0
7,488
15,826
4,834
350
4,246
11,132
0
68,831
L
King Arthur
sauIty
King Arthur
4,990
685
0
610
15,920
11,496
0
2,854
13,066
0
39,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,897
Gold Earned
48,393
551
Minions Killed
425
0
Camps Cleared
0
1,886,677
Distance Traveled
1,883,042
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,262
536
116
6
0
356,779
3
W
Nox
11,267
537
56
3
0
360,643
3
W
Odin
12,450
593
115
5
0
428,691
0
W
Olorun
13,683
652
187
9
0
350,632
4
L
Nu Wa
9,654
460
100
5
0
344,793
1
W
Arachne
11,915
567
90
4
0
346,412
4
L
Fenrir
10,169
484
45
2
0
401,121
4
L
Pele
8,335
397
81
4
0
412,479
6
W
Rama
10,582
504
103
5
0
400,299
7
L
King Arthur
8,973
427
83
4
0
367,870
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role