Player Matchup

Ymir
Ymir
Freddo97
Ymir
Level 23
God Stats
5W - 9L
1,334 SR
Queue Stats
13W - 20L
1,411 Elo+
Party 3
Fenrir
Fenrir
MrGnger
Fenrir
Level 40
God Stats
16W - 15L
1,570 SR
Queue Stats
126W - 105L
1,607 Elo+
Party 2
Anhur
Anhur
Weebul123
Anhur
Level 48
God Stats
1W - 2L
1,727 SR
Queue Stats
29W - 30L
1,492 Elo+
Party 3
Nemesis
Nemesis
XxRedwanxX
Nemesis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
YESMSMSMMSMMSM
Scylla
Level 33
God Stats
1W - 4L
1,377 SR
Queue Stats
93W - 58L
1,675 Elo+
Party 2
Team Averages
Level 37
1,502 SR
1,537 Elo+

VS

Team Averages
Level 50
1,588 SR
1,509 Elo+
Ravana
Ravana
KamiLuckyCoyote
Ravana
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Aphrodite
Aphrodite
RaeLyss
Aphrodite
Level 28
God Stats
4W - 4L
1,658 SR
Queue Stats
51W - 62L
1,422 Elo+
Party 4
Jing Wei
Jing Wei
RiddleBerry
Jing Wei
Level 38
God Stats
9W - 11L
1,425 SR
Queue Stats
125W - 146L
1,419 Elo+
Solo
Anubis
Anubis
beastiegoon
Anubis
Level 27
God Stats
5W - 2L
1,799 SR
Queue Stats
36W - 41L
1,558 Elo+
Party 1
Fenrir
Fenrir
corgiparty
Fenrir
Level 88
God Stats
4W - 2L
1,560 SR
Queue Stats
184W - 155L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 5 / 4
9,086
413
2,700
18,899
14,618
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
MrGnger
Fenrir
15
11 / 5 / 2
10,916
496
9,216
22,048
9,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
Weebul123
Anhur
14
1 / 4 / 5
9,090
413
7,776
11,653
3,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
XxRedwanxX
Nemesis
17
2 / 6 / 3
10,119
460
4,392
15,916
6,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 6 / 6
10,545
479
9,851
13,216
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 7
12,335
561
13,495
13,294
5,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
RaeLyss
Aphrodite
16
2 / 5 / 10
10,699
486
8,874
11,360
5,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
RiddleBerry
Jing Wei
18
3 / 0 / 12
11,620
528
14,404
6,869
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
15
2 / 10 / 7
10,507
478
7,033
13,074
5,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
corgiparty
Fenrir
20
15 / 2 / 4
13,334
606
20,723
13,034
12,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
19
Kills
26
26
Deaths
19
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
4
0.6
W
4
2
7
3.75
L
Fenrir
MrGnger
Fenrir
11
5
2
2.4
W
Aphrodite
RaeLyss
Aphrodite
2
5
10
1.4
W
Jing Wei
RiddleBerry
Jing Wei
3
0
12
9
L
Anhur
Weebul123
Anhur
1
4
5
0.88
L
Nemesis
XxRedwanxX
Nemesis
2
6
3
0.58
L
4
6
6
1.17
W
Anubis
2
10
7
0.55
W
Fenrir
corgiparty
Fenrir
15
2
4
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,935
Damage
64,529
81,732
Taken
57,631
39,070
Mitigated
31,071
17,002
Healing
22,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,700
939
0
2,944
18,899
14,618
52
3,407
15,442
24,126
0
W
13,495
4,441
0
4,873
13,294
5,698
2,197
2,722
10,572
0
103,754
L
Fenrir
MrGnger
Fenrir
9,216
1,724
0
3,572
22,048
9,821
0
6,607
15,266
0
44,056
W
Aphrodite
RaeLyss
Aphrodite
8,874
720
3,687
4,247
11,360
5,329
1,090
2,731
8,629
19,974
0
W
Jing Wei
RiddleBerry
Jing Wei
14,404
11,135
0
3,411
6,869
2,445
3,162
781
6,088
0
90,228
L
Anhur
Weebul123
Anhur
7,776
3,604
0
3,105
11,653
3,436
99
3,087
8,516
0
56,097
L
Nemesis
XxRedwanxX
Nemesis
4,392
1,944
0
5,631
15,916
6,774
350
1,079
14,608
0
42,174
L
9,851
874
0
1,750
13,216
4,421
244
1,727
11,439
68,999
0
W
Anubis
7,033
150
704
1,901
13,074
5,056
160
4,953
8,121
52,810
0
W
Fenrir
corgiparty
Fenrir
20,723
6,552
0
3,634
13,034
12,543
5,061
1,364
11,670
0
69,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,756
Gold Earned
58,495
401
Minions Killed
524
0
Camps Cleared
0
1,936,814
Distance Traveled
2,062,997
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,086
413
31
1
0
402,325
7
W
Ravana
12,335
561
158
7
0
482,333
5
L
Fenrir
10,916
496
60
3
0
435,294
0
W
Aphrodite
10,699
486
16
1
0
425,816
8
W
Jing Wei
11,620
528
150
7
0
435,240
2
L
Anhur
9,090
413
125
6
0
384,055
1
L
Nemesis
10,119
460
62
3
0
367,066
0
L
Scylla
10,545
479
123
6
0
348,074
3
W
Anubis
10,507
478
92
4
0
326,939
0
W
Fenrir
13,334
606
108
5
0
392,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role