Player Matchup

Ymir
Ymir
AmiroF
Ymir
Level 24
God Stats
19W - 27L
1,252 SR
Queue Stats
714W - 789L
1,405 Elo+
Party 3
Achilles
Achilles
C0chieMan
Achilles
Level 18
God Stats
3W - 12L
1,569 SR
Queue Stats
103W - 138L
1,242 Elo+
Party 2
Vulcan
Vulcan
Gajurgn
Vulcan
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 72L
1,238 Elo+
Party 2
Izanami
Izanami
JalenTD
Izanami
Level 21
God Stats
0W - 3L
1,523 SR
Queue Stats
95W - 124L
1,353 Elo+
Party 2
Loki
Loki
mohamadzamani
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 22
1,469 SR
1,348 Elo+

VS

Team Averages
Level 37
1,473 SR
1,493 Elo+
Bacchus
Bacchus
Chemicxls
Bacchus
Level 102
God Stats
3W - 4L
1,726 SR
Queue Stats
54W - 51L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
Mole16
Sun Wukong
Level 22
God Stats
24W - 20L
1,492 SR
Queue Stats
39W - 42L
1,494 Elo+
Party 1
Neith
Neith
OGWinters
Neith
Level 15
God Stats
5W - 1L
1,299 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SupahHotFiya
Kukulkan
Level 22
God Stats
13W - 6L
1,603 SR
Queue Stats
15W - 15L
1,482 Elo+
Party 1
Ao Kuang
Ao Kuang
TsunamiRush
Ao Kuang
Level 26
God Stats
2W - 2L
1,244 SR
Queue Stats
153W - 146L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AmiroF
Ymir
16
2 / 8 / 3
11,029
424
9,467
27,920
24,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
C0chieMan
Achilles
17
1 / 6 / 0
11,113
427
10,658
22,490
27,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Gajurgn
Vulcan
20
5 / 7 / 2
13,309
512
16,316
14,258
5,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
JalenTD
Izanami
17
1 / 2 / 1
10,907
420
7,574
12,438
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 8 / 3
10,734
413
6,201
21,601
7,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chemicxls
Bacchus
19
7 / 2 / 7
12,917
497
9,931
19,435
33,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Mole16
Sun Wukong
20
4 / 0 / 7
13,100
504
8,870
15,427
11,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
OGWinters
Neith
17
0 / 1 / 9
10,368
399
12,027
10,663
5,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SupahHotFiya
Kukulkan
20
6 / 4 / 9
14,093
542
21,072
14,248
6,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
TsunamiRush
Ao Kuang
20
14 / 4 / 5
15,095
581
23,812
22,228
11,319
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
10
Kills
31
31
Deaths
11
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ymir
AmiroF
Ymir
2
8
3
0.44
L
Achilles
C0chieMan
Achilles
1
6
0
0.17
W
Bacchus
Chemicxls
Bacchus
7
2
7
5.25
L
Vulcan
Gajurgn
Vulcan
5
7
2
0.86
L
Izanami
JalenTD
Izanami
1
2
1
0.75
W
Sun Wukong
Mole16
Sun Wukong
4
0
7
7.5
W
Neith
OGWinters
Neith
0
1
9
4.5
W
Kukulkan
SupahHotFiya
Kukulkan
6
4
9
2.63
W
Ao Kuang
TsunamiRush
Ao Kuang
14
4
5
4.13
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,216
Damage
75,712
98,707
Taken
82,001
68,861
Mitigated
67,327
19,397
Healing
20,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AmiroF
Ymir
9,467
1,707
608
2,315
27,920
24,308
68
17,307
10,613
41,228
0
L
Achilles
C0chieMan
Achilles
10,658
3,557
0
3,706
22,490
27,382
0
9,820
12,670
0
58,828
W
Bacchus
Chemicxls
Bacchus
9,931
924
848
3,438
19,435
33,576
781
4,642
14,756
55,242
0
L
Vulcan
Gajurgn
Vulcan
16,316
3,096
0
1,986
14,258
5,165
162
10,526
3,732
51,052
0
L
Izanami
JalenTD
Izanami
7,574
5,383
0
2,866
12,438
4,873
2,570
6,857
5,581
0
66,944
W
Sun Wukong
Mole16
Sun Wukong
8,870
2,800
0
4,688
15,427
11,199
1,335
2,145
12,791
0
70,575
W
Neith
OGWinters
Neith
12,027
7,249
0
3,292
10,663
5,053
4,436
4,891
5,713
0
69,080
W
Kukulkan
SupahHotFiya
Kukulkan
21,072
2,201
0
970
14,248
6,180
1,587
5,379
8,441
129,481
0
W
Ao Kuang
TsunamiRush
Ao Kuang
23,812
7,195
0
6,974
22,228
11,319
69
7,940
13,844
133,100
0
L
6,201
1,959
0
7,916
21,601
7,133
0
10,305
11,296
0
80,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,092
Gold Earned
65,573
498
Minions Killed
674
0
Camps Cleared
0
2,187,398
Distance Traveled
2,321,488
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,029
424
59
2
0
433,593
6
L
Achilles
11,113
427
96
4
0
409,203
1
W
Bacchus
12,917
497
88
3
0
469,820
3
L
Vulcan
13,309
512
85
3
0
414,978
2
L
Izanami
10,907
420
141
5
0
459,842
1
W
Sun Wukong
13,100
504
114
4
0
469,230
3
W
Neith
10,368
399
108
4
0
410,253
0
W
Kukulkan
14,093
542
216
8
0
480,913
0
W
Ao Kuang
15,095
581
148
6
0
491,272
5
L
Loki
10,734
413
117
5
0
469,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role