Player Matchup

Fenrir
Fenrir
Animegirl867747
Fenrir
Level 97
God Stats
51W - 60L
1,522 SR
Queue Stats
694W - 779L
1,580 Elo+
Party 1
Medusa
Medusa
DaddyClappn
Medusa
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,312 Elo+
Party 1
Nu Wa
Nu Wa
MeatyJet27
Nu Wa
Level 153
God Stats
46W - 27L
1,776 SR
Queue Stats
363W - 376L
1,543 Elo+
Party 1
Ganesha
Ganesha
Raziels Agony
Ganesha
Level 160
God Stats
13W - 10L
1,723 SR
Queue Stats
298W - 314L
1,444 Elo+
Party 1
Osiris
Osiris
TenChicken42339
Osiris
Level 94
God Stats
5W - 4L
1,448 SR
Queue Stats
290W - 246L
1,572 Elo+
Party 1
Team Averages
Level 107
1,594 SR
1,490 Elo+

VS

Team Averages
Level 44
1,567 SR
1,539 Elo+
Izanami
Izanami
NoPopcorn
Izanami
Level 43
God Stats
31W - 27L
1,620 SR
Queue Stats
289W - 316L
1,433 Elo+
Solo
Odin
Odin
RareRedReaper
Odin
Level 68
God Stats
2W - 4L
1,530 SR
Queue Stats
420W - 363L
1,546 Elo+
Party 2
Ymir
Ymir
Rubsegman
Ymir
Level 42
God Stats
3W - 5L
1,561 SR
Queue Stats
64W - 71L
1,525 Elo+
Solo
Scylla
Scylla
crimzon2638
Scylla
Level 45
God Stats
18W - 21L
1,625 SR
Queue Stats
345W - 344L
1,516 Elo+
Solo
Aphrodite
Aphrodite
igarakii
Aphrodite
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
5,994
545
2,106
5,321
1,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
11
6 / 2 / 0
6,680
607
5,166
6,082
2,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
11
2 / 0 / 3
6,544
595
5,905
2,658
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ganesha
10
0 / 2 / 7
5,930
539
2,971
9,661
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 0 / 4
5,943
540
7,063
8,528
6,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NoPopcorn
Izanami
10
2 / 5 / 2
6,128
557
5,883
6,593
1,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 3 / 1
4,757
432
3,766
8,092
4,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
10
1 / 1 / 2
5,649
514
1,538
5,123
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
9
1 / 2 / 2
5,347
486
2,756
5,580
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
igarakii
Aphrodite
8
1 / 3 / 0
5,462
497
3,575
5,660
2,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
14
Kills
5
5
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Medusa
6
2
0
3
W
Nu Wa
2
0
3
3.5
L
Izanami
NoPopcorn
Izanami
2
5
2
0.6
L
0
3
1
0.17
W
Ganesha
0
2
7
1.75
L
Ymir
1
1
2
2
W
3
0
4
5
L
Scylla
1
2
2
1
L
Aphrodite
igarakii
Aphrodite
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,211
Damage
17,518
32,250
Taken
31,048
18,733
Mitigated
12,141
9,949
Healing
9,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,106
792
0
1,805
5,321
1,938
162
1,322
3,881
0
23,051
W
Medusa
5,166
2,296
254
1,478
6,082
2,001
1,316
1,274
4,714
0
37,265
W
Nu Wa
5,905
965
0
570
2,658
810
911
539
2,046
38,094
0
L
Izanami
NoPopcorn
Izanami
5,883
3,863
0
656
6,593
1,304
450
2,012
4,453
0
33,238
L
3,766
573
0
2,446
8,092
4,654
68
937
6,797
0
19,656
W
Ganesha
2,971
418
357
2,870
9,661
7,699
107
2,125
7,456
16,855
0
L
Ymir
1,538
250
0
1,381
5,123
2,722
0
1,567
3,362
27,944
2,472
W
7,063
2,378
0
2,615
8,528
6,285
162
2,353
5,850
0
29,689
L
Scylla
2,756
372
0
1,991
5,580
1,155
0
2,179
3,203
25,633
0
L
Aphrodite
igarakii
Aphrodite
3,575
770
989
1,727
5,660
2,306
79
1,447
3,863
17,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,091
Gold Earned
27,343
289
Minions Killed
259
0
Camps Cleared
0
993,472
Distance Traveled
953,502
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,994
545
57
5
0
235,157
0
W
Medusa
6,680
607
88
8
0
180,618
4
W
Nu Wa
6,544
595
82
7
0
193,548
1
L
Izanami
6,128
557
70
6
0
171,487
2
L
Odin
4,757
432
46
4
0
205,538
4
W
Ganesha
5,930
539
4
0
0
192,101
4
L
Ymir
5,649
514
61
6
0
212,479
0
W
Osiris
5,943
540
58
5
0
192,048
0
L
Scylla
5,347
486
52
5
0
188,507
1
L
Aphrodite
5,462
497
30
3
0
175,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role