Player Matchup

Ganesha
Ganesha
Ed Maverick7934
Ganesha
Level 91
God Stats
18W - 7L
1,861 SR
Queue Stats
347W - 287L
1,596 Elo+
Party 4
Izanami
Izanami
Fatigue420
Izanami
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 119L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Mr Whos
Cu Chulainn
Level 155
God Stats
22W - 13L
1,749 SR
Queue Stats
303W - 279L
1,817 Elo+
Party 3
Arachne
Arachne
WickNazty
Arachne
Level 158
God Stats
88W - 66L
1,766 SR
Queue Stats
646W - 601L
1,739 Elo+
Party 3
Sol
Sol
XILAmbition
Sol
Level 123
God Stats
30W - 11L
1,837 SR
Queue Stats
113W - 77L
1,886 Elo+
Party 4
Team Averages
Level 119
1,743 SR
1,708 Elo+

VS

Team Averages
Level 135
1,569 SR
1,580 Elo+
Ares
Ares
Jay__1246
Ares
Level 104
God Stats
2W - 2L
1,715 SR
Queue Stats
320W - 278L
1,650 Elo+
Party 2
Cerberus
Cerberus
RiskiestFive5
Cerberus
Level 137
God Stats
23W - 19L
1,598 SR
Queue Stats
169W - 143L
1,533 Elo+
Party 1
Anubis
Anubis
Rumplin
Anubis
Level 143
God Stats
5W - 3L
1,531 SR
Queue Stats
346W - 293L
1,548 Elo+
Party 1
Cupid
Cupid
SMILEY_1321
Cupid
Level 153
God Stats
3W - 3L
1,500 SR
Queue Stats
202W - 176L
1,623 Elo+
Party 2
Set
Set
youngleaf17
Set
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
267W - 253L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 7
7,132
549
3,219
10,430
5,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Fatigue420
Izanami
11
1 / 3 / 1
6,365
490
2,169
6,102
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Mr Whos
Cu Chulainn
14
4 / 1 / 1
8,678
668
5,583
5,817
5,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
WickNazty
Arachne
13
3 / 2 / 1
7,580
583
7,136
12,010
3,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
3 / 1 / 4
7,870
605
5,956
5,392
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 3 / 5
6,197
477
5,769
11,794
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
RiskiestFive5
Cerberus
13
1 / 3 / 0
7,332
564
1,391
7,697
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Rumplin
Anubis
13
3 / 2 / 2
7,329
564
5,558
6,938
4,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 2 / 2
6,334
487
4,158
5,673
1,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 1 / 1
7,383
568
3,009
8,240
3,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
11
Kills
9
9
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
W
Izanami
Fatigue420
Izanami
1
3
1
0.5
L
Ares
1
3
5
1.17
W
Cu Chulainn
Mr Whos
Cu Chulainn
4
1
1
4.5
L
Cerberus
RiskiestFive5
Cerberus
1
3
0
0.33
L
Anubis
Rumplin
Anubis
3
2
2
2
L
1
2
2
1
W
Arachne
WickNazty
Arachne
3
2
1
1.75
W
3
1
4
5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,063
Damage
19,885
39,751
Taken
40,342
16,882
Mitigated
18,462
14,914
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,219
694
0
3,557
10,430
5,090
0
3,974
6,456
25,635
0
W
Izanami
Fatigue420
Izanami
2,169
1,670
0
2,410
6,102
1,491
0
2,169
3,933
0
29,758
L
Ares
5,769
383
0
3,164
11,794
6,201
169
2,905
8,864
18,710
0
W
Cu Chulainn
Mr Whos
Cu Chulainn
5,583
1,326
0
1,747
5,817
5,229
1,179
1,129
4,562
88
50,527
L
Cerberus
RiskiestFive5
Cerberus
1,391
150
0
2,602
7,697
2,960
470
776
6,671
40,035
0
L
Anubis
Rumplin
Anubis
5,558
297
0
3,729
6,938
4,097
495
2,328
4,610
50,840
0
L
4,158
2,400
212
1,094
5,673
1,799
0
1,278
4,370
0
32,812
W
Arachne
WickNazty
Arachne
7,136
4,060
0
3,794
12,010
3,837
0
3,715
8,295
0
53,040
W
5,956
2,270
0
3,406
5,392
1,235
3,127
1,565
3,787
49,360
0
L
3,009
870
0
2,251
8,240
3,405
0
1,976
6,239
0
52,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,625
Gold Earned
34,575
406
Minions Killed
419
0
Camps Cleared
0
1,232,630
Distance Traveled
1,131,999
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,132
549
20
2
0
270,576
5
W
Izanami
6,365
490
79
6
0
232,992
1
L
Ares
6,197
477
23
2
0
255,249
7
W
Cu Chulainn
8,678
668
112
9
0
249,717
6
L
Cerberus
7,332
564
120
9
0
176,220
2
L
Anubis
7,329
564
106
8
0
227,632
1
L
Cupid
6,334
487
69
5
0
228,192
0
W
Arachne
7,580
583
90
7
0
257,834
2
W
Sol
7,870
605
105
8
0
221,511
0
L
Set
7,383
568
101
8
0
244,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role