Player Matchup

Mercury
Mercury
C0C0NVT
Mercury
Level 160
God Stats
3W - 2L
1,727 SR
Queue Stats
123W - 95L
1,582 Elo+
Party 2
Chaac
Chaac
F0xRiver
Chaac
Level 144
God Stats
15W - 8L
1,327 SR
Queue Stats
519W - 509L
1,487 Elo+
Party 1
Freya
Freya
Listenstain
Freya
Level 155
God Stats
8W - 2L
1,733 SR
Queue Stats
332W - 322L
1,566 Elo+
Party 1
Serqet
Serqet
YukimuraHyouga
Serqet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
guillegroso
Ah Puch
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 125L
1,528 Elo+
Party 2
Team Averages
Level 153
1,557 SR
1,533 Elo+

VS

Team Averages
Level 122
1,500 SR
1,453 Elo+
Jing Wei
Jing Wei
Coldßlood
Jing Wei
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
253W - 215L
1,666 Elo+
Party 3
Chaac
Chaac
FinishedBr
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Gall4haD
Cernunnos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Lbona00
Rama
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 31L
1,102 Elo+
Solo
Ymir
Ymir
VidarKaiser
Ymir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
C0C0NVT
Mercury
20
11 / 3 / 10
12,197
871
14,179
11,994
5,826
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
F0xRiver
Chaac
18
3 / 1 / 21
10,405
743
10,711
18,283
18,091
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 1 / 17
10,789
771
14,321
9,096
4,273
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
4 / 2 / 19
10,320
737
6,863
9,940
4,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
guillegroso
Ah Puch
17
4 / 4 / 14
10,358
740
12,724
12,415
4,893
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Coldßlood
Jing Wei
16
3 / 5 / 3
9,818
701
7,848
10,905
5,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
16
2 / 6 / 4
10,015
715
16,145
17,167
15,627
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Gall4haD
Cernunnos
17
1 / 4 / 3
9,951
711
11,309
11,882
5,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
Lbona00
Rama
14
0 / 7 / 6
9,084
649
5,455
10,344
4,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
2 / 6 / 5
10,958
783
6,596
17,623
21,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
29
27
Kills
8
11
Deaths
28
81
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
C0C0NVT
Mercury
11
3
10
5.33
L
Jing Wei
Coldßlood
Jing Wei
3
5
3
0.9
W
Chaac
F0xRiver
Chaac
3
1
21
13.5
L
Chaac
2
6
4
0.67
L
Cernunnos
Gall4haD
Cernunnos
1
4
3
0.63
L
Rama
Lbona00
Rama
0
7
6
0.43
W
5
1
17
13.5
L
2
6
5
0.75
W
4
2
19
6.75
W
Ah Puch
guillegroso
Ah Puch
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,798
Damage
47,353
61,728
Taken
67,921
37,412
Mitigated
52,220
35,079
Healing
11,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
C0C0NVT
Mercury
14,179
7,472
4,455
4,060
11,994
5,826
1,113
1,161
10,833
0
35,446
L
Jing Wei
Coldßlood
Jing Wei
7,848
4,775
1,474
1,839
10,905
5,278
1,910
3,301
6,940
0
21,576
W
Chaac
F0xRiver
Chaac
10,711
1,137
2,216
7,481
18,283
18,091
751
1,641
16,642
0
27,504
L
Chaac
16,145
1,936
794
3,116
17,167
15,627
629
7,600
9,213
1,031
30,573
L
Cernunnos
Gall4haD
Cernunnos
11,309
3,478
1,004
2,399
11,882
5,738
1,584
3,305
8,527
0
25,708
L
Rama
Lbona00
Rama
5,455
3,396
414
414
10,344
4,518
1,575
3,806
6,042
0
16,317
W
14,321
4,206
3,713
4,061
9,096
4,273
1,672
755
8,341
33,288
0
L
6,596
1,708
49
239
17,623
21,059
353
8,137
9,002
11,013
0
W
6,863
1,200
2,727
1,780
9,940
4,329
1,394
1,290
8,650
0
12,139
W
Ah Puch
guillegroso
Ah Puch
12,724
150
1,392
3,194
12,415
4,893
376
2,688
9,727
26,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,069
Gold Earned
49,826
156
Minions Killed
149
0
Camps Cleared
0
1,259,407
Distance Traveled
1,071,588
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,197
871
38
3
0
305,069
4
L
Jing Wei
9,818
701
33
2
0
228,698
3
W
Chaac
10,405
743
21
2
0
249,781
0
L
Chaac
10,015
715
31
2
0
178,728
5
L
Cernunnos
9,951
711
45
3
0
234,667
1
L
Rama
9,084
649
25
2
0
209,647
4
W
Freya
10,789
771
56
4
0
244,449
1
L
Ymir
10,958
783
15
1
0
219,848
0
W
Serqet
10,320
737
20
1
0
230,834
0
W
Ah Puch
10,358
740
21
2
0
229,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role