Player Matchup

Bellona
Bellona
DriftACR
Bellona
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
8W - 9L
1,381 Elo+
Party 1
Athena
Athena
LKG2011
Athena
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
8W - 8L
1,411 Elo+
Party 1
Fenrir
Fenrir
SpikkedPaigie
Fenrir
Level 18
God Stats
4W - 5L
1,507 SR
Queue Stats
7W - 9L
1,411 Elo+
Party 1
Rama
Rama
imLaX
Rama
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
xtrahailey
Discordia
Level 17
God Stats
9W - 12L
1,440 SR
Queue Stats
9W - 16L
1,381 Elo+
Party 1
Team Averages
Level 35
1,489 SR
1,417 Elo+

VS

Team Averages
Level 17
1,595 SR
1,321 Elo+
Ullr
Ullr
N3g40P1ng0N
Ullr
Level 25
God Stats
2W - 4L
1,289 SR
Queue Stats
169W - 211L
1,320 Elo+
Solo
Ra
Ra
SugarRay18
Ra
Level 19
God Stats
8W - 3L
1,943 SR
Queue Stats
97W - 104L
1,419 Elo+
Solo
Osiris
Osiris
cmonster9011
Osiris
Level 25
God Stats
6W - 6L
1,626 SR
Queue Stats
26W - 29L
1,318 Elo+
Solo
Neith
Neith
maizytiger
Neith
Level 11
God Stats
5W - 4L
1,403 SR
Queue Stats
7W - 7L
1,416 Elo+
Solo
Jing Wei
Jing Wei
urtrippin1800
Jing Wei
Level 6
God Stats
0W - 2L
1,714 SR
Queue Stats
1W - 5L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DriftACR
Bellona
17
7 / 1 / 8
12,580
547
11,562
19,083
15,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
LKG2011
Athena
17
2 / 1 / 21
12,712
553
7,229
12,492
11,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 7 / 10
11,601
504
4,975
22,934
8,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
imLaX
Rama
20
25 / 1 / 5
16,137
702
33,586
24,897
11,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
xtrahailey
Discordia
20
7 / 0 / 15
13,293
578
15,659
8,914
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 1
9,799
426
6,904
24,087
9,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
4 / 6 / 1
12,080
525
20,381
19,262
8,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
14
3 / 11 / 3
9,254
402
12,053
25,010
23,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Neith
9
1 / 4 / 0
7,689
334
3,712
8,136
2,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Jing Wei
urtrippin1800
Jing Wei
14
0 / 13 / 2
8,197
356
5,510
19,421
6,115
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
16
45
Kills
9
10
Deaths
45
59
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
DriftACR
Bellona
7
1
8
11
W
Athena
LKG2011
Athena
2
1
21
12.5
L
1
11
1
0.14
W
4
7
10
1.29
L
4
6
1
0.75
L
Osiris
3
11
3
0.41
W
Rama
imLaX
Rama
25
1
5
27.5
L
Neith
1
4
0
0.25
L
Jing Wei
urtrippin1800
Jing Wei
0
13
2
0.08
W
Discordia
xtrahailey
Discordia
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,011
Damage
48,560
88,320
Taken
95,916
51,656
Mitigated
49,443
43,811
Healing
20,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DriftACR
Bellona
11,562
4,556
0
8,183
19,083
15,327
1,547
3,599
15,484
0
61,657
W
Athena
LKG2011
Athena
7,229
2,421
0
2,776
12,492
11,962
883
3,326
9,166
26,199
0
L
6,904
3,634
0
5,519
24,087
9,280
123
4,544
19,299
0
63,987
W
4,975
1,160
0
9,910
22,934
8,867
2,350
2,492
20,442
0
66,221
L
20,381
1,561
1,120
7,120
19,262
8,100
0
1,957
17,145
101,707
0
L
Osiris
12,053
4,103
0
4,050
25,010
23,448
604
6,056
18,840
0
46,856
W
Rama
imLaX
Rama
33,586
30,275
0
19,160
24,897
11,932
10,935
9,420
15,477
0
124,278
L
Neith
3,712
1,993
0
1,946
8,136
2,500
579
4,338
3,242
0
29,745
L
Jing Wei
urtrippin1800
Jing Wei
5,510
3,735
0
713
19,421
6,115
1,103
4,479
14,502
0
27,410
W
Discordia
xtrahailey
Discordia
15,659
480
0
3,782
8,914
3,568
1,521
1,544
7,370
66,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,323
Gold Earned
47,019
539
Minions Killed
453
0
Camps Cleared
0
2,222,697
Distance Traveled
1,634,352
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,580
547
122
5
0
447,602
0
W
Athena
12,712
553
39
2
0
489,655
2
L
Ullr
9,799
426
105
5
0
333,427
2
W
Fenrir
11,601
504
83
4
0
403,450
0
L
Ra
12,080
525
175
8
0
377,759
1
L
Osiris
9,254
402
69
3
0
357,472
2
W
Rama
16,137
702
179
8
0
406,924
0
L
Neith
7,689
334
50
2
0
179,735
0
L
Jing Wei
8,197
356
54
2
0
385,959
2
W
Discordia
13,293
578
116
5
0
475,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role