Player Matchup

Olorun
Olorun
Cheeksito
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Kawiii
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
NotHatake
Vamana
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
5W - 7L
1,146 Elo+
Solo
Achilles
Achilles
Thedragy
Achilles
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 113L
1,352 Elo+
Solo
Merlin
Merlin
jhonys1984
Merlin
Level 26
God Stats
30W - 50L
1,444 SR
Queue Stats
400W - 423L
1,490 Elo+
Solo
Team Averages
Level 13
1,489 SR
1,398 Elo+

VS

Team Averages
Level 19
1,400 SR
1,435 Elo+
Nemesis
Nemesis
EliteistJay
Nemesis
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,655 Elo+
Solo
Chaac
Chaac
Ferjiggerz
Chaac
Level 14
God Stats
1W - 3L
1,088 SR
Queue Stats
11W - 10L
1,409 Elo+
Party 1
Merlin
Merlin
GhostlyStrike
Merlin
Level 13
God Stats
3W - 4L
1,478 SR
Queue Stats
137W - 130L
1,490 Elo+
Solo
Bakasura
Bakasura
Jacobchi
Bakasura
Level 26
God Stats
3W - 4L
1,507 SR
Queue Stats
7W - 16L
1,275 Elo+
Solo
Bellona
Bellona
jorthir
Bellona
Level 18
God Stats
8W - 9L
1,429 SR
Queue Stats
16W - 20L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cheeksito
Olorun
16
0 / 0 / 0
10,488
617
0
0
0
Neith
Kawiii
Neith
16
0 / 0 / 0
11,988
705
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
NotHatake
Vamana
20
3 / 1 / 4
14,865
874
13,832
25,339
27,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Thedragy
Achilles
20
5 / 10 / 6
15,046
885
24,382
65,541
55,761
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
jhonys1984
Merlin
20
4 / 0 / 4
15,384
905
29,987
9,743
5,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EliteistJay
Nemesis
19
0 / 8 / 8
13,308
783
10,444
14,592
6,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
20
3 / 0 / 6
15,115
889
15,716
19,795
30,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
3 / 2 / 4
14,097
829
26,451
10,654
5,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bakasura
Jacobchi
Bakasura
20
4 / 1 / 5
15,449
909
20,790
16,915
8,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
jorthir
Bellona
20
1 / 1 / 7
14,645
861
20,811
18,583
21,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
12
Kills
11
11
Deaths
12
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Olorun
Cheeksito
Olorun
0
0
0
0
W
Nemesis
EliteistJay
Nemesis
0
8
8
0.5
W
Chaac
3
0
6
6
W
3
2
4
2.5
W
Bakasura
Jacobchi
Bakasura
4
1
5
6.5
L
Neith
Kawiii
Neith
0
0
0
0
L
Vamana
NotHatake
Vamana
3
1
4
5
L
Achilles
Thedragy
Achilles
5
10
6
0.8
L
Merlin
jhonys1984
Merlin
4
0
4
6
W
Bellona
jorthir
Bellona
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,201
Damage
94,212
100,623
Taken
80,539
88,391
Mitigated
72,622
19,538
Healing
22,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Cheeksito
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
EliteistJay
Nemesis
10,444
5,051
0
2,571
14,592
6,546
0
5,037
8,660
0
21,507
W
Chaac
15,716
3,460
0
10,740
19,795
30,419
0
9,931
9,754
374
50,179
W
26,451
2,270
0
828
10,654
5,167
0
4,468
6,111
52,694
0
W
Bakasura
Jacobchi
Bakasura
20,790
12,564
0
2,974
16,915
8,576
0
8,124
8,766
0
42,509
L
Neith
Kawiii
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
NotHatake
Vamana
13,832
8,774
0
4,614
25,339
27,274
0
7,349
16,817
392
43,683
L
Achilles
Thedragy
Achilles
24,382
6,956
622
11,945
65,541
55,761
0
17,453
45,399
8,568
40,932
L
Merlin
jhonys1984
Merlin
29,987
771
0
2,357
9,743
5,356
0
2,233
7,104
79,489
0
W
Bellona
jorthir
Bellona
20,811
6,408
0
4,890
18,583
21,914
0
8,013
10,375
237
61,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,771
Gold Earned
72,614
244
Minions Killed
355
3
Camps Cleared
17
974,888
Distance Traveled
1,490,236
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,488
617
0
0
0
0
0
W
Nemesis
13,308
783
22
1
3
190,146
1
W
Chaac
15,115
889
83
5
4
316,140
0
W
Merlin
14,097
829
72
4
0
244,982
0
W
Bakasura
15,449
909
67
4
8
364,637
0
L
Neith
11,988
705
0
0
0
0
0
L
Vamana
14,865
874
66
4
0
381,927
1
L
Achilles
15,046
885
41
2
2
306,714
1
L
Merlin
15,384
905
137
8
1
286,247
0
W
Bellona
14,645
861
111
7
2
374,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role