Player Matchup

Aphrodite
Aphrodite
Platinum IV
Darth-GomJ
Aphrodite
Platinum IV
Level 157
God Stats
1W - 1L
1,328 SR
Queue Stats
230W - 216L
1,712 MMR
Party 2
Cthulhu
Cthulhu
Platinum III
Premium-Plastic
Cthulhu
Platinum III
Level 144
God Stats
7W - 9L
2,018 SR
Queue Stats
598W - 591L
1,854 MMR
Solo
Susano
Susano
Platinum V
ShadyLife02
Susano
Platinum V
Level 149
God Stats
11W - 18L
1,332 SR
Queue Stats
817W - 784L
1,612 MMR
Party 3
Cupid
Cupid
Platinum IV
TonYson__
Cupid
Platinum IV
Level 140
God Stats
49W - 37L
1,759 SR
Queue Stats
508W - 493L
1,856 MMR
Party 3
Agni
Agni
Platinum IV
X-BLUE-88
Agni
Platinum IV
Level 88
God Stats
18W - 13L
1,771 SR
Queue Stats
342W - 357L
1,783 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,642 SR
1,763 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,561 SR
1,759 MMR
Cernunnos
Cernunnos
Platinum V
Aakasan
Cernunnos
Platinum V
Level 86
God Stats
8W - 5L
1,591 SR
Queue Stats
289W - 288L
1,630 MMR
Party 1
Hun Batz
Hun Batz
Platinum III
FSjr179752
Hun Batz
Platinum III
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
167W - 161L
1,709 MMR
Solo
Sylvanus
Sylvanus
Platinum III
HappyRex3604
Sylvanus
Platinum III
Level 145
God Stats
2W - 1L
1,288 SR
Queue Stats
212W - 198L
1,870 MMR
Solo
Janus
Janus
Platinum III
Koomir_
Janus
Platinum III
Level 103
God Stats
4W - 2L
1,808 SR
Queue Stats
211W - 216L
1,872 MMR
Party 1
Guan Yu
Guan Yu
Gold II
xTrafalgarLaw-_-
Guan Yu
Gold II
Level 108
God Stats
4W - 1L
1,618 SR
Queue Stats
62W - 58L
1,716 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Darth-GomJ
Aphrodite
20
2 / 5 / 8
17,039
516
22,751
27,326
23,460
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 7 / 7
13,870
420
16,988
39,616
34,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
20
7 / 7 / 4
16,561
502
17,603
26,280
11,300
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
TonYson__
Cupid
20
4 / 3 / 7
17,718
537
28,329
26,828
14,946
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
20
3 / 7 / 6
16,990
515
20,275
20,905
7,069
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneSetCu ChulainnApolloErlang Shen

VS

Bans
DanzaburouGebTsukuyomiHorusNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aakasan
Cernunnos
20
5 / 7 / 8
18,645
565
24,443
30,208
13,354
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
FSjr179752
Hun Batz
20
11 / 4 / 10
17,448
529
20,009
30,669
18,810
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
HappyRex3604
Sylvanus
20
3 / 5 / 13
13,787
418
12,249
31,439
45,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Koomir_
Janus
20
7 / 1 / 12
19,742
598
24,506
19,560
7,912
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
3 / 3 / 13
16,018
485
14,811
29,696
42,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
85
20
Kills
29
29
Deaths
20
32
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Aakasan
Cernunnos
5
7
8
1.29
L
Aphrodite
Darth-GomJ
Aphrodite
2
5
8
1.2
W
Hun Batz
FSjr179752
Hun Batz
11
4
10
4
W
Sylvanus
HappyRex3604
Sylvanus
3
5
13
1.9
W
Janus
Koomir_
Janus
7
1
12
13
L
4
7
7
1.07
L
Susano
7
7
4
1.29
L
Cupid
TonYson__
Cupid
4
3
7
2.5
L
Agni
3
7
6
0.86
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,946
Damage
96,018
140,955
Taken
141,572
90,787
Mitigated
128,354
66,486
Healing
52,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Aakasan
Cernunnos
24,443
15,161
0
13,125
30,208
13,354
5,583
7,622
22,376
0
172,410
L
Aphrodite
Darth-GomJ
Aphrodite
22,751
1,395
9,587
17,300
27,326
23,460
1,484
5,296
21,498
127,403
0
W
Hun Batz
FSjr179752
Hun Batz
20,009
4,557
0
6,845
30,669
18,810
515
12,261
17,992
0
135,016
W
Sylvanus
HappyRex3604
Sylvanus
12,249
2,659
4,953
4,811
31,439
45,472
768
13,117
18,185
39,695
13,848
W
Janus
Koomir_
Janus
24,506
1,304
380
4,627
19,560
7,912
3,832
9,704
9,512
197,607
0
L
16,988
614
887
16,011
39,616
34,012
528
8,023
31,339
56,868
0
L
Susano
17,603
4,621
0
6,310
26,280
11,300
1,787
8,820
17,034
0
127,802
L
Cupid
TonYson__
Cupid
28,329
21,348
0
10,294
26,828
14,946
8,025
7,769
18,699
0
160,319
L
Agni
20,275
1,094
333
5,764
20,905
7,069
102
8,791
11,825
127,242
0
W
14,811
2,118
4,564
12,800
29,696
42,806
1,112
16,592
12,838
344
88,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,178
Gold Earned
85,640
931
Minions Killed
935
0
Camps Cleared
0
3,193,263
Distance Traveled
3,301,134
40
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
18,645
565
234
7
0
615,037
3
L
Aphrodite
17,039
516
230
7
0
621,229
4
W
Hun Batz
17,448
529
170
5
0
688,631
12
W
Sylvanus
13,787
418
55
2
0
577,396
13
W
Janus
19,742
598
313
9
0
756,507
11
L
Cthulhu
13,870
420
67
2
0
641,082
14
L
Susano
16,561
502
166
5
0
650,541
12
L
Cupid
17,718
537
230
7
0
671,954
3
L
Agni
16,990
515
238
7
0
608,457
7
W
Guan Yu
16,018
485
163
5
0
663,563
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role