Player Matchup

Neith
Neith
Geebington
Neith
Level 12
God Stats
4W - 1L
1,888 SR
Queue Stats
9W - 2L
1,877 Elo+
Party 1
Bellona
Bellona
KumquatCarl
Bellona
Level 127
God Stats
1W - 1L
1,700 SR
Queue Stats
11W - 9L
1,549 Elo+
Party 1
Ao Kuang
Ao Kuang
Lambert2
Ao Kuang
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 2L
1,877 Elo+
Party 1
Hades
Hades
Yabbymeister
Hades
Level 6
God Stats
2W - 1L
1,714 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
waifujudge
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,763 Elo+
Party 1
Team Averages
Level 32
1,660 SR
1,713 Elo+

VS

Team Averages
Level 34
1,569 SR
1,484 Elo+
Nemesis
Nemesis
Daddyphatcod
Nemesis
Level 22
God Stats
8W - 6L
1,244 SR
Queue Stats
59W - 68L
1,500 Elo+
Solo
Scylla
Scylla
IlPampalus
Scylla
Level 9
God Stats
6W - 7L
1,636 SR
Queue Stats
50W - 58L
1,516 Elo+
Party 2
Sun Wukong
Sun Wukong
IlSinilus
Sun Wukong
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
KillerSloth6669
Cupid
Level 26
God Stats
1W - 2L
1,761 SR
Queue Stats
158W - 167L
1,481 Elo+
Solo
Danzaburou
Danzaburou
WildWildSmiffy
Danzaburou
Level 27
God Stats
7W - 6L
1,706 SR
Queue Stats
93W - 106L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
5
0 / 1 / 1
3,296
549
1,417
2,158
456
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
KumquatCarl
Bellona
7
0 / 0 / 0
3,954
659
816
3,249
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Lambert2
Ao Kuang
7
3 / 0 / 0
4,523
754
1,383
3,466
828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 0 / 0
3,932
655
379
944
274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
waifujudge
Ganesha
6
0 / 2 / 1
3,644
607
1,010
4,798
1,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Daddyphatcod
Nemesis
2
0 / 0 / 0
2,778
463
291
890
189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
IlPampalus
Scylla
3
0 / 1 / 0
2,867
478
0
1,119
235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
IlSinilus
Sun Wukong
5
0 / 1 / 0
3,224
537
530
2,439
993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 1 / 1
3,696
616
2,575
3,051
723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
WildWildSmiffy
Danzaburou
5
1 / 0 / 2
3,647
608
2,882
1,617
667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Daddyphatcod
Nemesis
0
0
0
0
W
Neith
0
1
1
0.5
L
Scylla
IlPampalus
Scylla
0
1
0
0
L
Sun Wukong
IlSinilus
Sun Wukong
0
1
0
0
L
2
1
1
2.5
W
Bellona
KumquatCarl
Bellona
0
0
0
0
W
Ao Kuang
Lambert2
Ao Kuang
3
0
0
3
L
Danzaburou
WildWildSmiffy
Danzaburou
1
0
2
2
W
0
0
0
0
W
Ganesha
waifujudge
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,005
Damage
6,278
14,615
Taken
9,116
5,149
Mitigated
2,807
7,942
Healing
4,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Daddyphatcod
Nemesis
291
192
0
231
890
189
0
216
634
0
1,741
W
Neith
1,417
859
0
761
2,158
456
0
0
2,158
0
9,558
L
Scylla
IlPampalus
Scylla
0
0
0
250
1,119
235
0
416
699
4,334
0
L
Sun Wukong
IlSinilus
Sun Wukong
530
0
0
1,125
2,439
993
0
376
2,063
0
8,931
L
2,575
1,427
25
1,580
3,051
723
184
1,008
2,043
0
12,310
W
Bellona
KumquatCarl
Bellona
816
214
0
2,069
3,249
1,698
546
0
3,124
0
13,226
W
Ao Kuang
Lambert2
Ao Kuang
1,383
462
0
2,515
3,466
828
0
0
3,466
16,212
0
L
Danzaburou
WildWildSmiffy
Danzaburou
2,882
1,409
0
811
1,617
667
150
712
905
0
10,046
W
379
108
25
242
944
274
277
0
944
12,509
0
W
Ganesha
waifujudge
Ganesha
1,010
35
0
2,330
4,798
1,893
0
0
4,798
8,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,349
Gold Earned
16,212
131
Minions Killed
76
0
Camps Cleared
0
538,911
Distance Traveled
366,677
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,778
463
6
1
0
34,193
0
W
Neith
3,296
549
33
6
0
96,036
0
L
Scylla
2,867
478
7
1
0
65,491
0
L
Sun Wukong
3,224
537
19
3
0
73,844
1
L
Cupid
3,696
616
17
3
0
92,283
1
W
Bellona
3,954
659
27
5
0
113,059
0
W
Ao Kuang
4,523
754
37
6
0
103,570
1
L
Danzaburou
3,647
608
27
5
0
100,866
0
W
Hades
3,932
655
29
5
0
105,307
0
W
Ganesha
3,644
607
5
1
0
120,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role