Player Matchup

Kuzenbo
Kuzenbo
Berrag2013
Kuzenbo
Level 98
God Stats
0W - 1L
1,715 SR
Queue Stats
41W - 43L
1,470 Elo+
Party 4
Ravana
Ravana
XxRUY_xX
Ravana
Level 101
God Stats
1W - 4L
1,354 SR
Queue Stats
81W - 98L
1,362 Elo+
Party 2
Sobek
Sobek
camaroncillo007
Sobek
Level 114
God Stats
15W - 13L
1,519 SR
Queue Stats
82W - 95L
1,386 Elo+
Party 2
Rama
Rama
shivano18
Rama
Level 124
God Stats
3W - 3L
1,421 SR
Queue Stats
26W - 21L
1,510 Elo+
Party 4
Vulcan
Vulcan
vitox53
Vulcan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 97L
1,431 Elo+
Party 2
Team Averages
Level 112
1,502 SR
1,432 Elo+

VS

Team Averages
Level 122
1,469 SR
1,474 Elo+
Chernobog
Chernobog
 
Chernobog
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
FilthyFatboy69
Guan Yu
Level 122
God Stats
5W - 7L
1,441 SR
Queue Stats
90W - 110L
1,459 Elo+
Party 3
Sylvanus
Sylvanus
MrPanda1426
Sylvanus
Level 93
God Stats
29W - 29L
1,591 SR
Queue Stats
185W - 176L
1,449 Elo+
Solo
Scylla
Scylla
StiFFso
Scylla
Level 109
God Stats
4W - 4L
1,553 SR
Queue Stats
44W - 43L
1,513 Elo+
Party 3
Arachne
Arachne
steevenja93
Arachne
Level 157
God Stats
19W - 14L
1,262 SR
Queue Stats
495W - 444L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Berrag2013
Kuzenbo
16
2 / 7 / 6
10,146
406
19,789
33,472
36,907
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ravana
XxRUY_xX
Ravana
18
4 / 3 / 2
11,220
449
10,388
17,915
8,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

14
1 / 2 / 3
9,704
388
10,250
25,110
22,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
17
0 / 5 / 4
10,403
416
14,382
21,471
8,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
vitox53
Vulcan
20
3 / 5 / 2
12,324
493
16,514
15,259
6,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
2 / 2 / 4
12,078
483
11,043
17,516
7,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 1 / 8
13,189
528
19,818
21,325
27,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
MrPanda1426
Sylvanus
17
1 / 2 / 8
10,346
414
18,802
22,429
23,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
StiFFso
Scylla
20
3 / 3 / 3
12,865
515
14,398
17,650
7,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
steevenja93
Arachne
20
14 / 2 / 3
13,192
528
26,418
24,490
16,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
10
Kills
22
22
Deaths
10
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
2
4
2
L
Kuzenbo
Berrag2013
Kuzenbo
2
7
6
0.71
W
2
1
8
6
W
Sylvanus
MrPanda1426
Sylvanus
1
2
8
2.5
W
Scylla
StiFFso
Scylla
3
3
3
1.5
L
Ravana
XxRUY_xX
Ravana
4
3
2
1.67
L
1
2
3
1.25
L
Rama
0
5
4
0.4
W
Arachne
steevenja93
Arachne
14
2
3
7.75
L
Vulcan
vitox53
Vulcan
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,323
Damage
90,479
113,227
Taken
103,410
83,416
Mitigated
82,033
34,448
Healing
50,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
11,043
6,832
0
9,421
17,516
7,729
1,233
5,889
11,627
0
98,790
L
Kuzenbo
Berrag2013
Kuzenbo
19,789
4,682
0
9,589
33,472
36,907
357
7,387
25,389
68,773
0
W
19,818
5,666
2,515
9,475
21,325
27,533
1,447
10,535
10,790
0
100,125
W
Sylvanus
MrPanda1426
Sylvanus
18,802
5,559
5,599
8,296
22,429
23,335
627
9,067
13,362
52,040
13,760
W
Scylla
StiFFso
Scylla
14,398
472
0
5,316
17,650
7,308
0
8,230
9,420
113,974
0
L
Ravana
XxRUY_xX
Ravana
10,388
2,658
0
4,868
17,915
8,843
0
2,563
15,157
0
72,056
L
10,250
902
0
6,917
25,110
22,945
0
7,227
17,646
48,833
0
L
Rama
14,382
12,873
0
8,133
21,471
8,628
336
6,708
14,707
0
87,495
W
Arachne
steevenja93
Arachne
26,418
18,143
0
10,078
24,490
16,128
1,147
12,832
11,658
0
105,243
L
Vulcan
vitox53
Vulcan
16,514
7,567
0
4,941
15,259
6,093
748
7,807
7,184
83,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,797
Gold Earned
61,670
588
Minions Killed
772
0
Camps Cleared
0
2,237,248
Distance Traveled
2,242,861
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,078
483
167
7
0
385,403
6
L
Kuzenbo
10,146
406
79
3
0
404,507
2
W
Guan Yu
13,189
528
178
7
0
458,965
6
W
Sylvanus
10,346
414
88
4
0
391,865
4
W
Scylla
12,865
515
202
8
0
444,902
2
L
Ravana
11,220
449
126
5
0
504,068
2
L
Sobek
9,704
388
72
3
0
492,216
6
L
Rama
10,403
416
168
7
0
381,357
6
W
Arachne
13,192
528
137
5
0
561,726
5
L
Vulcan
12,324
493
143
6
0
455,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role