Player Matchup

Artemis
Artemis
EntropiaAlfa
Artemis
Level 29
God Stats
10W - 7L
1,565 SR
Queue Stats
604W - 602L
1,544 Elo+
Solo
Yemoja
Yemoja
ROBERTOR2
Yemoja
Level 8
God Stats
6W - 10L
1,511 SR
Queue Stats
14W - 25L
1,459 Elo+
Solo
Ymir
Ymir
TO_BRUXAO
Ymir
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 40L
1,585 Elo+
Solo
Nemesis
Nemesis
iswiDz
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,431 Elo+
Solo
Thor
Thor
pedro_sera2002
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,288 Elo+
Solo
Team Averages
Level 17
1,515 SR
1,461 Elo+

VS

Team Averages
Level 18
1,494 SR
1,395 Elo+
Merlin
Merlin
Cocun_2
Merlin
Level 12
God Stats
12W - 6L
1,622 SR
Queue Stats
60W - 61L
1,496 Elo+
Solo
Guan Yu
Guan Yu
SilverEgret
Guan Yu
Level 12
God Stats
7W - 4L
1,638 SR
Queue Stats
11W - 14L
1,406 Elo+
Solo
Aphrodite
Aphrodite
SocialAwilix
Aphrodite
Level 29
God Stats
28W - 23L
1,490 SR
Queue Stats
35W - 37L
1,396 Elo+
Solo
Da Ji
Da Ji
Tecobond
Da Ji
Level 6
God Stats
11W - 19L
1,269 SR
Queue Stats
11W - 20L
1,192 Elo+
Solo
Izanami
Izanami
westra_terrestre
Izanami
Level 29
God Stats
33W - 32L
1,449 SR
Queue Stats
206W - 233L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EntropiaAlfa
Artemis
11
1 / 4 / 2
6,977
388
4,097
10,414
3,090
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
ROBERTOR2
Yemoja
13
0 / 1 / 2
8,002
445
4,180
9,184
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
13
1 / 1 / 1
8,284
460
8,052
10,154
6,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
iswiDz
Nemesis
9
6 / 0 / 0
7,241
402
3,204
5,247
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 9 / 2
6,211
345
2,097
10,165
2,357
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cocun_2
Merlin
15
3 / 2 / 4
9,272
515
9,903
8,224
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
SilverEgret
Guan Yu
15
5 / 2 / 1
9,444
525
7,058
15,072
9,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
SocialAwilix
Aphrodite
14
3 / 0 / 1
9,227
513
5,987
7,486
3,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Tecobond
Da Ji
10
1 / 3 / 1
7,038
391
3,199
9,848
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 5
8,338
463
8,052
8,387
2,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
15
15
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
Cocun_2
Merlin
3
2
4
2.5
L
Artemis
EntropiaAlfa
Artemis
1
4
2
0.5
L
Yemoja
ROBERTOR2
Yemoja
0
1
2
1
W
Guan Yu
SilverEgret
Guan Yu
5
2
1
2.75
W
Aphrodite
SocialAwilix
Aphrodite
3
0
1
3.5
L
Ymir
1
1
1
1.5
W
Da Ji
Tecobond
Da Ji
1
3
1
0.5
L
Nemesis
iswiDz
Nemesis
6
0
0
6
L
0
9
2
0.11
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,630
Damage
34,199
45,164
Taken
49,017
18,392
Mitigated
21,661
7,509
Healing
16,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Cocun_2
Merlin
9,903
366
0
250
8,224
2,841
584
1,064
7,160
65,996
0
L
Artemis
EntropiaAlfa
Artemis
4,097
1,778
0
3,371
10,414
3,090
0
3,917
6,497
0
33,465
L
Yemoja
ROBERTOR2
Yemoja
4,180
439
543
576
9,184
4,827
523
3,864
5,199
38,639
0
W
Guan Yu
SilverEgret
Guan Yu
7,058
580
0
5,817
15,072
9,504
1,502
2,749
12,323
0
31,839
W
Aphrodite
SocialAwilix
Aphrodite
5,987
389
3,721
5,886
7,486
3,525
996
2,870
4,616
42,755
0
L
Ymir
8,052
865
0
623
10,154
6,798
359
4,467
5,662
41,145
0
W
Da Ji
Tecobond
Da Ji
3,199
687
0
975
9,848
3,123
675
1,523
8,325
0
18,746
L
Nemesis
iswiDz
Nemesis
3,204
1,702
0
2,146
5,247
1,320
0
511
4,636
0
17,339
L
2,097
579
0
250
10,165
2,357
170
3,131
6,884
0
10,676
W
8,052
5,287
0
250
8,387
2,668
2,738
4,026
4,361
0
42,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,715
Gold Earned
43,319
262
Minions Killed
386
0
Camps Cleared
0
1,384,932
Distance Traveled
1,548,047
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,272
515
115
6
0
356,877
0
L
Artemis
6,977
388
60
3
0
283,126
1
L
Yemoja
8,002
445
70
4
0
331,622
0
W
Guan Yu
9,444
525
71
4
0
300,485
1
W
Aphrodite
9,227
513
79
4
0
297,887
4
L
Ymir
8,284
460
75
4
0
301,620
5
W
Da Ji
7,038
391
37
2
0
280,222
0
L
Nemesis
7,241
402
37
2
0
154,405
0
L
Thor
6,211
345
20
1
0
314,159
3
W
Izanami
8,338
463
84
5
0
312,576
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role