Player Matchup

Olorun
Olorun
COACH_LLIW
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Eliasgametv
Cupid
Level 29
God Stats
1W - 0L
1,293 SR
Queue Stats
14W - 12L
1,469 Elo+
Solo
Thor
Thor
LsX-416ci
Thor
Level 8
God Stats
6W - 5L
1,465 SR
Queue Stats
9W - 13L
1,211 Elo+
Party 1
Nemesis
Nemesis
RED_EYE_DRAGON0
Nemesis
Level 29
God Stats
4W - 2L
1,488 SR
Queue Stats
86W - 79L
1,360 Elo+
Solo
Achilles
Achilles
RockStarrSean
Achilles
Level 23
God Stats
7W - 5L
1,749 SR
Queue Stats
53W - 53L
1,318 Elo+
Party 1
Team Averages
Level 19
1,499 SR
1,372 Elo+

VS

Team Averages
Level 12
1,429 SR
1,293 Elo+
Loki
Loki
LOSPZ
Loki
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SamuraiHyena
Sun Wukong
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
55W - 58L
1,171 Elo+
Solo
Medusa
Medusa
abrito2000
Medusa
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 4L
1,229 Elo+
Solo
Olorun
Olorun
grevience
Olorun
Level 8
God Stats
5W - 10L
1,312 SR
Queue Stats
8W - 14L
1,235 Elo+
Solo
Neith
Neith
yourmother213__
Neith
Level 25
God Stats
10W - 13L
1,336 SR
Queue Stats
15W - 15L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
COACH_LLIW
Olorun
15
0 / 1 / 1
10,534
752
742
895
198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
1 / 3 / 8
12,497
893
5,605
4,455
1,779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
20
7 / 7 / 18
15,379
1,099
22,554
25,931
11,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
15 / 3 / 10
16,719
1,194
38,719
23,824
13,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Achilles
RockStarrSean
Achilles
20
17 / 1 / 19
18,405
1,315
38,957
25,954
35,284
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
LOSPZ
Loki
15
0 / 5 / 0
10,544
753
2,013
5,145
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
SamuraiHyena
Sun Wukong
19
1 / 7 / 8
12,998
928
10,946
23,140
18,437
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
abrito2000
Medusa
20
1 / 9 / 10
13,239
946
20,852
24,273
8,350
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
grevience
Olorun
20
3 / 13 / 11
14,339
1,024
14,734
40,890
18,535
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 6 / 4
15,955
1,140
24,261
19,994
7,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
48
40
Kills
15
15
Deaths
40
56
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Olorun
COACH_LLIW
Olorun
0
1
1
0.5
W
1
3
8
1.67
L
Loki
LOSPZ
Loki
0
5
0
0
W
Thor
7
7
18
2.29
W
15
3
10
6.67
W
Achilles
RockStarrSean
Achilles
17
1
19
26.5
L
Sun Wukong
SamuraiHyena
Sun Wukong
1
7
8
0.71
L
Medusa
abrito2000
Medusa
1
9
10
0.67
L
Olorun
grevience
Olorun
3
13
11
0.65
L
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,577
Damage
72,806
81,059
Taken
113,442
62,384
Mitigated
54,189
10,153
Healing
26,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
COACH_LLIW
Olorun
742
560
0
107
895
198
0
0
895
1,054
0
W
5,605
3,612
538
445
4,455
1,779
0
878
3,577
0
15,877
L
Loki
LOSPZ
Loki
2,013
1,100
0
235
5,145
1,321
0
61
4,960
0
2,382
W
Thor
22,554
7,846
0
1,065
25,931
11,346
0
4,483
21,448
0
48,902
W
38,719
24,294
986
3,706
23,824
13,777
0
3,457
20,367
0
92,628
W
Achilles
RockStarrSean
Achilles
38,957
26,098
0
3,306
25,954
35,284
0
6,332
19,622
297
63,950
L
Sun Wukong
SamuraiHyena
Sun Wukong
10,946
3,453
0
1,191
23,140
18,437
0
256
22,634
0
34,396
L
Medusa
abrito2000
Medusa
20,852
11,747
0
3,232
24,273
8,350
0
299
23,849
0
44,065
L
Olorun
grevience
Olorun
14,734
8,449
2,196
12,729
40,890
18,535
0
68
40,374
49,899
0
L
24,261
14,640
0
7,152
19,994
7,546
0
355
19,414
416
60,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,534
Gold Earned
67,075
270
Minions Killed
254
7
Camps Cleared
4
919,090
Distance Traveled
955,261
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,534
752
1
0
0
11,910
0
W
Cupid
12,497
893
27
2
4
106,348
0
L
Loki
10,544
753
2
0
0
82,856
1
W
Thor
15,379
1,099
55
4
0
252,378
0
W
Nemesis
16,719
1,194
132
9
2
279,057
0
W
Achilles
18,405
1,315
55
4
1
269,397
0
L
Sun Wukong
12,998
928
62
4
0
213,137
3
L
Medusa
13,239
946
45
3
0
234,675
2
L
Olorun
14,339
1,024
73
5
1
198,053
1
L
Neith
15,955
1,140
72
5
3
226,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role