Player Matchup

Ares
Ares
Platinum V
Asashìn
Ares
Platinum V
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
321W - 314L
1,841 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
BIGconk
Ratatoskr
Platinum III
Level 150
God Stats
6W - 2L
1,420 SR
Queue Stats
187W - 170L
1,865 MMR
Party 2
Vamana
Vamana
Gold II
JGG650
Vamana
Gold II
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,758 MMR
Solo
Chronos
Chronos
Platinum III
JazwindaBhati
Chronos
Platinum III
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 77L
1,909 MMR
Solo
Danzaburou
Danzaburou
Platinum I
MegaHealz
Danzaburou
Platinum I
Level 160
God Stats
5W - 3L
1,595 SR
Queue Stats
193W - 179L
2,012 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,503 SR
1,877 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,578 SR
1,878 MMR
Sun Wukong
Sun Wukong
Platinum I
Akiitsu
Sun Wukong
Platinum I
Level 157
God Stats
61W - 62L
1,590 SR
Queue Stats
349W - 357L
1,879 MMR
Party 3
Fenrir
Fenrir
Diamond V
Douzepack
Fenrir
Diamond V
Level 160
God Stats
1W - 8L
1,323 SR
Queue Stats
332W - 316L
2,097 MMR
Party 3
Medusa
Medusa
Gold III
Nostrall
Medusa
Gold III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,721 MMR
Solo
Janus
Janus
Platinum III
lnkee
Janus
Platinum III
Level 155
God Stats
7W - 9L
1,574 SR
Queue Stats
137W - 120L
1,845 MMR
Party 1
Thanatos
Thanatos
Platinum III
smbadat
Thanatos
Platinum III
Level 160
God Stats
4W - 2L
1,900 SR
Queue Stats
139W - 130L
1,849 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
2 / 4 / 15
10,829
570
7,103
16,895
15,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
BIGconk
Ratatoskr
19
10 / 1 / 3
12,207
642
9,938
14,066
6,816
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
JGG650
Vamana
20
7 / 1 / 3
12,768
672
16,270
17,699
14,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos
20
3 / 1 / 10
12,488
657
9,564
15,027
6,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MegaHealz
Danzaburou
18
1 / 2 / 7
11,398
600
7,127
14,752
6,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
AphroditePersephoneScyllaSetApollo

VS

Bans
Chang'eArtioKhepriAthenaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akiitsu
Sun Wukong
16
1 / 4 / 2
10,059
529
14,748
22,551
16,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Douzepack
Fenrir
14
4 / 6 / 1
8,819
464
9,908
19,572
12,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Nostrall
Medusa
15
1 / 8 / 2
9,303
490
11,158
14,055
4,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
lnkee
Janus
17
2 / 2 / 1
10,302
542
6,598
7,171
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
smbadat
Thanatos
14
1 / 3 / 2
8,915
469
2,694
7,771
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
23
Kills
9
9
Deaths
23
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Akiitsu
Sun Wukong
1
4
2
0.5
W
Ares
2
4
15
2.38
W
Ratatoskr
BIGconk
Ratatoskr
10
1
3
11.5
L
Fenrir
Douzepack
Fenrir
4
6
1
0.75
W
Vamana
JGG650
Vamana
7
1
3
8.5
W
Chronos
3
1
10
8
W
Danzaburou
MegaHealz
Danzaburou
1
2
7
2.25
L
Medusa
Nostrall
Medusa
1
8
2
0.25
L
Janus
lnkee
Janus
2
2
1
1.25
L
Thanatos
smbadat
Thanatos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,002
Damage
45,106
78,439
Taken
71,120
49,595
Mitigated
39,473
36,158
Healing
17,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Akiitsu
Sun Wukong
14,748
3,449
0
8,563
22,551
16,775
1,240
4,503
17,500
0
86,367
W
Ares
7,103
469
0
2,999
16,895
15,224
340
2,394
14,361
34,704
0
W
Ratatoskr
BIGconk
Ratatoskr
9,938
2,410
0
5,907
14,066
6,816
1,654
236
13,818
0
83,093
L
Fenrir
Douzepack
Fenrir
9,908
3,021
305
2,874
19,572
12,163
0
4,353
15,119
0
47,719
W
Vamana
JGG650
Vamana
16,270
7,338
0
9,844
17,699
14,788
1,414
1,413
16,210
0
91,812
W
Chronos
9,564
5,938
0
8,820
15,027
6,325
4,843
443
14,580
106,086
0
W
Danzaburou
MegaHealz
Danzaburou
7,127
3,590
0
8,588
14,752
6,442
3,202
3,883
10,689
0
88,782
L
Medusa
Nostrall
Medusa
11,158
6,274
0
1,074
14,055
4,597
0
5,334
8,696
0
69,214
L
Janus
lnkee
Janus
6,598
0
0
124
7,171
2,542
0
2,042
5,079
83,274
0
L
Thanatos
smbadat
Thanatos
2,694
785
0
4,927
7,771
3,396
462
435
7,286
0
48,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,690
Gold Earned
47,398
688
Minions Killed
628
0
Camps Cleared
0
1,988,589
Distance Traveled
1,788,394
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,059
529
166
9
0
352,908
3
W
Ares
10,829
570
44
2
0
384,770
10
W
Ratatoskr
12,207
642
131
7
0
453,252
6
L
Fenrir
8,819
464
55
3
0
388,439
5
W
Vamana
12,768
672
158
8
0
416,490
1
W
Chronos
12,488
657
190
10
0
363,939
1
W
Danzaburou
11,398
600
165
9
0
370,138
7
L
Medusa
9,303
490
128
7
0
309,830
0
L
Janus
10,302
542
175
9
0
434,372
5
L
Thanatos
8,915
469
104
5
0
302,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role