Player Matchup

The Morrigan
The Morrigan
FruitySanto
The Morrigan
Level 152
God Stats
1W - 2L
1,364 SR
Queue Stats
30W - 31L
1,551 Elo+
Solo
Chaac
Chaac
Futa_Bazooka
Chaac
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 99L
1,592 Elo+
Solo
Sylvanus
Sylvanus
PaC Yoda
Sylvanus
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 140L
1,471 Elo+
Party 1
Fenrir
Fenrir
o0Sentinel
Fenrir
Level 149
God Stats
7W - 2L
1,804 SR
Queue Stats
128W - 141L
1,515 Elo+
Party 1
Aphrodite
Aphrodite
realchromehearts
Aphrodite
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 62L
1,594 Elo+
Solo
Team Averages
Level 137
1,534 SR
1,545 Elo+

VS

Team Averages
Level 132
1,499 SR
1,590 Elo+
Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Develed
Osiris
Level 150
God Stats
0W - 1L
1,686 SR
Queue Stats
13W - 6L
1,631 Elo+
Solo
Merlin
Merlin
RavenStormglory
Merlin
Level 143
God Stats
4W - 3L
1,500 SR
Queue Stats
103W - 86L
1,626 Elo+
Solo
Hercules
Hercules
Yadamongmen
Hercules
Level 68
God Stats
1W - 3L
1,210 SR
Queue Stats
106W - 113L
1,632 Elo+
Solo
Apollo
Apollo
ZipLOXX
Apollo
Level 155
God Stats
36W - 31L
1,600 SR
Queue Stats
90W - 98L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FruitySanto
The Morrigan
19
3 / 2 / 10
11,265
805
11,939
9,852
5,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 1 / 16
12,000
857
18,070
23,869
27,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
PaC Yoda
Sylvanus
18
6 / 1 / 17
12,813
915
9,451
17,834
20,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
o0Sentinel
Fenrir
18
8 / 2 / 9
11,838
846
13,347
14,235
9,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
17
4 / 2 / 14
11,058
790
13,242
14,165
12,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
5 / 5 / 1
10,661
762
20,571
11,419
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Develed
Osiris
16
2 / 5 / 4
9,451
675
12,376
19,516
17,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 6 / 4
8,400
600
13,461
10,850
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Yadamongmen
Hercules
15
0 / 6 / 3
8,193
585
7,212
16,434
7,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
ZipLOXX
Apollo
16
1 / 5 / 3
9,096
650
8,482
15,233
5,653
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
23
27
Kills
8
8
Deaths
27
66
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
5
1
1.1
L
Osiris
Develed
Osiris
2
5
4
0.8
W
The Morrigan
FruitySanto
The Morrigan
3
2
10
4
W
6
1
16
14
W
Sylvanus
PaC Yoda
Sylvanus
6
1
17
14.5
L
0
6
4
0.33
L
Hercules
Yadamongmen
Hercules
0
6
3
0.25
L
Apollo
ZipLOXX
Apollo
1
5
3
0.5
W
Fenrir
o0Sentinel
Fenrir
8
2
9
6.25
W
Aphrodite
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,049
Damage
62,102
79,955
Taken
73,452
75,284
Mitigated
39,582
43,724
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
20,571
1,104
116
1,334
11,419
4,710
1
5,768
5,437
60,079
0
L
Osiris
Develed
Osiris
12,376
2,770
0
2,771
19,516
17,982
0
9,674
9,056
1,474
26,213
W
The Morrigan
FruitySanto
The Morrigan
11,939
1,450
919
1,401
9,852
5,428
1,433
4,053
5,521
60,670
284
W
18,070
3,666
0
8,998
23,869
27,373
842
9,164
14,156
577
45,641
W
Sylvanus
PaC Yoda
Sylvanus
9,451
1,341
7,672
6,460
17,834
20,720
531
8,237
9,153
20,553
0
L
13,461
1,175
0
500
10,850
4,075
1
4,430
6,095
36,921
0
L
Hercules
Yadamongmen
Hercules
7,212
1,351
0
2,388
16,434
7,162
0
7,490
8,548
0
22,793
L
Apollo
ZipLOXX
Apollo
8,482
2,926
0
1,853
15,233
5,653
2
6,719
8,018
0
31,725
W
Fenrir
o0Sentinel
Fenrir
13,347
1,948
0
1,306
14,235
9,266
930
5,035
8,804
0
32,691
W
Aphrodite
13,242
829
8,913
8,055
14,165
12,497
646
6,716
7,067
31,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,974
Gold Earned
45,801
341
Minions Killed
337
5
Camps Cleared
10
1,396,946
Distance Traveled
1,204,809
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,661
762
128
9
3
248,161
4
L
Osiris
9,451
675
44
3
1
251,856
2
W
The Morrigan
11,265
805
143
10
2
252,606
7
W
Chaac
12,000
857
72
5
0
283,877
0
W
Sylvanus
12,813
915
23
2
0
272,121
1
L
Merlin
8,400
600
64
5
2
214,069
1
L
Hercules
8,193
585
37
3
2
225,356
3
L
Apollo
9,096
650
64
5
2
265,367
0
W
Fenrir
11,838
846
39
3
3
293,398
1
W
Aphrodite
11,058
790
64
5
0
294,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role