Player Matchup

Neith
Neith
JOSEFRAN20
Neith
Level 15
God Stats
13W - 13L
1,499 SR
Queue Stats
24W - 28L
1,323 Elo+
Party 2
Ganesha
Ganesha
JoseeIniesta_
Ganesha
Level 26
God Stats
11W - 11L
1,512 SR
Queue Stats
103W - 97L
1,463 Elo+
Solo
Arachne
Arachne
PaulDiamond8
Arachne
Level 18
God Stats
7W - 4L
1,552 SR
Queue Stats
41W - 46L
1,344 Elo+
Party 2
Bellona
Bellona
alex_roca44
Bellona
Level 3
God Stats
5W - 11L
1,282 SR
Queue Stats
60W - 73L
1,265 Elo+
Party 2
Ymir
Ymir
xXSaLvAXx
Ymir
Level 11
God Stats
2W - 1L
1,529 SR
Queue Stats
15W - 30L
1,266 Elo+
Party 2
Team Averages
Level 15
1,475 SR
1,332 Elo+

VS

Team Averages
Level 17
1,516 SR
1,423 Elo+
Cerberus
Cerberus
Kelantodd_08
Cerberus
Level 21
God Stats
22W - 7L
1,787 SR
Queue Stats
271W - 262L
1,477 Elo+
Solo
Izanami
Izanami
Poli_mat
Izanami
Level 29
God Stats
40W - 39L
1,452 SR
Queue Stats
57W - 78L
1,557 Elo+
Solo
Ra
Ra
Santana2870
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,282 Elo+
Solo
Anhur
Anhur
chukinhio
Anhur
Level 16
God Stats
33W - 26L
1,482 SR
Queue Stats
41W - 34L
1,398 Elo+
Party 1
Bellona
Bellona
nitadu
Bellona
Level 15
God Stats
6W - 9L
1,357 SR
Queue Stats
41W - 34L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
6 / 2 / 11
12,339
514
14,952
10,292
4,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
18
2 / 6 / 12
11,263
469
14,654
17,186
11,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
PaulDiamond8
Arachne
20
17 / 2 / 3
13,568
565
21,915
19,748
9,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
alex_roca44
Bellona
19
1 / 7 / 3
11,756
490
4,610
14,878
11,067
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
18
4 / 4 / 11
10,838
452
6,738
14,359
12,796
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kelantodd_08
Cerberus
13
1 / 6 / 3
8,986
374
5,612
18,631
11,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Poli_mat
Izanami
20
4 / 3 / 4
13,138
547
9,160
16,199
5,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 11 / 3
8,404
350
3,450
14,195
4,360
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anhur
chukinhio
Anhur
16
2 / 5 / 11
10,545
439
11,080
14,082
4,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
nitadu
Bellona
17
14 / 5 / 4
12,070
503
18,806
19,382
17,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
46
30
Kills
21
21
Deaths
30
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
6
2
11
5.75
W
Ganesha
2
6
12
1.33
L
Cerberus
Kelantodd_08
Cerberus
1
6
3
0.42
W
Arachne
PaulDiamond8
Arachne
17
2
3
9.25
L
Izanami
Poli_mat
Izanami
4
3
4
2
L
0
11
3
0.14
W
Bellona
alex_roca44
Bellona
1
7
3
0.36
L
Anhur
chukinhio
Anhur
2
5
11
1.5
L
Bellona
nitadu
Bellona
14
5
4
3.2
W
Ymir
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,869
Damage
48,108
76,463
Taken
82,489
49,685
Mitigated
43,660
20,749
Healing
18,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,952
6,307
330
3,041
10,292
4,703
3,046
2,036
8,256
0
76,303
W
Ganesha
14,654
397
0
2,986
17,186
11,678
551
2,160
15,026
62,872
0
L
Cerberus
Kelantodd_08
Cerberus
5,612
276
0
1,491
18,631
11,354
0
4,872
13,759
22,814
0
W
Arachne
PaulDiamond8
Arachne
21,915
15,270
0
10,695
19,748
9,441
1,135
1,322
18,401
0
85,579
L
Izanami
Poli_mat
Izanami
9,160
6,879
0
6,737
16,199
5,465
5,388
2,757
13,442
0
115,560
L
3,450
813
42
1,527
14,195
4,360
805
5,211
8,984
21,075
0
W
Bellona
alex_roca44
Bellona
4,610
977
0
1,790
14,878
11,067
2,559
419
14,459
0
54,467
L
Anhur
chukinhio
Anhur
11,080
7,350
306
4,374
14,082
4,591
1,262
3,860
10,222
0
52,484
L
Bellona
nitadu
Bellona
18,806
8,320
0
3,651
19,382
17,890
1,270
4,692
14,690
0
50,397
W
Ymir
6,738
2,035
417
1,490
14,359
12,796
714
3,075
11,259
46,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,764
Gold Earned
53,143
510
Minions Killed
448
0
Camps Cleared
0
2,289,223
Distance Traveled
1,854,921
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,339
514
135
6
0
441,624
0
W
Ganesha
11,263
469
58
2
0
449,928
0
L
Cerberus
8,986
374
34
1
0
288,893
2
W
Arachne
13,568
565
138
6
0
514,162
0
L
Izanami
13,138
547
213
9
0
409,252
2
L
Ra
8,404
350
41
2
0
333,617
1
W
Bellona
11,756
490
107
4
0
394,956
1
L
Anhur
10,545
439
83
3
0
392,900
1
L
Bellona
12,070
503
77
3
0
430,259
2
W
Ymir
10,838
452
72
3
0
488,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role