Player Matchup

Sol
Sol
AstroK7
Sol
Level 56
God Stats
9W - 4L
1,500 SR
Queue Stats
49W - 48L
1,539 Elo+
Solo
Chaac
Chaac
BlueBat808
Chaac
Level 80
God Stats
71W - 102L
1,579 SR
Queue Stats
76W - 108L
1,476 Elo+
Solo
Aphrodite
Aphrodite
GGN Orphan
Aphrodite
Level 61
God Stats
222W - 177L
1,505 SR
Queue Stats
579W - 595L
1,368 Elo+
Party 1
Skadi
Skadi
aubjew
Skadi
Level 86
God Stats
22W - 17L
1,374 SR
Queue Stats
609W - 646L
1,357 Elo+
Party 1
Vamana
Vamana
winterdaxrr
Vamana
Level 59
God Stats
8W - 5L
1,703 SR
Queue Stats
207W - 229L
1,356 Elo+
Solo
Team Averages
Level 68
1,532 SR
1,420 Elo+

VS

Team Averages
Level 100
1,420 SR
1,421 Elo+
Pele
Pele
 
Pele
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Ihasabellybuttun
Merlin
Level 76
God Stats
3W - 4L
1,462 SR
Queue Stats
93W - 93L
1,424 Elo+
Solo
Cupid
Cupid
Maniak_Dr3w
Cupid
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
268W - 313L
1,394 Elo+
Party 2
Vulcan
Vulcan
Tricerahore
Vulcan
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
211W - 238L
1,372 Elo+
Party 3
Cu Chulainn
Cu Chulainn
skypiller
Cu Chulainn
Level 87
God Stats
6W - 11L
1,139 SR
Queue Stats
209W - 273L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
4 / 0 / 0
7,565
688
5,761
10,278
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
10
1 / 0 / 0
5,905
537
592
3,970
2,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
GGN Orphan
Aphrodite
10
1 / 0 / 3
5,612
510
4,435
6,204
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
aubjew
Skadi
9
1 / 1 / 3
5,188
472
5,291
8,218
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vamana
13
6 / 0 / 0
7,228
657
8,107
6,224
4,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
0 / 5 / 0
5,289
481
2,382
10,014
2,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
4,835
440
2,479
4,255
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 0
5,171
470
5,182
5,381
1,439
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
7
0 / 2 / 1
4,930
448
4,777
8,323
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
skypiller
Cu Chulainn
9
0 / 3 / 0
5,211
474
3,587
8,546
5,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
13
Kills
1
1
Deaths
14
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
5
0
0
W
Sol
4
0
0
4
W
Chaac
1
0
0
1
W
Aphrodite
GGN Orphan
Aphrodite
1
0
3
2.5
L
0
3
0
0
L
1
1
0
1
L
Vulcan
0
2
1
0.25
W
Skadi
aubjew
Skadi
1
1
3
2.5
L
Cu Chulainn
skypiller
Cu Chulainn
0
3
0
0
W
Vamana
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,186
Damage
18,407
34,894
Taken
36,519
15,371
Mitigated
14,675
20,526
Healing
9,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,382
899
99
2,213
10,014
2,982
0
2,301
7,713
0
30,719
W
Sol
5,761
1,627
0
7,708
10,278
3,314
2,670
2,222
8,056
46,141
0
W
Chaac
592
73
0
382
3,970
2,874
0
257
3,691
0
33,260
W
Aphrodite
GGN Orphan
Aphrodite
4,435
582
3,063
4,972
6,204
2,260
0
2,321
3,883
30,633
0
L
2,479
74
0
614
4,255
1,394
0
3,522
733
19,859
0
L
5,182
2,929
0
1,907
5,381
1,439
0
1,487
3,894
0
25,448
L
Vulcan
4,777
1,614
464
2,647
8,323
3,089
88
2,886
5,437
17,647
0
W
Skadi
aubjew
Skadi
5,291
2,424
171
2,160
8,218
2,046
0
2,456
5,762
0
21,717
L
Cu Chulainn
skypiller
Cu Chulainn
3,587
843
0
1,786
8,546
5,771
0
0
8,546
675
21,142
W
Vamana
8,107
4,829
0
2,070
6,224
4,877
0
104
5,746
0
33,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,498
Gold Earned
25,436
314
Minions Killed
214
0
Camps Cleared
0
997,227
Distance Traveled
950,967
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,289
481
55
5
0
217,916
0
W
Sol
7,565
688
92
8
0
174,969
0
W
Chaac
5,905
537
67
6
0
229,027
0
W
Aphrodite
5,612
510
51
5
0
191,279
1
L
Merlin
4,835
440
40
4
0
172,097
0
L
Cupid
5,171
470
42
4
0
188,111
2
L
Vulcan
4,930
448
27
2
0
181,672
2
W
Skadi
5,188
472
38
3
0
192,974
0
L
Cu Chulainn
5,211
474
50
5
0
191,171
2
W
Vamana
7,228
657
66
6
0
208,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role