Player Matchup

Raijin
Raijin
Silver II
CallmeZxye
Raijin
Silver II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 63L
1,226 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
RebelxM
Sun Wukong
Silver I
Level 76
God Stats
55W - 50L
1,496 SR
Queue Stats
180W - 187L
1,256 MMR
Solo
Ravana
Ravana
Silver IV
cr4zy joker 101
Ravana
Silver IV
Level 84
God Stats
25W - 28L
1,535 SR
Queue Stats
243W - 250L
1,225 MMR
Solo
Danzaburou
Danzaburou
Gold V
flamin shooter
Danzaburou
Gold V
Level 124
God Stats
1W - 4L
1,533 SR
Queue Stats
179W - 208L
1,249 MMR
Solo
Khepri
Khepri
Silver II
k1d_Simba
Khepri
Silver II
Level 127
God Stats
9W - 8L
1,622 SR
Queue Stats
342W - 325L
1,241 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,537 SR
1,239 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,475 SR
1,293 MMR
Pele
Pele
Silver I
 
Pele
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver I
DEADRAIDSS
Cabrakan
Silver I
Level 146
God Stats
7W - 6L
1,232 SR
Queue Stats
369W - 373L
1,224 MMR
Solo
The Morrigan
The Morrigan
Silver I
Swagonborn187
The Morrigan
Silver I
Level 99
God Stats
6W - 4L
1,626 SR
Queue Stats
101W - 102L
1,136 MMR
Party 1
Chang'e
Chang'e
Gold V
TxRxUxSnakes
Chang'e
Gold V
Level 108
God Stats
4W - 4L
1,456 SR
Queue Stats
117W - 114L
1,373 MMR
Party 1
Neith
Neith
Bronze IV
echosis35
Neith
Bronze IV
Level 33
God Stats
4W - 7L
1,560 SR
Queue Stats
5W - 13L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CallmeZxye
Raijin
11
2 / 8 / 4
7,844
413
5,268
9,693
3,456
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
RebelxM
Sun Wukong
17
8 / 4 / 1
10,723
564
10,606
16,674
8,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 5
9,897
521
9,520
9,133
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
flamin shooter
Danzaburou
17
2 / 1 / 5
10,453
550
6,845
10,030
5,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
k1d_Simba
Khepri
13
1 / 2 / 9
8,748
460
3,866
11,588
10,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Cu ChulainnSetScyllaCthulhuKing Arthur

VS

Bans
TsukuyomiNu WaBaron SamediJanusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
4 / 5 / 3
9,838
518
7,344
12,366
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
DEADRAIDSS
Cabrakan
15
3 / 5 / 4
10,019
527
12,079
13,996
10,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Swagonborn187
The Morrigan
17
4 / 2 / 2
10,750
566
5,540
11,823
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
TxRxUxSnakes
Chang'e
17
6 / 4 / 6
11,205
590
13,151
13,430
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
echosis35
Neith
15
1 / 1 / 3
9,319
490
3,194
9,976
4,163
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
17
Kills
18
18
Deaths
17
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
5
3
1.1
L
Raijin
CallmeZxye
Raijin
2
8
4
0.5
W
Cabrakan
DEADRAIDSS
Cabrakan
3
5
4
1
L
Sun Wukong
RebelxM
Sun Wukong
8
4
1
2.13
W
The Morrigan
Swagonborn187
The Morrigan
4
2
2
2.5
W
Chang'e
TxRxUxSnakes
Chang'e
6
4
6
2.25
L
4
3
5
2.17
W
Neith
echosis35
Neith
1
1
3
2.5
L
Danzaburou
flamin shooter
Danzaburou
2
1
5
4.5
L
Khepri
k1d_Simba
Khepri
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,105
Damage
41,308
57,118
Taken
61,591
33,161
Mitigated
27,826
15,451
Healing
24,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,344
1,445
0
3,368
12,366
4,045
0
2,760
9,606
0
62,213
L
Raijin
CallmeZxye
Raijin
5,268
902
0
37
9,693
3,456
0
4,935
4,758
35,914
0
W
Cabrakan
DEADRAIDSS
Cabrakan
12,079
1,397
0
3,432
13,996
10,048
758
1,499
12,497
48,841
0
L
Sun Wukong
RebelxM
Sun Wukong
10,606
2,780
0
4,781
16,674
8,859
576
11,298
5,376
0
57,633
W
The Morrigan
Swagonborn187
The Morrigan
5,540
646
489
4,269
11,823
4,552
1,021
405
11,250
61,990
0
W
Chang'e
TxRxUxSnakes
Chang'e
13,151
841
3,090
6,597
13,430
5,018
385
3,799
9,631
67,443
0
L
9,520
2,450
0
2,368
9,133
4,816
0
4,535
4,598
0
73,743
W
Neith
echosis35
Neith
3,194
494
0
2,921
9,976
4,163
2,698
671
9,305
0
54,486
L
Danzaburou
flamin shooter
Danzaburou
6,845
2,847
0
5,688
10,030
5,370
1,704
5,383
4,647
0
76,834
L
Khepri
k1d_Simba
Khepri
3,866
370
0
2,577
11,588
10,660
0
4,619
6,969
28,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,665
Gold Earned
51,131
518
Minions Killed
522
0
Camps Cleared
0
1,652,976
Distance Traveled
1,696,484
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,838
518
97
5
0
363,777
8
L
Raijin
7,844
413
66
3
0
281,745
3
W
Cabrakan
10,019
527
98
5
0
314,782
3
L
Sun Wukong
10,723
564
130
7
0
349,128
1
W
The Morrigan
10,750
566
113
6
0
353,244
0
W
Chang'e
11,205
590
120
6
0
367,861
2
L
Ravana
9,897
521
132
7
0
370,293
6
W
Neith
9,319
490
94
5
0
296,820
5
L
Danzaburou
10,453
550
149
8
0
328,221
8
L
Khepri
8,748
460
41
2
0
323,589
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role