Player Matchup

Da Ji
Da Ji
Gingerbacca69
Da Ji
Level 108
God Stats
3W - 2L
1,717 SR
Queue Stats
11W - 12L
1,674 Elo+
Party 4
Bacchus
Bacchus
MajorRycon
Bacchus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 42L
1,446 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SteveHash-
Cu Chulainn
Level 123
God Stats
8W - 5L
1,461 SR
Queue Stats
66W - 66L
1,569 Elo+
Party 4
Zeus
Zeus
WiloBeast99
Zeus
Level 109
God Stats
51W - 48L
1,450 SR
Queue Stats
320W - 306L
1,530 Elo+
Solo
Jing Wei
Jing Wei
keshaun12
Jing Wei
Level 101
God Stats
51W - 33L
1,589 SR
Queue Stats
555W - 492L
1,508 Elo+
Party 1
Team Averages
Level 106
1,544 SR
1,545 Elo+

VS

Team Averages
Level 106
1,405 SR
1,490 Elo+
Tyr
Tyr
KingSlayer100
Tyr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,519 Elo+
Party 3
Artio
Artio
Kuro Kyoto
Artio
Level 86
God Stats
0W - 4L
1,289 SR
Queue Stats
32W - 25L
1,555 Elo+
Party 3
Serqet
Serqet
Th3L0sth0p3
Serqet
Level 104
God Stats
0W - 2L
1,274 SR
Queue Stats
62W - 59L
1,488 Elo+
Party 3
Poseidon
Poseidon
XxWookieBoyxX
Poseidon
Level 108
God Stats
1W - 5L
1,500 SR
Queue Stats
119W - 133L
1,439 Elo+
Party 2
Cupid
Cupid
lJust Peachyl
Cupid
Level 127
God Stats
13W - 11L
1,460 SR
Queue Stats
122W - 126L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
6,778
521
3,071
7,676
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
MajorRycon
Bacchus
11
1 / 2 / 7
6,772
521
4,005
10,551
8,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cu Chulainn
SteveHash-
Cu Chulainn
14
5 / 1 / 2
8,179
629
9,676
9,371
6,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

13
8 / 5 / 1
7,969
613
11,942
7,680
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Jing Wei
keshaun12
Jing Wei
11
3 / 3 / 2
6,963
536
5,258
8,872
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,520
502
4,701
8,890
6,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Artio
11
2 / 3 / 4
6,391
492
5,828
12,052
5,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
12
6 / 6 / 2
7,590
584
5,174
12,009
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
XxWookieBoyxX
Poseidon
11
3 / 5 / 1
6,744
519
3,583
7,434
2,282
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 3
6,105
470
5,499
8,395
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
19
Kills
13
13
Deaths
20
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
1
3
2
0.67
L
Artio
2
3
4
1.33
W
Bacchus
MajorRycon
Bacchus
1
2
7
2.25
W
Cu Chulainn
SteveHash-
Cu Chulainn
5
1
2
6
L
Serqet
6
6
2
1.17
W
8
5
1
1.7
L
Poseidon
XxWookieBoyxX
Poseidon
3
5
1
0.7
W
Jing Wei
keshaun12
Jing Wei
3
3
2
1.33
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,952
Damage
24,785
44,150
Taken
48,780
22,572
Mitigated
21,483
12,038
Healing
12,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,071
663
0
2,838
7,676
2,620
0
1,232
6,331
0
29,593
L
4,701
651
0
1,358
8,890
6,721
0
1,749
6,679
0
27,734
L
Artio
5,828
454
831
3,973
12,052
5,768
0
5,831
5,977
19,987
0
W
Bacchus
MajorRycon
Bacchus
4,005
1,096
495
2,199
10,551
8,215
17
2,234
7,809
13,658
0
W
Cu Chulainn
SteveHash-
Cu Chulainn
9,676
1,517
0
3,216
9,371
6,534
452
650
8,224
7,308
44,851
L
Serqet
5,174
1,178
0
2,986
12,009
4,238
0
3,237
8,446
0
32,685
W
11,942
1,551
255
1,703
7,680
2,560
619
3,757
3,898
37,033
0
L
Poseidon
XxWookieBoyxX
Poseidon
3,583
420
0
1,275
7,434
2,282
0
2,734
4,467
31,984
0
W
Jing Wei
keshaun12
Jing Wei
5,258
3,942
0
1,332
8,872
2,643
62
1,538
7,334
0
35,767
L
5,499
4,003
0
1,989
8,395
2,474
0
2,693
5,590
0
32,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,661
Gold Earned
33,350
313
Minions Killed
279
0
Camps Cleared
0
1,232,985
Distance Traveled
1,218,534
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,778
521
57
4
0
239,744
2
L
Tyr
6,520
502
63
5
0
232,900
2
L
Artio
6,391
492
29
2
0
277,381
1
W
Bacchus
6,772
521
12
1
0
267,563
1
W
Cu Chulainn
8,179
629
94
7
0
257,741
2
L
Serqet
7,590
584
75
6
0
261,147
1
W
Zeus
7,969
613
85
7
0
213,702
5
L
Poseidon
6,744
519
46
4
0
231,686
1
W
Jing Wei
6,963
536
65
5
0
254,235
0
L
Cupid
6,105
470
66
5
0
215,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role