Player Matchup

Ganesha
Ganesha
Jamaica__Power
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
SnDdatBooty__
Zhong Kui
Level 83
God Stats
6W - 11L
1,297 SR
Queue Stats
667W - 545L
1,520 Elo+
Party 2
Bellona
Bellona
Zer0X0reZ
Bellona
Level 114
God Stats
2W - 4L
1,500 SR
Queue Stats
133W - 112L
1,598 Elo+
Party 2
Team Averages
Level 71
1,432 SR
1,550 Elo+

VS

Team Averages
Level 42
1,333 SR
1,509 Elo+
Hades
Hades
Jhonny0_06
Hades
Level 8
God Stats
1W - 2L
1,436 SR
Queue Stats
2W - 6L
1,402 Elo+
Solo
Danzaburou
Danzaburou
Panda624
Danzaburou
Level 92
God Stats
5W - 9L
1,335 SR
Queue Stats
316W - 332L
1,554 Elo+
Party 1
Bellona
Bellona
YeanlingSky935
Bellona
Level 25
God Stats
11W - 20L
1,229 SR
Queue Stats
373W - 406L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 23
11,624
775
9,525
15,431
18,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
SnDdatBooty__
Zhong Kui
17
18 / 3 / 8
13,275
885
20,558
16,712
13,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Zer0X0reZ
Bellona
15
9 / 1 / 11
11,573
772
9,131
11,991
12,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
1 / 12 / 2
9,201
613
7,561
17,953
8,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Panda624
Danzaburou
14
4 / 7 / 2
11,027
735
12,672
14,382
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 8 / 4
10,931
729
6,475
15,376
13,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
27
Kills
8
8
Deaths
27
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
4
23
2.88
L
Hades
1
12
2
0.17
L
Danzaburou
Panda624
Danzaburou
4
7
2
0.71
W
Zhong Kui
SnDdatBooty__
Zhong Kui
18
3
8
7.33
L
3
8
4
0.63
W
Bellona
Zer0X0reZ
Bellona
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,214
Damage
26,708
44,134
Taken
47,711
43,832
Mitigated
27,575
16,501
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,525
492
0
4,156
15,431
18,000
677
3,677
11,754
25,541
0
L
Hades
7,561
1,052
225
3,449
17,953
8,000
0
11,110
6,642
21,318
0
L
Danzaburou
Panda624
Danzaburou
12,672
5,216
0
2,114
14,382
5,629
0
8,723
5,431
0
42,020
W
Zhong Kui
SnDdatBooty__
Zhong Kui
20,558
1,446
0
9,457
16,712
13,752
1,280
3,254
13,458
62,404
0
L
6,475
2,650
0
1,074
15,376
13,946
0
10,292
4,963
0
28,301
W
Bellona
Zer0X0reZ
Bellona
9,131
2,439
0
2,888
11,991
12,080
0
731
11,260
0
57,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,472
Gold Earned
31,159
183
Minions Killed
116
0
Camps Cleared
0
757,977
Distance Traveled
649,693
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,624
775
9
1
0
219,012
1
L
Hades
9,201
613
28
2
0
186,726
3
L
Danzaburou
11,027
735
52
3
0
220,413
1
W
Zhong Kui
13,275
885
88
6
0
243,271
0
L
Bellona
10,931
729
36
2
0
242,554
1
W
Bellona
11,573
772
86
6
0
295,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role