Player Matchup

Jing Wei
Jing Wei
AlexMessias14
Jing Wei
Level 18
God Stats
12W - 9L
1,574 SR
Queue Stats
26W - 28L
1,453 Elo+
Solo
The Morrigan
The Morrigan
BoBoAnErGoS
The Morrigan
Level 24
God Stats
4W - 4L
1,630 SR
Queue Stats
112W - 141L
1,387 Elo+
Party 1
Erlang Shen
Erlang Shen
Mxrgzii
Erlang Shen
Level 14
God Stats
5W - 4L
1,766 SR
Queue Stats
68W - 42L
1,632 Elo+
Solo
Bellona
Bellona
Shane420x
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Solo
Nemesis
Nemesis
xMissQueenx
Nemesis
Level 24
God Stats
5W - 7L
1,461 SR
Queue Stats
113W - 141L
1,390 Elo+
Party 1
Team Averages
Level 17
1,586 SR
1,413 Elo+

VS

Team Averages
Level 16
1,510 SR
1,303 Elo+
Danzaburou
Danzaburou
COQMAXIMUS
Danzaburou
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 24L
1,058 Elo+
Solo
Merlin
Merlin
Drolletjes
Merlin
Level 12
God Stats
14W - 3L
1,500 SR
Queue Stats
148W - 103L
1,681 Elo+
Solo
Xbalanque
Xbalanque
Kerasmeno
Xbalanque
Level 26
God Stats
2W - 1L
1,550 SR
Queue Stats
63W - 64L
1,380 Elo+
Solo
Fenrir
Fenrir
LambTheGoat
Fenrir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,227 Elo+
Party 2
Mercury
Mercury
peaanutts
Mercury
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 10L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlexMessias14
Jing Wei
20
6 / 5 / 7
15,753
404
11,556
25,539
10,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
BoBoAnErGoS
The Morrigan
20
19 / 8 / 12
20,455
524
27,528
19,775
12,149
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Mxrgzii
Erlang Shen
20
26 / 6 / 10
20,871
535
47,169
61,280
70,072
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Shane420x
Bellona
12
1 / 4 / 6
12,081
310
3,859
11,206
8,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
xMissQueenx
Nemesis
20
2 / 6 / 13
18,097
464
8,210
28,807
14,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
COQMAXIMUS
Danzaburou
19
0 / 15 / 5
15,587
400
6,429
22,211
8,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Drolletjes
Merlin
20
16 / 3 / 4
24,471
627
39,109
22,763
10,818
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Kerasmeno
Xbalanque
20
4 / 7 / 11
20,466
525
24,687
31,187
13,762
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
20
8 / 14 / 9
17,814
457
23,711
37,400
17,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
peaanutts
Mercury
19
1 / 19 / 6
15,652
401
12,992
35,453
13,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
64
54
Kills
29
29
Deaths
58
48
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AlexMessias14
Jing Wei
6
5
7
1.9
L
The Morrigan
BoBoAnErGoS
The Morrigan
19
8
12
3.13
W
Danzaburou
COQMAXIMUS
Danzaburou
0
15
5
0.17
W
Merlin
Drolletjes
Merlin
16
3
4
6
W
Xbalanque
Kerasmeno
Xbalanque
4
7
11
1.36
W
Fenrir
8
14
9
0.89
L
Erlang Shen
Mxrgzii
Erlang Shen
26
6
10
5.17
L
Bellona
Shane420x
Bellona
1
4
6
1
W
Mercury
peaanutts
Mercury
1
19
6
0.21
L
Nemesis
xMissQueenx
Nemesis
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,322
Damage
106,928
146,607
Taken
149,014
115,931
Mitigated
64,345
57,502
Healing
39,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AlexMessias14
Jing Wei
11,556
9,437
0
11,427
25,539
10,403
892
3,917
21,536
0
105,434
L
The Morrigan
BoBoAnErGoS
The Morrigan
27,528
6,537
493
5,490
19,775
12,149
467
6,996
12,486
92,410
13,203
W
Danzaburou
COQMAXIMUS
Danzaburou
6,429
4,564
0
1,845
22,211
8,411
319
7,713
14,498
0
55,450
W
Merlin
Drolletjes
Merlin
39,109
1,740
586
7,311
22,763
10,818
1,153
2,422
20,291
230,360
0
W
Xbalanque
Kerasmeno
Xbalanque
24,687
17,165
0
15,842
31,187
13,762
7,637
5,863
25,274
0
196,300
W
Fenrir
23,711
10,471
0
10,377
37,400
17,886
866
4,433
32,817
0
109,641
L
Erlang Shen
Mxrgzii
Erlang Shen
47,169
31,703
0
28,470
61,280
70,072
4,350
19,002
41,918
0
182,921
L
Bellona
Shane420x
Bellona
3,859
564
0
549
11,206
8,792
1,637
3,517
7,473
0
29,254
W
Mercury
peaanutts
Mercury
12,992
6,436
0
3,749
35,453
13,468
1,066
3,221
32,182
0
91,629
L
Nemesis
xMissQueenx
Nemesis
8,210
1,810
207
10,866
28,807
14,515
0
4,616
24,025
0
131,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,257
Gold Earned
93,990
727
Minions Killed
799
0
Camps Cleared
0
2,930,025
Distance Traveled
3,006,653
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
15,753
404
156
4
0
518,149
7
L
The Morrigan
20,455
524
157
4
0
661,269
2
W
Danzaburou
15,587
400
70
2
0
478,382
0
W
Merlin
24,471
627
278
7
0
701,741
11
W
Xbalanque
20,466
525
243
6
0
578,483
3
W
Fenrir
17,814
457
108
3
0
575,410
3
L
Erlang Shen
20,871
535
149
4
0
703,547
5
L
Bellona
12,081
310
49
1
0
292,970
3
W
Mercury
15,652
401
100
3
0
672,637
0
L
Nemesis
18,097
464
216
6
0
754,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role