Player Matchup

King Arthur
King Arthur
Anjo-Estelar
King Arthur
Level 15
God Stats
1W - 0L
1,699 SR
Queue Stats
3W - 5L
1,333 Elo+
Solo
Ares
Ares
CamioneiroSoado
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Sol
Sol
Indra-Battousai
Sol
Level 28
God Stats
20W - 22L
1,485 SR
Queue Stats
78W - 77L
1,447 Elo+
Solo
Medusa
Medusa
Laurole_10
Medusa
Level 28
God Stats
28W - 24L
1,564 SR
Queue Stats
29W - 27L
1,442 Elo+
Solo
Ymir
Ymir
zoteloPR-arg-
Ymir
Level 27
God Stats
3W - 5L
1,523 SR
Queue Stats
109W - 133L
1,500 Elo+
Solo
Team Averages
Level 23
1,554 SR
1,444 Elo+

VS

Team Averages
Level 10
1,460 SR
1,472 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Alcesar
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Coronel_Bronze
Da Ji
Level 16
God Stats
2W - 2L
1,583 SR
Queue Stats
5W - 7L
1,421 Elo+
Party 1
Artemis
Artemis
XenelopeParmosa
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
cavalao_180p
Arachne
Level 7
God Stats
0W - 4L
1,218 SR
Queue Stats
4W - 5L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anjo-Estelar
King Arthur
10
0 / 4 / 0
5,470
497
1,876
5,709
3,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

9
3 / 3 / 2
5,896
536
590
8,862
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 0 / 3
6,652
605
7,116
4,748
1,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Laurole_10
Medusa
11
11 / 0 / 1
7,249
659
8,263
4,043
1,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 10
6,098
554
4,586
7,536
3,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 6 / 1
4,914
447
3,434
10,631
4,520
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Alcesar
Bellona
8
0 / 5 / 1
4,807
437
3,169
7,211
5,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

6
1 / 2 / 1
4,765
433
1,134
6,184
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 6 / 2
4,789
435
3,152
7,420
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
cavalao_180p
Arachne
11
4 / 0 / 1
6,182
562
6,632
5,025
1,638
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
19
Kills
7
9
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
1
0.25
L
Bellona
Alcesar
Bellona
0
5
1
0.1
W
King Arthur
Anjo-Estelar
King Arthur
0
4
0
0
W
3
3
2
1.33
L
1
2
1
0.75
W
5
0
3
6.5
W
Medusa
Laurole_10
Medusa
11
0
1
11.5
L
1
6
2
0.33
L
Arachne
cavalao_180p
Arachne
4
0
1
4.5
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,431
Damage
17,521
30,898
Taken
36,471
14,471
Mitigated
15,213
7,647
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,434
417
214
0
10,631
4,520
0
2,620
8,011
17,504
0
L
Bellona
Alcesar
Bellona
3,169
955
0
255
7,211
5,378
325
3,850
3,361
0
15,463
W
King Arthur
Anjo-Estelar
King Arthur
1,876
727
0
700
5,709
3,479
60
0
5,709
0
16,480
W
590
139
0
2,320
8,862
4,426
296
50
8,812
15,139
0
L
1,134
518
0
1,155
6,184
1,672
0
1,295
4,889
0
13,657
W
7,116
1,356
53
3,360
4,748
1,339
2,270
274
4,324
33,368
0
W
Medusa
Laurole_10
Medusa
8,263
3,949
0
500
4,043
1,250
2,125
1,032
3,011
0
35,840
L
3,152
1,791
0
1,122
7,420
2,005
0
3,753
3,667
0
12,435
L
Arachne
cavalao_180p
Arachne
6,632
4,096
0
2,394
5,025
1,638
826
774
4,251
0
24,012
W
4,586
966
0
714
7,536
3,977
250
2,078
5,458
13,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,365
Gold Earned
25,457
207
Minions Killed
146
0
Camps Cleared
0
919,192
Distance Traveled
984,120
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,914
447
28
3
0
189,823
0
L
Bellona
4,807
437
21
2
0
179,006
3
W
King Arthur
5,470
497
39
4
0
166,556
3
W
Ares
5,896
536
28
3
0
186,887
2
L
Da Ji
4,765
433
26
2
0
233,430
0
W
Sol
6,652
605
63
6
0
173,895
0
W
Medusa
7,249
659
59
5
0
199,362
1
L
Artemis
4,789
435
23
2
0
168,161
1
L
Arachne
6,182
562
48
4
0
213,700
0
W
Ymir
6,098
554
18
2
0
192,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role