Player Matchup

Erlang Shen
Erlang Shen
IGotReallyBored
Erlang Shen
Level 108
God Stats
5W - 10L
1,533 SR
Queue Stats
220W - 208L
1,488 Elo+
Solo
Aphrodite
Aphrodite
Maceiedjr
Aphrodite
Level 126
God Stats
3W - 1L
1,639 SR
Queue Stats
147W - 153L
1,556 Elo+
Solo
Loki
Loki
Packs_N_Racks
Loki
Level 47
God Stats
0W - 1L
1,197 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 94
1,456 SR
1,515 Elo+

VS

Team Averages
Level 99
1,544 SR
1,448 Elo+
Mercury
Mercury
IzeRaps
Mercury
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
75W - 85L
1,489 Elo+
Party 1
Bacchus
Bacchus
Tuckarooo
Bacchus
Level 108
God Stats
8W - 8L
1,735 SR
Queue Stats
298W - 310L
1,531 Elo+
Solo
Loki
Loki
YourShawtyLikeMe
Loki
Level 44
God Stats
14W - 15L
1,397 SR
Queue Stats
57W - 73L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IGotReallyBored
Erlang Shen
10
1 / 3 / 2
7,260
660
6,653
8,271
6,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
Maceiedjr
Aphrodite
10
0 / 2 / 1
6,517
592
3,225
4,567
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 5 / 0
7,353
668
931
5,230
1,674
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IzeRaps
Mercury
11
4 / 1 / 5
8,218
747
5,104
6,727
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Tuckarooo
Bacchus
11
2 / 1 / 8
8,658
787
5,050
5,321
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 1 / 3
8,127
739
3,920
6,589
2,060
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
10
10
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
IGotReallyBored
Erlang Shen
1
3
2
0.67
W
Mercury
IzeRaps
Mercury
4
1
5
6.5
L
Aphrodite
Maceiedjr
Aphrodite
0
2
1
0.25
L
2
5
0
0.4
W
Bacchus
Tuckarooo
Bacchus
2
1
8
6
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,809
Damage
14,074
18,068
Taken
18,637
11,233
Mitigated
10,646
3,810
Healing
5,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
IGotReallyBored
Erlang Shen
6,653
3,196
0
347
8,271
6,121
0
2,566
5,705
0
24,391
W
Mercury
IzeRaps
Mercury
5,104
2,724
0
2,018
6,727
3,940
1,554
1,234
5,305
0
27,675
L
Aphrodite
Maceiedjr
Aphrodite
3,225
101
1,482
1,981
4,567
3,438
0
1,161
3,406
16,016
0
L
931
217
0
0
5,230
1,674
0
1,450
3,780
0
14,485
W
Bacchus
Tuckarooo
Bacchus
5,050
697
0
1,001
5,321
4,646
0
956
4,107
13,298
0
W
3,920
973
151
2,825
6,589
2,060
605
558
5,945
0
30,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,130
Gold Earned
25,003
88
Minions Killed
120
0
Camps Cleared
0
583,548
Distance Traveled
672,650
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,260
660
40
4
0
210,509
2
W
Mercury
8,218
747
49
4
0
226,148
0
L
Aphrodite
6,517
592
29
3
0
200,064
5
L
Loki
7,353
668
19
2
0
172,975
1
W
Bacchus
8,658
787
20
2
0
229,593
1
W
Loki
8,127
739
51
5
0
216,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role