Player Matchup

Rama
Rama
Funfxjr
Rama
Level 29
God Stats
26W - 25L
1,268 SR
Queue Stats
57W - 66L
1,286 Elo+
Party 1
Ymir
Ymir
JJFROST34
Ymir
Level 78
God Stats
30W - 25L
1,389 SR
Queue Stats
75W - 75L
1,393 Elo+
Party 1
Skadi
Skadi
xmusic101
Skadi
Level 29
God Stats
5W - 2L
1,666 SR
Queue Stats
14W - 15L
1,427 Elo+
Solo
Team Averages
Level 45
1,441 SR
1,369 Elo+

VS

Team Averages
Level 16
1,640 SR
1,497 Elo+
Anubis
Anubis
 
Anubis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
ColeBroSmacks
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
xSoundlessEcho
Danzaburou
Level 29
God Stats
9W - 8L
1,921 SR
Queue Stats
120W - 125L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Funfxjr
Rama
11
2 / 1 / 7
8,137
740
6,555
8,289
2,555
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
10
0 / 2 / 8
8,141
740
2,345
10,093
10,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
xmusic101
Skadi
13
8 / 0 / 2
9,314
847
6,429
5,120
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 4 / 2
7,021
638
3,530
8,290
4,018
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 4 / 0
6,225
566
772
5,023
2,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
xSoundlessEcho
Danzaburou
12
2 / 2 / 1
7,309
664
7,686
7,475
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
3
3
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
2
0.5
L
0
4
0
0
W
Rama
Funfxjr
Rama
2
1
7
5.5
W
Ymir
0
2
8
2
L
Danzaburou
xSoundlessEcho
Danzaburou
2
2
1
1.25
W
Skadi
xmusic101
Skadi
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,329
Damage
11,988
23,502
Taken
20,788
14,864
Mitigated
8,834
8,728
Healing
2,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,530
499
0
360
8,290
4,018
0
599
7,691
17,390
0
L
772
77
0
182
5,023
2,209
0
1,364
3,659
2,784
0
W
Rama
Funfxjr
Rama
6,555
5,502
246
3,555
8,289
2,555
572
1,102
7,187
0
30,633
W
Ymir
2,345
548
1,101
1,791
10,093
10,770
295
1,998
8,095
10,718
0
L
Danzaburou
xSoundlessEcho
Danzaburou
7,686
1,989
0
1,573
7,475
2,607
450
382
7,093
0
32,507
W
Skadi
xmusic101
Skadi
6,429
3,219
0
2,035
5,120
1,539
1,090
1,262
3,858
0
56,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,592
Gold Earned
20,555
161
Minions Killed
79
0
Camps Cleared
0
513,414
Distance Traveled
430,491
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,021
638
25
2
0
151,442
0
L
Ares
6,225
566
6
1
0
103,403
0
W
Rama
8,137
740
61
6
0
163,680
0
W
Ymir
8,141
740
17
2
0
180,421
0
L
Danzaburou
7,309
664
48
4
0
175,646
1
W
Skadi
9,314
847
83
8
0
169,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role