Player Matchup

Erlang Shen
Erlang Shen
HoldinTudix
Erlang Shen
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 83L
1,474 Elo+
Party 2
Ratatoskr
Ratatoskr
Rone1014
Ratatoskr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,308 Elo+
Party 2
Sylvanus
Sylvanus
RoonEDH
Sylvanus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,594 Elo+
Party 1
The Morrigan
The Morrigan
WKeyAndy
The Morrigan
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,740 Elo+
Party 1
Neith
Neith
YungSwazy
Neith
Level 8
God Stats
4W - 1L
1,801 SR
Queue Stats
24W - 18L
1,524 Elo+
Party 2
Team Averages
Level 39
1,560 SR
1,528 Elo+

VS

Team Averages
Level 38
1,397 SR
1,508 Elo+
Chaac
Chaac
BONKFIRE
Chaac
Level 27
God Stats
1W - 7L
1,334 SR
Queue Stats
408W - 434L
1,526 Elo+
Party 3
Danzaburou
Danzaburou
MrWindyCS
Danzaburou
Level 37
God Stats
82W - 71L
1,517 SR
Queue Stats
920W - 913L
1,495 Elo+
Party 4
Sol
Sol
SoulSucker
Sol
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
WitcherFromRivia
Thanatos
Level 53
God Stats
95W - 88L
1,300 SR
Queue Stats
1,333W - 1,240L
1,500 Elo+
Party 4
Athena
Athena
smtripod
Athena
Level 28
God Stats
25W - 29L
1,334 SR
Queue Stats
542W - 534L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HoldinTudix
Erlang Shen
15
5 / 1 / 4
9,356
492
11,687
18,740
10,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ratatoskr
Rone1014
Ratatoskr
16
5 / 4 / 9
9,854
519
9,372
12,126
7,630
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
RoonEDH
Sylvanus
13
1 / 3 / 9
9,135
481
8,497
15,035
17,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
WKeyAndy
The Morrigan
17
10 / 2 / 4
10,705
563
18,709
11,028
4,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
YungSwazy
Neith
16
5 / 2 / 7
10,083
531
11,222
14,407
6,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BONKFIRE
Chaac
13
1 / 4 / 2
8,352
440
12,221
20,973
12,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
MrWindyCS
Danzaburou
12
0 / 5 / 4
8,139
428
6,352
10,621
3,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 7 / 2
9,058
477
10,982
15,203
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
4 / 4 / 5
9,008
474
7,569
16,523
6,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
smtripod
Athena
12
2 / 6 / 9
8,523
449
5,097
17,698
15,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
26
Kills
11
12
Deaths
26
33
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
BONKFIRE
Chaac
1
4
2
0.5
W
Erlang Shen
HoldinTudix
Erlang Shen
5
1
4
7
L
Danzaburou
MrWindyCS
Danzaburou
0
5
4
0.4
W
Ratatoskr
Rone1014
Ratatoskr
5
4
9
2.38
W
Sylvanus
RoonEDH
Sylvanus
1
3
9
1.83
L
4
7
2
0.71
W
The Morrigan
WKeyAndy
The Morrigan
10
2
4
6
L
4
4
5
1.63
W
Neith
YungSwazy
Neith
5
2
7
4.25
L
Athena
smtripod
Athena
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,487
Damage
42,221
71,336
Taken
81,018
46,493
Mitigated
43,838
31,485
Healing
32,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BONKFIRE
Chaac
12,221
2,528
0
10,267
20,973
12,662
53
7,692
13,111
0
42,986
W
Erlang Shen
HoldinTudix
Erlang Shen
11,687
8,429
0
9,836
18,740
10,167
1,037
2,718
15,504
0
41,477
L
Danzaburou
MrWindyCS
Danzaburou
6,352
2,415
837
1,589
10,621
3,604
0
2,524
8,049
0
39,150
W
Ratatoskr
Rone1014
Ratatoskr
9,372
3,404
0
3,686
12,126
7,630
34
2,097
10,004
0
53,651
W
Sylvanus
RoonEDH
Sylvanus
8,497
2,518
3,210
4,824
15,035
17,849
508
4,132
10,628
29,658
0
L
10,982
2,746
0
4,986
15,203
4,700
0
4,123
10,808
64,878
0
W
The Morrigan
WKeyAndy
The Morrigan
18,709
3,304
0
2,245
11,028
4,785
2,032
4,445
6,379
63,140
5,151
L
7,569
2,751
0
12,890
16,523
6,951
0
1,556
14,889
0
52,569
W
Neith
YungSwazy
Neith
11,222
4,844
0
7,684
14,407
6,062
668
2,687
11,695
0
78,446
L
Athena
smtripod
Athena
5,097
2,448
0
1,685
17,698
15,921
0
6,209
11,253
17,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,133
Gold Earned
43,080
465
Minions Killed
376
0
Camps Cleared
0
1,782,011
Distance Traveled
1,680,627
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,352
440
76
4
0
317,756
1
W
Erlang Shen
9,356
492
71
4
0
390,991
3
L
Danzaburou
8,139
428
70
4
0
256,248
3
W
Ratatoskr
9,854
519
94
5
0
386,865
3
W
Sylvanus
9,135
481
58
3
0
336,566
8
L
Sol
9,058
477
112
6
0
317,954
1
W
The Morrigan
10,705
563
108
6
0
329,058
1
L
Thanatos
9,008
474
91
5
0
394,333
2
W
Neith
10,083
531
134
7
0
338,531
5
L
Athena
8,523
449
27
1
0
394,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role