Player Matchup

Olorun
Olorun
Half 404
Olorun
Level 89
God Stats
2W - 2L
1,743 SR
Queue Stats
95W - 112L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
JCrossley
Danzaburou
Level 88
God Stats
9W - 13L
1,568 SR
Queue Stats
21W - 26L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
Undersly
Kuzenbo
Level 138
God Stats
7W - 4L
1,801 SR
Queue Stats
794W - 802L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
o IWhiTeMamBa o
Tsukuyomi
Level 64
God Stats
50W - 38L
1,722 SR
Queue Stats
190W - 215L
1,472 Elo+
Party 1
Medusa
Medusa
vZytrO
Medusa
Level 48
God Stats
21W - 27L
1,369 SR
Queue Stats
61W - 65L
1,448 Elo+
Party 1
Team Averages
Level 85
1,640 SR
1,456 Elo+

VS

Team Averages
Level 84
1,559 SR
1,454 Elo+
Merlin
Merlin
DanaKIL--RooTS
Merlin
Level 87
God Stats
17W - 9L
1,668 SR
Queue Stats
304W - 283L
1,432 Elo+
Solo
Horus
Horus
Jonnywah
Horus
Level 86
God Stats
26W - 11L
1,540 SR
Queue Stats
850W - 739L
1,466 Elo+
Party 2
Ymir
Ymir
JustAxiom
Ymir
Level 89
God Stats
27W - 26L
1,561 SR
Queue Stats
145W - 172L
1,496 Elo+
Party 2
Bellona
Bellona
Quinnith90
Bellona
Level 104
God Stats
7W - 5L
1,528 SR
Queue Stats
1,205W - 1,120L
1,463 Elo+
Party 2
Rama
Rama
byrnez1993
Rama
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
496W - 458L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Half 404
Olorun
10
0 / 2 / 0
5,606
510
1,783
6,284
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
JCrossley
Danzaburou
10
0 / 4 / 1
5,820
529
2,903
5,919
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
Undersly
Kuzenbo
8
0 / 0 / 0
4,867
442
1,147
4,987
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
o IWhiTeMamBa o
Tsukuyomi
9
0 / 5 / 0
5,141
467
5,131
8,599
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
vZytrO
Medusa
8
0 / 1 / 0
4,569
415
3,478
4,933
1,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
6,070
552
4,836
5,428
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
Jonnywah
Horus
10
6 / 1 / 3
6,370
579
5,570
6,337
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
8
1 / 0 / 1
5,208
473
1,567
6,631
2,489
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Quinnith90
Bellona
13
2 / 0 / 3
7,234
658
4,268
6,089
5,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 0 / 3
5,422
493
2,137
3,928
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
0
Kills
12
12
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Olorun
Half 404
Olorun
0
2
0
0
L
Danzaburou
JCrossley
Danzaburou
0
4
1
0.13
W
Horus
Jonnywah
Horus
6
1
3
7.5
W
Ymir
1
0
1
1.5
W
Bellona
Quinnith90
Bellona
2
0
3
3.5
L
Kuzenbo
Undersly
Kuzenbo
0
0
0
0
W
0
0
3
1.5
L
Tsukuyomi
o IWhiTeMamBa o
Tsukuyomi
0
5
0
0
L
Medusa
vZytrO
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,442
Damage
18,378
30,722
Taken
28,413
9,386
Mitigated
12,903
11,416
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,836
467
0
2,615
5,428
1,613
0
1,057
4,371
29,638
0
L
Olorun
Half 404
Olorun
1,783
493
339
2,885
6,284
1,685
0
1,664
4,432
34,664
0
L
Danzaburou
JCrossley
Danzaburou
2,903
1,070
0
1,022
5,919
1,741
0
0
5,919
0
29,353
W
Horus
Jonnywah
Horus
5,570
2,515
543
2,570
6,337
2,462
373
783
5,554
0
23,960
W
Ymir
1,567
332
274
1,615
6,631
2,489
0
422
6,209
20,159
0
W
Bellona
Quinnith90
Bellona
4,268
1,805
0
2,945
6,089
5,241
195
0
6,089
0
42,481
L
Kuzenbo
Undersly
Kuzenbo
1,147
546
0
1,933
4,987
2,768
0
1,704
3,155
9,298
0
W
2,137
1,484
0
2,162
3,928
1,098
0
668
3,260
0
20,482
L
Tsukuyomi
o IWhiTeMamBa o
Tsukuyomi
5,131
1,161
0
2,559
8,599
2,086
0
1,222
7,237
0
30,347
L
Medusa
vZytrO
Medusa
3,478
1,440
430
2,248
4,933
1,106
0
1,331
3,576
0
21,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,003
Gold Earned
30,304
251
Minions Killed
288
0
Camps Cleared
0
1,012,412
Distance Traveled
994,756
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,070
552
55
5
0
201,731
2
L
Olorun
5,606
510
70
6
0
202,715
1
L
Danzaburou
5,820
529
66
6
0
173,434
3
W
Horus
6,370
579
49
4
0
220,782
0
W
Ymir
5,208
473
24
2
0
179,086
4
W
Bellona
7,234
658
103
9
0
224,099
0
L
Kuzenbo
4,867
442
9
1
0
216,345
2
W
Rama
5,422
493
57
5
0
169,058
1
L
Tsukuyomi
5,141
467
60
5
0
224,918
2
L
Medusa
4,569
415
46
4
0
195,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role