Player Matchup

Xing Tian
Xing Tian
Deathtrap99
Xing Tian
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
139W - 138L
1,412 Elo+
Party 2
Chernobog
Chernobog
DimmerCrowd50
Chernobog
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 77L
1,451 Elo+
Party 2
Hercules
Hercules
Enialate88
Hercules
Level 125
God Stats
1W - 2L
1,736 SR
Queue Stats
101W - 100L
1,604 Elo+
Party 2
Sobek
Sobek
lM_B3HIND-_-Y0U
Sobek
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 224L
1,494 Elo+
Solo
Bellona
Bellona
n o t a 1 k
Bellona
Level 135
God Stats
11W - 7L
1,285 SR
Queue Stats
736W - 751L
1,546 Elo+
Solo
Team Averages
Level 127
1,504 SR
1,501 Elo+

VS

Team Averages
Level 125
1,448 SR
1,493 Elo+
Agni
Agni
BIGP1111
Agni
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,690 Elo+
Party 1
Medusa
Medusa
Korzis
Medusa
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 111L
1,252 Elo+
Solo
Hades
Hades
Phillup Debowl
Hades
Level 123
God Stats
1W - 1L
1,239 SR
Queue Stats
14W - 15L
1,563 Elo+
Party 1
Zeus
Zeus
SOA vDishonor
Zeus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,462 Elo+
Party 1
Ganesha
Ganesha
SWEDG
Ganesha
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 80L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Deathtrap99
Xing Tian
20
7 / 5 / 15
13,464
792
19,843
24,683
33,869
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chernobog
DimmerCrowd50
Chernobog
20
5 / 7 / 19
12,714
748
14,418
19,404
11,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Enialate88
Hercules
18
10 / 8 / 11
12,360
727
17,454
31,823
24,179
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
4 / 7 / 15
11,677
687
11,393
34,633
37,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
n o t a 1 k
Bellona
18
4 / 9 / 17
11,868
698
13,571
22,680
30,471
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
7 / 5 / 17
13,649
803
25,827
14,995
7,330
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Korzis
Medusa
20
11 / 5 / 18
14,137
832
32,608
19,847
11,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
11 / 5 / 15
12,925
760
18,379
22,744
13,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 10 / 16
12,255
721
24,743
17,032
7,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
SWEDG
Ganesha
20
1 / 5 / 26
12,688
746
10,802
24,800
32,848
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
128
30
Kills
36
36
Deaths
30
77
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Agni
7
5
17
3.1
L
Xing Tian
Deathtrap99
Xing Tian
7
5
15
2.9
L
Chernobog
DimmerCrowd50
Chernobog
5
7
19
2.07
L
Hercules
Enialate88
Hercules
10
8
11
1.94
W
Medusa
Korzis
Medusa
11
5
18
4
W
11
5
15
3.7
W
6
10
16
1.4
W
Ganesha
SWEDG
Ganesha
1
5
26
2.8
L
4
7
15
1.64
L
Bellona
n o t a 1 k
Bellona
4
9
17
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,679
Damage
112,359
133,223
Taken
99,418
137,263
Mitigated
73,256
41,590
Healing
31,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
25,827
2,312
1,503
2,577
14,995
7,330
1,024
3,811
11,184
55,020
0
L
Xing Tian
Deathtrap99
Xing Tian
19,843
990
1,701
3,446
24,683
33,869
428
14,269
10,032
36,979
0
L
Chernobog
DimmerCrowd50
Chernobog
14,418
8,309
1,056
5,009
19,404
11,006
3,368
13,943
5,263
0
37,700
L
Hercules
Enialate88
Hercules
17,454
3,665
1,495
9,520
31,823
24,179
289
18,985
12,544
0
28,281
W
Medusa
Korzis
Medusa
32,608
14,262
2,320
4,340
19,847
11,753
3,195
6,781
13,066
0
57,313
W
18,379
2,422
4,247
8,012
22,744
13,537
864
8,644
14,100
28,744
0
W
24,743
3,006
295
1,498
17,032
7,788
32
4,580
12,452
37,419
0
W
Ganesha
SWEDG
Ganesha
10,802
876
3,571
2,894
24,800
32,848
382
7,420
17,380
20,522
0
L
11,393
1,261
3,535
10,464
34,633
37,738
420
19,022
15,412
20,650
0
L
Bellona
n o t a 1 k
Bellona
13,571
3,710
3,427
1,937
22,680
30,471
1,037
12,247
10,221
0
25,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,083
Gold Earned
65,654
136
Minions Killed
164
0
Camps Cleared
0
1,337,880
Distance Traveled
1,431,976
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,649
803
54
3
0
303,645
1
L
Xing Tian
13,464
792
31
2
0
322,089
2
L
Chernobog
12,714
748
42
2
0
245,810
0
L
Hercules
12,360
727
21
1
0
258,605
0
W
Medusa
14,137
832
45
3
0
302,673
3
W
Hades
12,925
760
24
1
0
274,031
3
W
Zeus
12,255
721
41
2
0
239,929
1
W
Ganesha
12,688
746
0
0
0
311,698
4
L
Sobek
11,677
687
19
1
0
263,779
3
L
Bellona
11,868
698
23
1
0
247,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role