Player Matchup

Ao Kuang
Ao Kuang
CRAZY_DOGS_Nida
Ao Kuang
Level 28
God Stats
25W - 23L
1,689 SR
Queue Stats
107W - 169L
1,441 Elo+
Party 1
Scylla
Scylla
CRAZY_DOGS_Parce
Scylla
Level 29
God Stats
37W - 43L
1,731 SR
Queue Stats
112W - 181L
1,362 Elo+
Party 1
Athena
Athena
IllicitDragon97
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,521 Elo+
Solo
Skadi
Skadi
JtheGOD363
Skadi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,314 Elo+
Solo
Achilles
Achilles
thunderchild2
Achilles
Level 27
God Stats
4W - 8L
1,455 SR
Queue Stats
21W - 24L
1,385 Elo+
Solo
Team Averages
Level 25
1,575 SR
1,405 Elo+

VS

Team Averages
Level 27
1,597 SR
1,486 Elo+
King Arthur
King Arthur
BigFatMince
King Arthur
Level 28
God Stats
50W - 21L
1,866 SR
Queue Stats
350W - 233L
1,715 Elo+
Solo
Izanami
Izanami
Captain_Seitan
Izanami
Level 37
God Stats
22W - 14L
1,575 SR
Queue Stats
82W - 78L
1,443 Elo+
Party 2
Anubis
Anubis
Karius_9
Anubis
Level 25
God Stats
3W - 4L
1,343 SR
Queue Stats
27W - 32L
1,378 Elo+
Solo
Ymir
Ymir
Prokaz9
Ymir
Level 19
God Stats
13W - 12L
1,555 SR
Queue Stats
30W - 33L
1,422 Elo+
Party 2
Nemesis
Nemesis
sergeyLacosta
Nemesis
Level 27
God Stats
19W - 8L
1,646 SR
Queue Stats
50W - 41L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
9
1 / 6 / 2
5,634
512
3,391
11,140
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 4 / 0
5,368
488
2,268
5,187
1,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

4
0 / 2 / 0
3,809
346
0
2,195
543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
8
1 / 5 / 0
5,220
475
2,939
5,504
1,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
thunderchild2
Achilles
9
0 / 0 / 0
5,379
489
3,623
7,501
4,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigFatMince
King Arthur
12
0 / 0 / 1
6,556
596
4,797
5,148
2,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
8 / 1 / 2
7,404
673
7,483
7,265
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Karius_9
Anubis
10
3 / 1 / 2
6,228
566
2,244
4,342
2,195
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
Prokaz9
Ymir
10
3 / 1 / 6
6,816
620
2,296
5,387
2,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
11
3 / 0 / 1
6,402
582
2,204
6,052
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
17
17
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigFatMince
King Arthur
0
0
1
0.5
L
Ao Kuang
1
6
2
0.33
L
1
4
0
0.25
W
8
1
2
9
L
0
2
0
0
L
Skadi
1
5
0
0.2
W
Anubis
Karius_9
Anubis
3
1
2
4
W
Ymir
Prokaz9
Ymir
3
1
6
6
W
Nemesis
3
0
1
3.5
L
Achilles
thunderchild2
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,221
Damage
19,024
31,527
Taken
28,194
9,628
Mitigated
11,890
9,683
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigFatMince
King Arthur
4,797
875
0
2,212
5,148
2,627
0
170
4,683
0
35,030
L
Ao Kuang
3,391
1,047
0
4,804
11,140
2,552
0
511
10,579
24,973
0
L
2,268
0
0
730
5,187
1,133
0
2,718
2,469
24,406
0
W
7,483
5,377
0
4,065
7,265
2,508
3,496
1,661
5,604
0
47,258
L
0
0
0
233
2,195
543
0
361
1,834
1,390
0
L
Skadi
2,939
1,404
0
501
5,504
1,070
0
950
4,554
0
13,578
W
Anubis
Karius_9
Anubis
2,244
120
0
717
4,342
2,195
642
2,567
1,775
21,932
0
W
Ymir
Prokaz9
Ymir
2,296
638
0
566
5,387
2,712
264
839
4,548
15,076
0
W
Nemesis
2,204
487
0
3,488
6,052
1,848
266
422
5,580
0
31,933
L
Achilles
thunderchild2
Achilles
3,623
1,221
0
3,415
7,501
4,330
0
0
7,126
0
21,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,410
Gold Earned
33,406
185
Minions Killed
306
0
Camps Cleared
0
786,698
Distance Traveled
954,393
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,556
596
77
7
0
203,892
2
L
Ao Kuang
5,634
512
51
5
0
193,796
2
L
Scylla
5,368
488
47
4
0
181,725
0
W
Izanami
7,404
673
95
9
0
162,385
0
L
Athena
3,809
346
3
0
0
65,162
0
L
Skadi
5,220
475
22
2
0
126,639
0
W
Anubis
6,228
566
40
4
0
168,794
4
W
Ymir
6,816
620
28
3
0
198,713
1
W
Nemesis
6,402
582
66
6
0
220,609
0
L
Achilles
5,379
489
62
6
0
219,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role