Player Matchup

Ne Zha
Ne Zha
Mr Clout God
Ne Zha
Level 122
God Stats
23W - 21L
1,532 SR
Queue Stats
58W - 61L
1,659 Elo+
Solo
Baron Samedi
Baron Samedi
RoyalSavageTTV
Baron Samedi
Level 124
God Stats
16W - 6L
1,836 SR
Queue Stats
634W - 420L
1,687 Elo+
Party 2
Hercules
Hercules
ThreeBaton64
Hercules
Level 124
God Stats
7W - 5L
1,691 SR
Queue Stats
308W - 209L
1,717 Elo+
Party 2
Team Averages
Level 123
1,686 SR
1,688 Elo+

VS

Team Averages
Level 134
1,606 SR
1,680 Elo+
Merlin
Merlin
Angeluster
Merlin
Level 158
God Stats
35W - 21L
1,801 SR
Queue Stats
231W - 185L
1,636 Elo+
Party 1
Bastet
Bastet
Bad At Joust
Bastet
Level 87
God Stats
2W - 3L
1,530 SR
Queue Stats
116W - 63L
1,759 Elo+
Solo
Baba Yaga
Baba Yaga
Youuya
Baba Yaga
Level 158
God Stats
13W - 12L
1,488 SR
Queue Stats
258W - 182L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
2 / 3 / 6
13,355
556
14,915
21,838
14,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
RoyalSavageTTV
Baron Samedi
17
1 / 8 / 7
13,613
567
12,198
23,920
10,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
ThreeBaton64
Hercules
18
7 / 3 / 2
14,533
606
11,736
26,126
24,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Angeluster
Merlin
20
5 / 4 / 6
15,151
631
19,928
14,081
5,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
19
7 / 6 / 6
15,887
662
20,145
21,988
10,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Youuya
Baba Yaga
19
2 / 0 / 12
14,639
610
19,339
12,176
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
10
Kills
14
14
Deaths
10
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
Angeluster
Merlin
5
4
6
2
W
Bastet
7
6
6
1.67
L
Ne Zha
2
3
6
1.67
L
Baron Samedi
RoyalSavageTTV
Baron Samedi
1
8
7
0.56
L
Hercules
ThreeBaton64
Hercules
7
3
2
2.67
W
Baba Yaga
Youuya
Baba Yaga
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,849
Damage
59,412
71,884
Taken
48,245
49,600
Mitigated
20,778
18,761
Healing
10,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Angeluster
Merlin
19,928
344
0
3,243
14,081
5,573
1,520
4,004
9,648
100,848
0
W
Bastet
20,145
5,772
0
1,711
21,988
10,419
23
4,514
16,776
0
73,029
L
Ne Zha
14,915
2,326
0
6,222
21,838
14,790
0
12,000
9,838
0
86,652
L
Baron Samedi
RoyalSavageTTV
Baron Samedi
12,198
499
533
4,490
23,920
10,407
401
13,138
10,782
86,703
0
L
Hercules
ThreeBaton64
Hercules
11,736
2,941
0
7,516
26,126
24,403
0
14,261
11,865
0
35,458
W
Baba Yaga
Youuya
Baba Yaga
19,339
394
0
6,020
12,176
4,786
1,179
3,029
8,573
85,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,501
Gold Earned
45,677
299
Minions Killed
301
0
Camps Cleared
0
1,238,044
Distance Traveled
1,375,840
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,151
631
147
6
0
414,137
5
W
Bastet
15,887
662
56
2
0
474,322
5
L
Ne Zha
13,355
556
107
4
0
421,715
3
L
Baron Samedi
13,613
567
142
6
0
348,662
5
L
Hercules
14,533
606
50
2
0
467,667
1
W
Baba Yaga
14,639
610
98
4
0
487,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role