Player Matchup

Nu Wa
Nu Wa
Giih819
Nu Wa
Level 29
God Stats
3W - 2L
1,717 SR
Queue Stats
11W - 14L
1,426 Elo+
Solo
Mercury
Mercury
Jxst Don
Mercury
Level 21
God Stats
3W - 4L
1,181 SR
Queue Stats
45W - 53L
1,384 Elo+
Solo
Ymir
Ymir
OneBlondeAzHaYn
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 33L
1,424 Elo+
Party 2
Odin
Odin
SawaiianZaddy
Odin
Level 33
God Stats
6W - 6L
1,515 SR
Queue Stats
63W - 69L
1,423 Elo+
Party 2
Izanami
Izanami
pedruzki11
Izanami
Level 29
God Stats
1W - 3L
1,300 SR
Queue Stats
12W - 16L
1,431 Elo+
Solo
Team Averages
Level 28
1,443 SR
1,417 Elo+

VS

Team Averages
Level 41
1,486 SR
1,424 Elo+
Cu Chulainn
Cu Chulainn
MillfLover
Cu Chulainn
Level 28
God Stats
29W - 24L
1,552 SR
Queue Stats
63W - 83L
1,408 Elo+
Party 1
Medusa
Medusa
Zer0--N1ght
Medusa
Level 102
God Stats
2W - 1L
1,328 SR
Queue Stats
153W - 135L
1,506 Elo+
Party 1
Mercury
Mercury
bpunter
Mercury
Level 18
God Stats
3W - 1L
1,821 SR
Queue Stats
41W - 53L
1,412 Elo+
Party 1
Pele
Pele
xXDarksorrow2Xx
Pele
Level 29
God Stats
2W - 2L
1,199 SR
Queue Stats
21W - 30L
1,365 Elo+
Solo
Ra
Ra
xx4skngangxx
Ra
Level 27
God Stats
10W - 6L
1,529 SR
Queue Stats
64W - 86L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Giih819
Nu Wa
12
3 / 7 / 4
7,803
459
6,933
8,366
2,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Jxst Don
Mercury
12
3 / 5 / 3
7,821
460
3,821
10,011
3,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 7 / 3
9,022
531
7,997
14,686
9,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 7 / 2
8,994
529
9,684
14,242
9,478
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
pedruzki11
Izanami
13
3 / 6 / 3
8,104
477
7,131
13,452
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MillfLover
Cu Chulainn
15
7 / 3 / 3
9,346
550
9,846
11,290
7,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
17
11 / 0 / 8
10,724
631
17,456
13,838
5,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
bpunter
Mercury
15
5 / 3 / 8
9,403
553
5,794
12,339
4,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 5 / 4
9,336
549
6,904
11,374
3,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 5 / 8
8,068
475
6,959
8,445
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
16
Kills
32
32
Deaths
16
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Giih819
Nu Wa
3
7
4
0.71
L
Mercury
Jxst Don
Mercury
3
5
3
0.9
W
Cu Chulainn
MillfLover
Cu Chulainn
7
3
3
2.83
L
3
7
3
0.64
L
4
7
2
0.71
W
Medusa
11
0
8
15
W
Mercury
bpunter
Mercury
5
3
8
3
L
Izanami
pedruzki11
Izanami
3
6
3
0.75
W
7
5
4
1.8
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,566
Damage
46,959
60,757
Taken
57,286
27,952
Mitigated
25,064
3,864
Healing
17,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Giih819
Nu Wa
6,933
3,063
0
125
8,366
2,236
1,114
1,662
6,466
37,099
0
L
Mercury
Jxst Don
Mercury
3,821
1,268
0
300
10,011
3,409
0
2,032
7,799
0
37,067
W
Cu Chulainn
MillfLover
Cu Chulainn
9,846
3,576
0
2,452
11,290
7,794
1,956
1,621
9,669
0
48,521
L
7,997
797
0
540
14,686
9,087
66
1,582
12,999
33,843
0
L
9,684
2,735
0
0
14,242
9,478
626
108
14,127
0
43,880
W
Medusa
17,456
8,950
0
10,141
13,838
5,792
1,802
3,255
10,583
0
73,941
W
Mercury
bpunter
Mercury
5,794
4,222
0
1,774
12,339
4,924
0
1,893
10,446
0
54,436
L
Izanami
pedruzki11
Izanami
7,131
3,803
342
2,557
13,452
3,742
731
917
12,407
0
48,348
W
6,904
1,971
0
715
11,374
3,706
749
4,799
6,575
0
44,882
W
6,959
469
494
1,430
8,445
2,848
1,249
3,362
5,083
38,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,744
Gold Earned
46,877
336
Minions Killed
446
0
Camps Cleared
0
1,359,125
Distance Traveled
1,653,743
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,803
459
62
4
0
207,715
2
L
Mercury
7,821
460
65
4
0
280,486
2
W
Cu Chulainn
9,346
550
83
5
0
323,689
0
L
Ymir
9,022
531
53
3
0
299,029
0
L
Odin
8,994
529
67
4
0
279,837
0
W
Medusa
10,724
631
110
6
0
331,867
4
W
Mercury
9,403
553
91
5
0
368,873
0
L
Izanami
8,104
477
89
5
0
292,058
0
W
Pele
9,336
549
89
5
0
348,742
1
W
Ra
8,068
475
73
4
0
280,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role