Player Matchup

Rama
Rama
A Cheeky Boy
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 240L
1,551 Elo+
Party 1
Ravana
Ravana
DingusHole3382
Ravana
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,699 Elo+
Party 1
Chaac
Chaac
LAGOM420
Chaac
Level 27
God Stats
15W - 12L
1,857 SR
Queue Stats
112W - 99L
1,639 Elo+
Solo
Olorun
Olorun
Trixirex
Olorun
Level 27
God Stats
6W - 1L
1,500 SR
Queue Stats
27W - 12L
1,558 Elo+
Solo
Ymir
Ymir
Vandervpa127
Ymir
Level 27
God Stats
17W - 10L
1,723 SR
Queue Stats
46W - 33L
1,714 Elo+
Solo
Team Averages
Level 23
1,616 SR
1,632 Elo+

VS

Team Averages
Level 19
1,479 SR
1,578 Elo+
Artemis
Artemis
DivinePuma1738
Artemis
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 35L
1,282 Elo+
Solo
The Morrigan
The Morrigan
GetJazzyOnMe_
The Morrigan
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 23L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
StretchHerButt
Kuzenbo
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
127W - 45L
1,841 Elo+
Solo
Nu Wa
Nu Wa
True3lood
Nu Wa
Level 15
God Stats
61W - 50L
1,338 SR
Queue Stats
186W - 168L
1,669 Elo+
Solo
Fenrir
Fenrir
gaming robot14
Fenrir
Level 8
God Stats
11W - 7L
1,558 SR
Queue Stats
13W - 8L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,784
410
2,152
12,707
3,798
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
6 / 3 / 1
10,975
578
9,746
13,100
6,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
LAGOM420
Chaac
15
1 / 5 / 2
9,369
493
7,205
17,713
14,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Trixirex
Olorun
19
4 / 1 / 2
11,377
599
10,408
13,918
6,628
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 2 / 2
6,606
348
773
5,544
2,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 6
9,709
511
8,303
9,690
3,434
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
GetJazzyOnMe_
The Morrigan
17
2 / 2 / 5
10,122
533
8,205
7,520
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 3 / 8
9,818
517
7,660
12,637
9,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
True3lood
Nu Wa
18
3 / 4 / 4
11,135
586
12,068
12,110
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 1 / 2
9,677
509
5,407
7,568
2,816
Hidden Dagger

Hidden Dagger

+15
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
12
Kills
17
17
Deaths
12
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
6
3
1
2.17
W
5
2
6
4
W
The Morrigan
GetJazzyOnMe_
The Morrigan
2
2
5
2.25
L
Chaac
LAGOM420
Chaac
1
5
2
0.4
W
3
3
8
2.33
L
Olorun
Trixirex
Olorun
4
1
2
5
W
Nu Wa
True3lood
Nu Wa
3
4
4
1.25
L
0
2
2
0.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,284
Damage
41,643
62,982
Taken
49,525
33,781
Mitigated
23,809
25,572
Healing
14,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,152
1,411
0
3,854
12,707
3,798
0
3,298
9,209
0
31,851
L
9,746
2,389
0
5,182
13,100
6,783
116
5,955
6,843
0
75,975
W
8,303
3,628
0
4,151
9,690
3,434
2,494
2,113
7,577
0
53,762
W
The Morrigan
GetJazzyOnMe_
The Morrigan
8,205
1,928
0
1,663
7,520
3,124
406
2,563
4,957
67,724
1,676
L
Chaac
LAGOM420
Chaac
7,205
209
0
5,988
17,713
14,553
0
6,771
10,351
0
63,886
W
7,660
3,761
482
1,685
12,637
9,940
565
5,684
6,953
24,367
0
L
Olorun
Trixirex
Olorun
10,408
5,141
201
9,891
13,918
6,628
3,099
6,276
7,312
117,379
0
W
Nu Wa
True3lood
Nu Wa
12,068
1,429
88
3,952
12,110
4,495
1,810
821
11,289
80,357
0
L
773
0
0
456
5,544
2,019
0
2,978
2,356
7,014
0
W
5,407
1,311
0
2,830
7,568
2,816
1,411
0
7,568
0
39,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,111
Gold Earned
50,461
487
Minions Killed
480
0
Camps Cleared
0
1,477,848
Distance Traveled
1,677,937
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,784
410
50
3
0
312,653
0
L
Ravana
10,975
578
123
6
0
379,554
6
W
Artemis
9,709
511
84
4
0
354,159
8
W
The Morrigan
10,122
533
134
7
0
308,038
5
L
Chaac
9,369
493
108
6
0
359,266
0
W
Kuzenbo
9,818
517
31
2
0
377,868
2
L
Olorun
11,377
599
190
10
0
321,886
6
W
Nu Wa
11,135
586
163
9
0
252,848
2
L
Ymir
6,606
348
16
1
0
104,489
0
W
Fenrir
9,677
509
68
4
0
385,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role