Player Matchup

Anubis
Anubis
CBT OnlyFans
Anubis
Level 42
God Stats
48W - 26L
1,562 SR
Queue Stats
240W - 173L
1,567 Elo+
Party 2
Ymir
Ymir
Crony M33
Ymir
Level 31
God Stats
128W - 67L
1,562 SR
Queue Stats
167W - 99L
1,649 Elo+
Party 2
Tsukuyomi
Tsukuyomi
J9prime
Tsukuyomi
Level 27
God Stats
2W - 5L
1,088 SR
Queue Stats
135W - 95L
1,419 Elo+
Party 2
Team Averages
Level 33
1,404 SR
1,545 Elo+

VS

Team Averages
Level 53
1,409 SR
1,289 Elo+
Sol
Sol
Hans_SnowLo69
Sol
Level 103
God Stats
4W - 2L
1,545 SR
Queue Stats
158W - 231L
1,359 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PrestoBasshuter
Cu Chulainn
Level 27
God Stats
0W - 2L
1,324 SR
Queue Stats
6W - 16L
1,162 Elo+
Solo
Pele
Pele
ajw2120
Pele
Level 29
God Stats
1W - 5L
1,357 SR
Queue Stats
51W - 58L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
8 / 3 / 8
10,801
772
11,206
10,115
5,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
14
7 / 2 / 9
11,092
792
5,584
15,829
15,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
J9prime
Tsukuyomi
13
3 / 3 / 13
9,873
705
8,305
12,006
4,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
9,541
682
4,713
6,411
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
PrestoBasshuter
Cu Chulainn
12
2 / 7 / 5
9,361
669
9,966
14,111
8,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
ajw2120
Pele
12
3 / 8 / 1
9,279
663
8,968
11,695
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
8
8
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
3
8
4
W
Ymir
7
2
9
5.75
L
3
3
3
1.5
W
Tsukuyomi
J9prime
Tsukuyomi
3
3
13
3.17
L
Cu Chulainn
PrestoBasshuter
Cu Chulainn
2
7
5
0.64
L
Pele
ajw2120
Pele
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,095
Damage
23,647
37,950
Taken
32,217
25,519
Mitigated
14,398
10,205
Healing
2,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,206
1,837
681
2,105
10,115
5,286
1,411
1,248
8,867
56,118
0
W
Ymir
5,584
1,380
0
4,548
15,829
15,293
517
2,186
13,643
30,435
0
L
4,713
1,012
117
1,626
6,411
1,539
0
2,622
3,789
34,341
0
W
Tsukuyomi
J9prime
Tsukuyomi
8,305
2,764
0
2,871
12,006
4,940
896
1,982
10,024
0
31,064
L
Cu Chulainn
PrestoBasshuter
Cu Chulainn
9,966
2,946
0
20
14,111
8,170
618
7,482
6,629
0
21,828
L
Pele
ajw2120
Pele
8,968
1,613
117
1,092
11,695
4,689
660
6,766
4,929
0
29,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,766
Gold Earned
28,181
161
Minions Killed
119
0
Camps Cleared
0
710,045
Distance Traveled
646,778
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,801
772
96
7
0
212,039
0
W
Ymir
11,092
792
35
3
0
239,402
0
L
Sol
9,541
682
54
4
0
206,575
1
W
Tsukuyomi
9,873
705
30
2
0
258,604
1
L
Cu Chulainn
9,361
669
26
2
0
214,501
0
L
Pele
9,279
663
39
3
0
225,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role