Player Matchup

Ra
Ra
Danldd
Ra
Level 29
God Stats
34W - 35L
1,734 SR
Queue Stats
134W - 143L
1,590 Elo+
Solo
Mulan
Mulan
Rasarthy
Mulan
Level 29
God Stats
8W - 8L
1,334 SR
Queue Stats
100W - 84L
1,519 Elo+
Solo
Nemesis
Nemesis
ZephyrKs
Nemesis
Level 18
God Stats
2W - 2L
1,382 SR
Queue Stats
15W - 13L
1,586 Elo+
Solo
Chiron
Chiron
Zumbileft 2
Chiron
Level 23
God Stats
8W - 3L
1,510 SR
Queue Stats
82W - 59L
1,596 Elo+
Party 1
Ares
Ares
Zumbileft 3
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,699 Elo+
Party 1
Team Averages
Level 20
1,492 SR
1,598 Elo+

VS

Team Averages
Level 19
1,554 SR
1,522 Elo+
Chaac
Chaac
Abroxii
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,568 Elo+
Party 2
Ullr
Ullr
BarbaRuíva
Ullr
Level 22
God Stats
2W - 4L
1,478 SR
Queue Stats
54W - 57L
1,405 Elo+
Solo
Ymir
Ymir
BillyMota
Ymir
Level 26
God Stats
1W - 2L
1,636 SR
Queue Stats
15W - 12L
1,625 Elo+
Party 2
Merlin
Merlin
Cocun_2
Merlin
Level 12
God Stats
12W - 6L
1,655 SR
Queue Stats
60W - 61L
1,517 Elo+
Solo
Olorun
Olorun
Sk8_Floow
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
13 / 1 / 7
13,553
616
21,705
13,795
7,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Rasarthy
Mulan
19
9 / 4 / 7
12,750
580
18,014
19,390
17,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
ZephyrKs
Nemesis
19
9 / 8 / 8
12,192
554
13,095
18,267
8,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
19
3 / 3 / 8
12,053
548
12,567
14,130
5,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 5 / 14
11,051
502
12,349
19,364
17,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Abroxii
Chaac
17
9 / 6 / 4
11,171
508
18,127
24,034
22,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 8 / 5
8,621
392
3,602
18,563
7,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
15
4 / 7 / 11
10,139
461
12,050
22,691
19,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Cocun_2
Merlin
15
4 / 9 / 7
9,464
430
11,518
14,854
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Sk8_Floow
Olorun
14
1 / 9 / 8
8,632
392
6,566
15,257
5,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
56
39
Kills
21
21
Deaths
39
44
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
Abroxii
Chaac
9
6
4
1.83
L
3
8
5
0.69
L
Ymir
4
7
11
1.36
L
Merlin
Cocun_2
Merlin
4
9
7
0.83
W
Ra
13
1
7
16.5
W
Mulan
Rasarthy
Mulan
9
4
7
3.13
L
Olorun
Sk8_Floow
Olorun
1
9
8
0.56
W
Nemesis
ZephyrKs
Nemesis
9
8
8
1.63
W
Chiron
3
3
8
2.33
W
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,730
Damage
51,863
84,946
Taken
95,399
57,223
Mitigated
59,758
30,963
Healing
18,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Abroxii
Chaac
18,127
4,539
0
8,692
24,034
22,380
0
9,936
13,639
0
49,374
L
3,602
1,427
0
2,582
18,563
7,448
0
3,451
15,032
0
23,382
L
Ymir
12,050
2,058
0
2,589
22,691
19,676
374
10,305
12,099
36,833
0
L
Merlin
Cocun_2
Merlin
11,518
437
0
270
14,854
4,293
456
4,476
10,318
55,358
0
W
Ra
21,705
1,129
3,358
7,389
13,795
7,313
2,047
4,433
9,210
104,084
0
W
Mulan
Rasarthy
Mulan
18,014
4,249
0
5,553
19,390
17,580
2,100
5,766
13,249
0
77,773
L
Olorun
Sk8_Floow
Olorun
6,566
2,578
628
3,697
15,257
5,961
354
5,611
9,424
45,268
0
W
Nemesis
ZephyrKs
Nemesis
13,095
6,860
0
5,899
18,267
8,395
1,018
5,881
12,186
0
65,323
W
Chiron
12,567
6,432
405
6,236
14,130
5,966
2,860
6,999
7,131
0
86,108
W
12,349
295
0
2,123
19,364
17,969
119
7,055
12,184
29,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,599
Gold Earned
48,027
617
Minions Killed
316
0
Camps Cleared
0
2,058,072
Distance Traveled
1,830,670
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,171
508
63
3
0
409,655
0
L
Ullr
8,621
392
40
2
0
368,430
0
L
Ymir
10,139
461
56
3
0
354,463
1
L
Merlin
9,464
430
79
4
0
380,309
1
W
Ra
13,553
616
188
9
0
466,519
0
W
Mulan
12,750
580
148
7
0
389,514
9
L
Olorun
8,632
392
78
4
0
317,813
2
W
Nemesis
12,192
554
119
5
0
412,857
0
W
Chiron
12,053
548
143
7
0
378,627
3
W
Ares
11,051
502
19
1
0
410,555
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role