Player Matchup

Danzaburou
Danzaburou
I DaSpEnCe I
Danzaburou
Level 100
God Stats
2W - 4L
1,315 SR
Queue Stats
56W - 44L
1,415 Elo+
Party 1
Amaterasu
Amaterasu
OneTyme 300
Amaterasu
Level 71
God Stats
1W - 1L
1,851 SR
Queue Stats
81W - 62L
1,431 Elo+
Party 1
Baba Yaga
Baba Yaga
XGN B1G Mike
Baba Yaga
Level 103
God Stats
1W - 1L
1,336 SR
Queue Stats
70W - 54L
1,392 Elo+
Party 1
Team Averages
Level 91
1,501 SR
1,413 Elo+

VS

Team Averages
Level 64
1,472 SR
1,208 Elo+
Ravana
Ravana
Sock Engram
Ravana
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,238 Elo+
Solo
Scylla
Scylla
WafflesDeMuerte
Scylla
Level 62
God Stats
31W - 37L
1,474 SR
Queue Stats
190W - 271L
1,227 Elo+
Solo
Izanami
Izanami
xValsVibes
Izanami
Level 37
God Stats
3W - 6L
1,443 SR
Queue Stats
11W - 21L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I DaSpEnCe I
Danzaburou
14
9 / 0 / 4
10,790
830
10,036
8,952
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
OneTyme 300
Amaterasu
11
2 / 4 / 9
8,790
676
3,226
11,264
5,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
XGN B1G Mike
Baba Yaga
14
5 / 0 / 10
9,810
755
13,936
7,749
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
8
1 / 2 / 2
7,420
571
3,485
7,252
5,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 3 / 3
7,915
609
4,516
10,951
3,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
xValsVibes
Izanami
11
2 / 11 / 2
8,253
635
10,156
14,471
4,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
16
Kills
4
4
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
I DaSpEnCe I
Danzaburou
9
0
4
11
W
Amaterasu
OneTyme 300
Amaterasu
2
4
9
1.63
L
Ravana
1
2
2
1
L
1
3
3
0.83
W
Baba Yaga
XGN B1G Mike
Baba Yaga
5
0
10
10
L
Izanami
xValsVibes
Izanami
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,198
Damage
18,157
27,965
Taken
32,674
10,995
Mitigated
14,139
11,886
Healing
4,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
I DaSpEnCe I
Danzaburou
10,036
4,330
581
3,684
8,952
3,052
2,550
1,378
7,574
0
44,404
W
Amaterasu
OneTyme 300
Amaterasu
3,226
727
649
2,942
11,264
5,449
0
1,130
10,134
0
18,452
L
Ravana
3,485
1,367
0
228
7,252
5,685
0
3,347
3,905
0
14,204
L
4,516
269
0
2,564
10,951
3,553
0
4,999
5,952
27,059
0
W
Baba Yaga
XGN B1G Mike
Baba Yaga
13,936
329
746
3,284
7,749
2,494
118
2,083
5,666
44,994
0
L
Izanami
xValsVibes
Izanami
10,156
6,893
123
1,714
14,471
4,901
857
5,642
8,829
0
31,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,390
Gold Earned
23,588
146
Minions Killed
120
0
Camps Cleared
0
723,277
Distance Traveled
570,005
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,790
830
68
5
0
223,320
0
W
Amaterasu
8,790
676
21
2
0
260,698
1
L
Ravana
7,420
571
23
2
0
173,356
1
L
Scylla
7,915
609
39
3
0
227,484
2
W
Baba Yaga
9,810
755
57
4
0
239,259
2
L
Izanami
8,253
635
58
4
0
169,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role